Player Matchup

Cerberus
Cerberus
BobbySossa1312
Cerberus
Level 86
God Stats
4W - 2L
1,649 SR
Queue Stats
125W - 142L
1,413 Elo+
Solo
Skadi
Skadi
Happi_shot
Skadi
Level 84
God Stats
2W - 3L
1,319 SR
Queue Stats
151W - 175L
1,432 Elo+
Solo
Sol
Sol
RabidGorila
Sol
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,508 Elo+
Solo
Terra
Terra
nordinni
Terra
Level 73
God Stats
1W - 1L
1,333 SR
Queue Stats
226W - 240L
1,425 Elo+
Solo
Anhur
Anhur
samybody11
Anhur
Level 27
God Stats
2W - 2L
1,722 SR
Queue Stats
53W - 114L
1,215 Elo+
Solo
Team Averages
Level 67
1,505 SR
1,399 Elo+

VS

Team Averages
Level 89
1,497 SR
1,395 Elo+
Vamana
Vamana
 
Vamana
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Kelli96
Tiamat
Level 105
God Stats
3W - 6L
1,413 SR
Queue Stats
227W - 232L
1,361 Elo+
Party 1
Horus
Horus
LingonPlockare
Horus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 63L
1,364 Elo+
Solo
Rama
Rama
krwa
Rama
Level 67
God Stats
4W - 3L
1,573 SR
Queue Stats
183W - 204L
1,379 Elo+
Party 1
Kali
Kali
sggxq123
Kali
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 128L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
6 / 2 / 14
9,735
974
11,096
14,947
14,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
17
7 / 2 / 15
9,658
966
20,883
8,350
3,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 0 / 18
8,885
889
13,995
6,690
2,573
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
nordinni
Terra
15
4 / 0 / 14
9,232
923
5,560
12,023
11,362
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Anhur
11
2 / 3 / 14
7,542
754
6,777
8,871
2,910
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
0 / 4 / 2
6,728
673
7,211
22,148
8,815
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Kelli96
Tiamat
15
4 / 5 / 3
8,227
823
13,242
11,239
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 4 / 6
7,207
721
5,156
15,103
12,647
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rama
krwa
Rama
13
2 / 5 / 3
7,223
722
10,949
11,649
3,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
10
0 / 6 / 5
6,533
653
1,997
8,610
2,818
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
26
24
Kills
7
7
Deaths
24
75
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
4
2
0.25
W
Cerberus
6
2
14
6.5
W
Skadi
7
2
15
7.25
L
Tiamat
Kelli96
Tiamat
4
5
3
1.1
L
1
4
6
1
W
5
0
18
14
L
Rama
krwa
Rama
2
5
3
0.7
W
Terra
nordinni
Terra
4
0
14
11
W
Anhur
2
3
14
3
L
Kali
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,311
Damage
38,555
50,881
Taken
68,749
34,602
Mitigated
35,449
31,582
Healing
27,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,211
2,234
1,031
8,896
22,148
8,815
0
8,515
13,633
0
17,352
W
Cerberus
11,096
399
1,758
6,264
14,947
14,356
65
2,621
12,326
26,085
0
W
Skadi
20,883
9,085
827
1,892
8,350
3,401
1,169
3,619
4,731
0
36,538
L
Tiamat
Kelli96
Tiamat
13,242
809
751
2,799
11,239
7,270
114
6,778
4,461
22,174
0
L
5,156
2,612
2,304
5,823
15,103
12,647
0
7,443
7,660
0
9,403
W
13,995
3,452
1,125
1,381
6,690
2,573
1,600
1,942
4,748
24,450
0
L
Rama
krwa
Rama
10,949
7,814
879
3,450
11,649
3,899
346
3,999
7,650
0
19,903
W
Terra
nordinni
Terra
5,560
756
9,424
6,333
12,023
11,362
517
4,052
7,971
8,681
0
W
Anhur
6,777
3,059
1,070
1,508
8,871
2,910
878
1,008
7,863
0
7,322
L
Kali
1,997
295
552
1,327
8,610
2,818
0
3,916
4,694
0
7,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,052
Gold Earned
35,918
120
Minions Killed
72
0
Camps Cleared
0
1,007,124
Distance Traveled
892,805
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,728
673
19
2
0
198,681
0
W
Cerberus
9,735
974
46
5
0
185,903
0
W
Skadi
9,658
966
41
4
0
202,459
0
L
Tiamat
8,227
823
10
1
0
183,990
0
L
Horus
7,207
721
8
1
0
190,297
0
W
Sol
8,885
889
20
2
0
213,329
0
L
Rama
7,223
722
24
2
0
162,811
1
W
Terra
9,232
923
11
1
0
220,662
0
W
Anhur
7,542
754
2
0
0
184,771
0
L
Kali
6,533
653
11
1
0
157,026
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role