Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Ceramics
Ganesha
Level 87
God Stats
4W - 3L
1,607 SR
Queue Stats
177W - 152L
1,515 Elo+
Solo
Mulan
Mulan
Pawlabear
Mulan
Level 129
God Stats
5W - 5L
1,570 SR
Queue Stats
110W - 115L
1,510 Elo+
Solo
Sol
Sol
王大卫233
Sol
Level 140
God Stats
3W - 2L
1,759 SR
Queue Stats
118W - 119L
1,496 Elo+
Solo
Team Averages
Level 114
1,587 SR
1,504 Elo+

VS

Team Averages
Level 113
1,549 SR
1,521 Elo+
Chaac
Chaac
Atakatamatha
Chaac
Level 116
God Stats
30W - 26L
1,583 SR
Queue Stats
148W - 135L
1,543 Elo+
Solo
Ao Kuang
Ao Kuang
LucidKdotxz
Ao Kuang
Level 81
God Stats
2W - 1L
1,521 SR
Queue Stats
36W - 28L
1,560 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SeekNDstroy21
Ah Muzen Cab
Level 112
God Stats
6W - 7L
1,521 SR
Queue Stats
195W - 194L
1,535 Elo+
Solo
Ne Zha
Ne Zha
TROCOLOMAN
Ne Zha
Level 141
God Stats
12W - 11L
1,521 SR
Queue Stats
254W - 264L
1,492 Elo+
Solo
Scylla
Scylla
hoodievam
Scylla
Level 117
God Stats
12W - 8L
1,602 SR
Queue Stats
694W - 681L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 3 / 1
6,981
499
4,668
11,229
4,639
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
 
Izanami
8
0 / 5 / 0
6,024
430
1,273
7,331
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Ceramics
Ganesha
9
0 / 3 / 4
6,511
465
3,583
14,689
8,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mulan
Pawlabear
Mulan
14
5 / 3 / 1
8,586
613
14,932
13,314
8,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

12
2 / 3 / 0
7,206
515
2,801
7,723
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 4
7,761
554
7,322
16,597
10,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
LucidKdotxz
Ao Kuang
14
9 / 1 / 2
8,580
613
14,532
10,236
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
SeekNDstroy21
Ah Muzen Cab
15
2 / 0 / 1
8,313
594
4,708
6,009
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ne Zha
TROCOLOMAN
Ne Zha
13
2 / 2 / 8
7,738
553
5,899
10,470
4,368
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
hoodievam
Scylla
15
4 / 0 / 2
8,173
584
7,008
4,821
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
8
Kills
17
17
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
3
1
0.5
L
Izanami
 
Izanami
0
5
0
0
W
0
5
4
0.4
L
Ganesha
Ceramics
Ganesha
0
3
4
0.67
W
Ao Kuang
LucidKdotxz
Ao Kuang
9
1
2
10
L
Mulan
Pawlabear
Mulan
5
3
1
1.83
W
Ah Muzen Cab
SeekNDstroy21
Ah Muzen Cab
2
0
1
2.5
W
Ne Zha
TROCOLOMAN
Ne Zha
2
2
8
3
W
Scylla
hoodievam
Scylla
4
0
2
5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,257
Damage
39,469
54,286
Taken
48,133
25,682
Mitigated
22,109
20,590
Healing
22,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,668
1,011
0
6,757
11,229
4,639
0
6,093
5,028
0
43,081
L
Izanami
 
Izanami
1,273
648
0
1,390
7,331
2,000
758
3,431
3,686
0
29,111
W
7,322
1,503
0
5,844
16,597
10,946
0
294
15,209
2,894
45,252
L
Ganesha
Ceramics
Ganesha
3,583
422
192
2,445
14,689
8,514
0
9,590
4,999
16,837
0
W
Ao Kuang
LucidKdotxz
Ao Kuang
14,532
3,895
0
5,223
10,236
3,321
0
2,244
7,904
53,372
0
L
Mulan
Pawlabear
Mulan
14,932
2,327
331
6,314
13,314
8,675
0
2,339
10,939
855
54,505
W
Ah Muzen Cab
SeekNDstroy21
Ah Muzen Cab
4,708
1,897
0
4,405
6,009
2,038
1,464
1,223
4,786
0
68,166
W
Ne Zha
TROCOLOMAN
Ne Zha
5,899
903
1,826
3,451
10,470
4,368
335
2,372
8,008
0
34,144
W
Scylla
hoodievam
Scylla
7,008
800
0
1,974
4,821
1,436
0
0
4,776
58,397
0
L
2,801
904
0
3,161
7,723
1,854
0
345
7,378
37,159
5,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,308
Gold Earned
40,565
384
Minions Killed
482
0
Camps Cleared
0
1,237,042
Distance Traveled
1,408,456
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,981
499
86
6
0
287,933
4
L
Izanami
6,024
430
71
5
0
182,240
5
W
Chaac
7,761
554
111
8
0
231,072
1
L
Ganesha
6,511
465
16
1
0
278,190
4
W
Ao Kuang
8,580
613
82
6
0
303,470
7
L
Mulan
8,586
613
107
8
0
272,179
2
W
Ah Muzen Cab
8,313
594
123
9
0
287,695
5
W
Ne Zha
7,738
553
49
4
0
301,724
3
W
Scylla
8,173
584
117
8
0
284,495
1
L
Sol
7,206
515
104
7
0
216,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role