Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Papel-5
Mulan
Level 73
God Stats
0W - 1L
1,408 SR
Queue Stats
1W - 4L
1,262 Elo+
Party 1
Xing Tian
Xing Tian
SirFrostyByte
Xing Tian
Level 25
God Stats
0W - 2L
1,344 SR
Queue Stats
3W - 3L
1,549 Elo+
Solo
Thanatos
Thanatos
Venndog
Thanatos
Level 68
God Stats
0W - 1L
1,439 SR
Queue Stats
42W - 35L
1,401 Elo+
Solo
Danzaburou
Danzaburou
zuzzurellino200
Danzaburou
Level 87
God Stats
0W - 1L
1,845 SR
Queue Stats
3W - 11L
1,180 Elo+
Party 1
Team Averages
Level 79
1,507 SR
1,378 Elo+

VS

Team Averages
Level 75
1,572 SR
1,470 Elo+
Artio
Artio
 
Artio
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Clement-276-
Sun Wukong
Level 65
God Stats
7W - 8L
1,419 SR
Queue Stats
98W - 114L
1,422 Elo+
Solo
Cupid
Cupid
LilRipper336
Cupid
Level 27
God Stats
1W - 0L
1,482 SR
Queue Stats
9W - 9L
1,501 Elo+
Solo
Vulcan
Vulcan
Sentaju
Vulcan
Level 109
God Stats
6W - 2L
1,689 SR
Queue Stats
17W - 10L
1,449 Elo+
Solo
Zeus
Zeus
cyber0x
Zeus
Level 107
God Stats
4W - 2L
1,769 SR
Queue Stats
172W - 168L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
1 / 2 / 3
7,140
649
5,754
4,705
1,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
Papel-5
Mulan
13
1 / 6 / 5
7,600
691
6,279
14,897
8,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
SirFrostyByte
Xing Tian
11
0 / 6 / 1
6,421
584
3,601
18,905
15,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Venndog
Thanatos
14
0 / 4 / 3
6,957
632
3,126
9,091
4,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
zuzzurellino200
Danzaburou
14
4 / 5 / 2
8,933
812
11,040
10,968
4,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 2 / 13
9,504
864
8,299
15,597
12,842
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sun Wukong
Clement-276-
Sun Wukong
15
5 / 0 / 10
9,175
834
10,036
12,088
12,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 1 / 9
9,208
837
9,981
6,766
2,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
Sentaju
Vulcan
14
1 / 2 / 8
8,030
730
6,135
4,632
1,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
cyber0x
Zeus
17
10 / 1 / 4
10,680
971
16,522
4,361
1,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
6
Kills
23
23
Deaths
6
14
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
2
3
1.25
W
Artio
 
Artio
3
2
13
4.75
W
Sun Wukong
Clement-276-
Sun Wukong
5
0
10
10
W
4
1
9
8.5
L
Mulan
Papel-5
Mulan
1
6
5
0.58
W
Vulcan
Sentaju
Vulcan
1
2
8
2.5
L
Xing Tian
SirFrostyByte
Xing Tian
0
6
1
0.08
L
Thanatos
Venndog
Thanatos
0
4
3
0.38
W
Zeus
cyber0x
Zeus
10
1
4
12
L
Danzaburou
zuzzurellino200
Danzaburou
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,800
Damage
50,973
58,566
Taken
43,444
34,755
Mitigated
31,620
11,508
Healing
14,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,754
746
0
0
4,705
1,438
0
2,015
2,546
24,566
0
W
Artio
 
Artio
8,299
1,468
3,208
5,252
15,597
12,842
0
3,409
11,795
23,319
0
W
Sun Wukong
Clement-276-
Sun Wukong
10,036
573
148
1,533
12,088
12,666
72
2,948
8,749
0
20,071
W
9,981
4,666
196
2,187
6,766
2,706
370
1,447
5,285
0
34,946
L
Mulan
Papel-5
Mulan
6,279
635
0
3,426
14,897
8,792
0
7,586
6,627
0
13,303
W
Vulcan
Sentaju
Vulcan
6,135
2,233
0
1,176
4,632
1,726
755
766
3,789
29,666
0
L
Xing Tian
SirFrostyByte
Xing Tian
3,601
404
0
732
18,905
15,941
0
11,178
7,109
8,278
0
L
Thanatos
Venndog
Thanatos
3,126
571
0
4,428
9,091
4,267
0
3,684
5,115
0
18,392
W
Zeus
cyber0x
Zeus
16,522
1,939
0
812
4,361
1,680
692
1,167
3,124
45,160
0
L
Danzaburou
zuzzurellino200
Danzaburou
11,040
3,303
425
2,497
10,968
4,317
0
5,567
5,152
0
28,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,051
Gold Earned
46,597
155
Minions Killed
272
2
Camps Cleared
13
964,382
Distance Traveled
1,156,379
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,140
649
42
4
0
200,513
4
W
Artio
9,504
864
33
3
2
245,239
4
W
Sun Wukong
9,175
834
33
3
2
245,044
5
W
Cupid
9,208
837
70
6
2
221,183
1
L
Mulan
7,600
691
21
2
0
185,870
1
W
Vulcan
8,030
730
52
5
6
238,283
2
L
Xing Tian
6,421
584
8
1
0
184,136
1
L
Thanatos
6,957
632
37
3
0
213,687
0
W
Zeus
10,680
971
84
8
1
206,630
5
L
Danzaburou
8,933
812
47
4
2
180,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role