Player Matchup

Thanatos
Thanatos
Banhammer012
Thanatos
Level 34
God Stats
10W - 3L
1,625 SR
Queue Stats
35W - 28L
1,619 Elo+
Solo
Ullr
Ullr
BendingSneeze33
Ullr
Level 128
God Stats
16W - 27L
1,278 SR
Queue Stats
506W - 496L
1,316 Elo+
Solo
Cu Chulainn
Cu Chulainn
CloseGryphon27
Cu Chulainn
Level 119
God Stats
1W - 1L
1,465 SR
Queue Stats
140W - 160L
1,374 Elo+
Solo
Jormungandr
Jormungandr
GurrenLagann078
Jormungandr
Level 117
God Stats
16W - 22L
1,422 SR
Queue Stats
96W - 118L
1,352 Elo+
Solo
Zeus
Zeus
mzaquine
Zeus
Level 160
God Stats
25W - 40L
1,503 SR
Queue Stats
425W - 617L
1,394 Elo+
Solo
Team Averages
Level 112
1,459 SR
1,411 Elo+

VS

Team Averages
Level 70
1,595 SR
1,469 Elo+
Bellona
Bellona
Cahji
Bellona
Level 78
God Stats
5W - 4L
1,561 SR
Queue Stats
115W - 147L
1,469 Elo+
Solo
Hera
Hera
Nicoostuni_
Hera
Level 57
God Stats
4W - 1L
1,887 SR
Queue Stats
122W - 137L
1,429 Elo+
Solo
Ares
Ares
SAO Galaxy
Ares
Level 151
God Stats
0W - 1L
1,575 SR
Queue Stats
137W - 139L
1,461 Elo+
Party 1
Arachne
Arachne
Volta SchnelL
Arachne
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,311 Elo+
Solo
Medusa
Medusa
XxMagebigdoh25xX
Medusa
Level 15
God Stats
1W - 1L
1,451 SR
Queue Stats
1W - 1L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Banhammer012
Thanatos
17
17 / 1 / 3
10,732
671
15,419
14,662
6,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
2 / 1 / 8
8,474
530
7,182
10,088
4,094
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cu Chulainn
CloseGryphon27
Cu Chulainn
13
5 / 2 / 6
8,576
536
6,408
12,227
11,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
GurrenLagann078
Jormungandr
13
5 / 2 / 8
8,622
539
9,378
12,176
10,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
14
0 / 2 / 7
8,414
526
5,242
6,915
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cahji
Bellona
14
1 / 7 / 0
8,189
512
8,091
13,569
8,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 6 / 0
7,891
493
4,010
7,161
1,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
1 / 8 / 3
7,489
468
5,368
19,560
13,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
12
2 / 6 / 3
7,810
488
4,906
12,557
6,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

12
2 / 4 / 0
7,705
482
6,016
10,827
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
13
29
Kills
7
8
Deaths
31
32
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Banhammer012
Thanatos
17
1
3
18.5
W
2
1
8
6
L
Bellona
Cahji
Bellona
1
7
0
0.14
W
Cu Chulainn
CloseGryphon27
Cu Chulainn
5
2
6
4
W
Jormungandr
GurrenLagann078
Jormungandr
5
2
8
4.5
L
1
6
0
0.17
L
1
8
3
0.31
L
Arachne
2
6
3
0.58
L
2
4
0
0.5
W
Zeus
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,629
Damage
28,391
56,068
Taken
63,674
34,552
Mitigated
33,028
30,402
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Banhammer012
Thanatos
15,419
5,249
0
17,117
14,662
6,205
0
1,837
12,775
0
74,294
W
7,182
3,361
0
2,248
10,088
4,094
1,751
3,014
7,074
0
44,724
L
Bellona
Cahji
Bellona
8,091
3,721
16
2,309
13,569
8,153
2,801
2,507
10,880
0
55,495
W
Cu Chulainn
CloseGryphon27
Cu Chulainn
6,408
1,669
295
4,650
12,227
11,179
1,090
1,300
10,857
0
34,280
W
Jormungandr
GurrenLagann078
Jormungandr
9,378
4,351
329
2,815
12,176
10,484
1,130
1,805
10,371
38,539
0
L
4,010
1,425
243
574
7,161
1,652
143
831
6,330
40,090
0
L
5,368
345
263
3,379
19,560
13,468
0
6,478
12,841
23,448
0
L
Arachne
4,906
2,393
0
3,557
12,557
6,513
55
2,137
10,338
0
30,606
L
6,016
3,572
0
1,182
10,827
3,242
224
2,667
7,992
0
36,399
W
Zeus
5,242
637
715
2,233
6,915
2,590
963
1,176
5,613
53,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,818
Gold Earned
39,084
421
Minions Killed
373
0
Camps Cleared
0
1,555,479
Distance Traveled
1,433,656
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,732
671
110
7
0
356,998
3
W
Ullr
8,474
530
81
5
0
300,824
2
L
Bellona
8,189
512
110
7
0
293,229
0
W
Cu Chulainn
8,576
536
72
5
0
304,698
3
W
Jormungandr
8,622
539
57
4
0
302,582
0
L
Hera
7,891
493
97
6
0
258,545
4
L
Ares
7,489
468
39
2
0
284,939
6
L
Arachne
7,810
488
56
4
0
319,612
0
L
Medusa
7,705
482
71
4
0
277,331
0
W
Zeus
8,414
526
101
6
0
290,377
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role