Player Matchup

Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
 
Jing Wei
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
The_Mutalisk_NL
Medusa
Level 125
God Stats
4W - 3L
1,523 SR
Queue Stats
161W - 160L
1,374 Elo+
Solo
Cerberus
Cerberus
Wexo25
Cerberus
Level 148
God Stats
10W - 11L
1,471 SR
Queue Stats
535W - 581L
1,383 Elo+
Solo
Team Averages
Level 116
1,499 SR
1,452 Elo+

VS

Team Averages
Level 49
1,429 SR
1,404 Elo+
Vulcan
Vulcan
 
Vulcan
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Daveche78
Sylvanus
Level 63
God Stats
0W - 1L
1,235 SR
Queue Stats
8W - 16L
1,311 Elo+
Solo
Cabrakan
Cabrakan
SHAZAM_-PL
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,463 Elo+
Party 1
Chronos
Chronos
adrianek21
Chronos
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,428 Elo+
Party 1
Tyr
Tyr
cmsll69
Tyr
Level 24
God Stats
0W - 1L
1,408 SR
Queue Stats
18W - 39L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
8 / 1 / 15
9,626
963
18,357
6,287
3,265
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jing Wei
 
Jing Wei
16
2 / 0 / 16
8,804
880
8,988
7,943
4,635
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
 
Sylvanus
14
4 / 2 / 16
8,634
863
7,179
13,200
13,546
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 2 / 14
9,169
917
10,990
8,564
4,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Wexo25
Cerberus
13
6 / 3 / 8
9,162
916
8,113
13,588
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
1 / 3 / 4
7,490
749
11,958
8,265
2,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Daveche78
Sylvanus
11
0 / 7 / 5
6,899
690
4,070
12,735
10,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cabrakan
SHAZAM_-PL
Cabrakan
13
3 / 6 / 2
7,306
731
5,066
14,884
16,045
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos
adrianek21
Chronos
12
1 / 6 / 4
7,031
703
7,592
11,419
3,169
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
14
3 / 3 / 1
7,454
745
5,299
11,206
10,415
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
24
25
Kills
8
8
Deaths
25
69
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
8
1
15
15.5
W
Jing Wei
 
Jing Wei
2
0
16
10
W
Sylvanus
 
Sylvanus
4
2
16
6
L
Vulcan
 
Vulcan
1
3
4
1
L
Sylvanus
Daveche78
Sylvanus
0
7
5
0.36
L
Cabrakan
SHAZAM_-PL
Cabrakan
3
6
2
0.67
W
5
2
14
6
W
Cerberus
Wexo25
Cerberus
6
3
8
3.33
L
Chronos
adrianek21
Chronos
1
6
4
0.5
L
Tyr
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,627
Damage
33,985
49,582
Taken
58,509
39,754
Mitigated
43,453
27,825
Healing
18,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,357
1,903
356
1,422
6,287
3,265
272
3,608
2,679
38,890
0
W
Jing Wei
 
Jing Wei
8,988
5,528
1,120
2,002
7,943
4,635
939
5,432
2,511
0
24,622
W
Sylvanus
 
Sylvanus
7,179
1,827
8,498
5,466
13,200
13,546
173
8,468
4,732
10,640
0
L
Vulcan
 
Vulcan
11,958
2,378
1,265
3,202
8,265
2,899
0
5,918
2,347
19,414
0
L
Sylvanus
Daveche78
Sylvanus
4,070
1,436
2,151
2,201
12,735
10,925
0
8,957
3,778
8,148
0
L
Cabrakan
SHAZAM_-PL
Cabrakan
5,066
0
1,022
2,241
14,884
16,045
0
7,807
7,077
7,346
0
W
10,990
4,145
1,529
1,662
8,564
4,624
3,105
6,124
2,440
0
29,333
W
Cerberus
Wexo25
Cerberus
8,113
118
1,224
4,546
13,588
13,684
210
5,054
8,534
12,846
0
L
Chronos
adrianek21
Chronos
7,592
1,703
588
1,416
11,419
3,169
0
6,840
4,579
17,542
0
L
Tyr
5,299
119
669
3,436
11,206
10,415
0
4,127
7,079
0
12,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,395
Gold Earned
36,180
161
Minions Killed
71
0
Camps Cleared
0
895,967
Distance Traveled
867,574
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,626
963
48
5
0
202,387
0
W
Jing Wei
8,804
880
46
5
0
170,740
0
W
Sylvanus
8,634
863
6
1
0
159,839
0
L
Vulcan
7,490
749
23
2
0
218,199
4
L
Sylvanus
6,899
690
9
1
0
130,425
0
L
Cabrakan
7,306
731
5
1
0
152,586
0
W
Medusa
9,169
917
40
4
0
180,745
2
W
Cerberus
9,162
916
21
2
0
182,256
4
L
Chronos
7,031
703
24
2
0
164,243
0
L
Tyr
7,454
745
10
1
0
202,121
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role