Player Matchup

Geb
Geb
 
Geb
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
CallMeChaotic
Bastet
Level 103
God Stats
1W - 1L
1,738 SR
Queue Stats
71W - 75L
1,509 Elo+
Party 1
Olorun
Olorun
Finesse_On_You
Olorun
Level 40
God Stats
1W - 0L
1,538 SR
Queue Stats
38W - 21L
1,584 Elo+
Party 1
King Arthur
King Arthur
SaucyRAWRXD
King Arthur
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
56W - 31L
1,564 Elo+
Party 1
Hachiman
Hachiman
Underpaid_Gamer
Hachiman
Level 160
God Stats
4W - 5L
1,430 SR
Queue Stats
446W - 491L
1,501 Elo+
Party 1
Team Averages
Level 82
1,541 SR
1,531 Elo+

VS

Team Averages
Level 75
1,365 SR
1,390 Elo+
Xbalanque
Xbalanque
REDBONED
Xbalanque
Level 80
God Stats
21W - 13L
1,670 SR
Queue Stats
82W - 91L
1,407 Elo+
Solo
Horus
Horus
Savage_VNM
Horus
Level 41
God Stats
5W - 10L
1,126 SR
Queue Stats
106W - 103L
1,347 Elo+
Solo
Atlas
Atlas
SpookDaddy
Atlas
Level 65
God Stats
4W - 3L
1,327 SR
Queue Stats
15W - 21L
1,357 Elo+
Solo
Set
Set
Startmen
Set
Level 44
God Stats
0W - 3L
1,206 SR
Queue Stats
59W - 90L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
dmwolfe21
Baron Samedi
Level 147
God Stats
0W - 2L
1,497 SR
Queue Stats
301W - 339L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 0 / 7
5,782
526
3,195
6,902
4,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
5 / 0 / 0
6,469
588
3,993
3,666
1,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 5
5,743
522
2,042
3,915
1,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SaucyRAWRXD
King Arthur
11
0 / 2 / 1
6,032
548
5,273
8,477
3,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
10
3 / 0 / 1
5,927
539
5,298
4,866
1,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
REDBONED
Xbalanque
7
0 / 1 / 0
4,633
421
4,748
6,075
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Horus
11
2 / 1 / 0
6,233
567
5,643
7,638
5,101
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Atlas
8
0 / 3 / 0
5,073
461
2,683
8,645
5,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
5,194
472
1,008
6,071
1,640
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
dmwolfe21
Baron Samedi
9
0 / 3 / 0
5,205
473
1,099
5,066
1,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
10
Kills
2
2
Deaths
10
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
7
4.5
W
5
0
0
5
W
1
0
5
3.5
L
Xbalanque
REDBONED
Xbalanque
0
1
0
0
W
King Arthur
SaucyRAWRXD
King Arthur
0
2
1
0.25
L
Horus
2
1
0
2
L
Atlas
0
3
0
0
L
0
2
0
0
W
Hachiman
3
0
1
3.5
L
Baron Samedi
dmwolfe21
Baron Samedi
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,801
Damage
15,181
27,826
Taken
33,495
11,874
Mitigated
14,809
12,211
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,195
1,030
211
3,232
6,902
4,517
234
1,552
5,293
10,290
0
W
3,993
897
0
2,580
3,666
1,147
0
113
3,513
0
29,719
W
2,042
915
259
1,624
3,915
1,225
441
872
2,931
30,568
0
L
Xbalanque
REDBONED
Xbalanque
4,748
2,281
377
2,999
6,075
1,369
0
1,432
4,643
0
27,585
W
King Arthur
SaucyRAWRXD
King Arthur
5,273
1,367
0
2,075
8,477
3,671
0
0
8,477
0
35,540
L
Horus
5,643
2,491
0
3,643
7,638
5,101
0
0
7,638
0
34,152
L
Atlas
2,683
1,391
299
1,996
8,645
5,043
0
1,908
6,737
12,688
0
L
1,008
272
84
2,131
6,071
1,640
201
652
5,419
0
24,069
W
Hachiman
5,298
1,961
0
2,230
4,866
1,314
0
1,036
3,830
0
35,978
L
Baron Samedi
dmwolfe21
Baron Samedi
1,099
0
0
846
5,066
1,656
108
1,245
3,821
21,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,953
Gold Earned
26,338
308
Minions Killed
255
0
Camps Cleared
0
1,092,939
Distance Traveled
956,813
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,782
526
13
1
0
203,976
6
W
Bastet
6,469
588
68
6
0
273,453
2
W
Olorun
5,743
522
60
5
0
213,965
0
L
Xbalanque
4,633
421
62
6
0
167,457
0
W
King Arthur
6,032
548
83
8
0
201,075
2
L
Horus
6,233
567
65
6
0
200,618
0
L
Atlas
5,073
461
9
1
0
190,380
3
L
Set
5,194
472
66
6
0
223,873
6
W
Hachiman
5,927
539
84
8
0
200,470
2
L
Baron Samedi
5,205
473
53
5
0
174,485
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role