Player Matchup

Charybdis
Charybdis
Der_Poebel_
Charybdis
Level 68
God Stats
7W - 7L
1,575 SR
Queue Stats
169W - 241L
1,364 Elo+
Party 1
Achilles
Achilles
MaskedPenguin76
Achilles
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,254 Elo+
Party 4
Hel
Hel
SaltOddPenguin
Hel
Level 89
God Stats
6W - 6L
1,507 SR
Queue Stats
346W - 313L
1,555 Elo+
Party 4
Set
Set
Skullpsyche
Set
Level 101
God Stats
48W - 48L
1,513 SR
Queue Stats
481W - 614L
1,431 Elo+
Party 1
Khepri
Khepri
SnippierCross8
Khepri
Level 120
God Stats
115W - 102L
1,686 SR
Queue Stats
1,129W - 1,011L
1,561 Elo+
Party 4
Team Averages
Level 76
1,556 SR
1,433 Elo+

VS

Team Averages
Level 52
1,466 SR
1,384 Elo+
Hou Yi
Hou Yi
Alois_king
Hou Yi
Level 61
God Stats
4W - 7L
1,366 SR
Queue Stats
91W - 109L
1,332 Elo+
Party 2
Awilix
Awilix
BlackViper747
Awilix
Level 97
God Stats
27W - 30L
1,495 SR
Queue Stats
285W - 264L
1,524 Elo+
Party 3
Nike
Nike
LosterDude
Nike
Level 49
God Stats
5W - 9L
1,399 SR
Queue Stats
83W - 107L
1,325 Elo+
Party 2
Aphrodite
Aphrodite
YaSsIn_CoD
Aphrodite
Level 25
God Stats
2W - 5L
1,362 SR
Queue Stats
13W - 23L
1,227 Elo+
Party 2
Baron Samedi
Baron Samedi
frostyword
Baron Samedi
Level 27
God Stats
9W - 4L
1,707 SR
Queue Stats
61W - 59L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Der_Poebel_
Charybdis
12
4 / 4 / 4
7,391
528
5,910
9,205
2,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
13
2 / 0 / 4
7,795
557
8,439
7,536
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
7 / 1 / 6
9,252
661
8,740
5,125
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 1 / 5
7,805
558
4,835
6,333
2,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 4 / 7
7,866
562
5,915
11,796
5,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Alois_king
Hou Yi
11
6 / 5 / 1
7,534
538
9,407
10,800
2,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 5 / 2
7,640
546
3,320
11,535
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 4 / 1
6,003
429
3,621
10,438
4,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
YaSsIn_CoD
Aphrodite
11
1 / 3 / 4
6,940
496
2,942
7,377
5,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
frostyword
Baron Samedi
11
0 / 5 / 1
6,593
471
1,321
5,963
2,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
22
Kills
10
10
Deaths
22
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Alois_king
Hou Yi
6
5
1
1.3
L
3
5
2
0.8
W
Charybdis
Der_Poebel_
Charybdis
4
4
4
1.5
L
0
4
1
0.13
W
Achilles
2
0
4
4
W
7
1
6
10
W
5
1
5
7.5
W
4
4
7
1.88
L
Aphrodite
YaSsIn_CoD
Aphrodite
1
3
4
1
L
Baron Samedi
frostyword
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,839
Damage
20,611
39,995
Taken
46,113
17,137
Mitigated
19,164
15,726
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Alois_king
Hou Yi
9,407
5,997
0
2,170
10,800
2,867
1,024
2,937
7,863
0
40,335
L
3,320
1,593
0
909
11,535
3,980
0
4,886
6,496
0
53,006
W
Charybdis
Der_Poebel_
Charybdis
5,910
2,994
0
3,475
9,205
2,643
1,265
1,710
7,495
0
32,900
L
3,621
52
0
1,627
10,438
4,268
0
206
9,451
0
23,764
W
Achilles
8,439
2,478
27
3,463
7,536
5,269
0
0
6,985
0
41,045
W
8,740
756
1,791
3,326
5,125
1,863
750
685
4,338
65,724
0
W
4,835
2,108
345
947
6,333
2,214
1,206
1,046
5,247
0
41,513
W
5,915
1,675
215
2,137
11,796
5,148
0
660
11,080
32,457
0
L
Aphrodite
YaSsIn_CoD
Aphrodite
2,942
564
694
2,568
7,377
5,837
177
2,082
5,295
22,482
0
L
Baron Samedi
frostyword
Baron Samedi
1,321
42
0
517
5,963
2,212
0
4,544
1,419
35,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,109
Gold Earned
34,710
411
Minions Killed
338
0
Camps Cleared
0
1,330,699
Distance Traveled
1,224,193
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,534
538
66
5
0
226,993
2
L
Awilix
7,640
546
103
7
0
299,120
2
W
Charybdis
7,391
528
57
4
0
216,116
0
L
Nike
6,003
429
54
4
0
238,416
1
W
Achilles
7,795
557
93
7
0
259,178
6
W
Hel
9,252
661
143
10
0
291,536
5
W
Set
7,805
558
66
5
0
290,012
0
W
Khepri
7,866
562
52
4
0
273,857
0
L
Aphrodite
6,940
496
38
3
0
233,463
4
L
Baron Samedi
6,593
471
77
6
0
226,201
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role