Player Matchup

Nemesis
Nemesis
Sepaldo
Nemesis
Level 120
God Stats
1W - 0L
1,460 SR
Queue Stats
60W - 63L
1,510 Elo+
Solo
Atlas
Atlas
keith19694
Atlas
Level 108
God Stats
1W - 0L
1,294 SR
Queue Stats
184W - 186L
1,574 Elo+
Solo
Hades
Hades
xXElite_Gamer999
Hades
Level 95
God Stats
6W - 3L
1,530 SR
Queue Stats
17W - 24L
1,445 Elo+
Solo
Team Averages
Level 108
1,428 SR
1,510 Elo+

VS

Team Averages
Level 84
1,529 SR
1,416 Elo+
Sol
Sol
Protofix92
Sol
Level 157
God Stats
2W - 2L
1,472 SR
Queue Stats
48W - 60L
1,502 Elo+
Solo
Xing Tian
Xing Tian
Riskokaren_
Xing Tian
Level 47
God Stats
2W - 2L
1,722 SR
Queue Stats
9W - 8L
1,410 Elo+
Party 1
Medusa
Medusa
yokrantz
Medusa
Level 48
God Stats
7W - 9L
1,393 SR
Queue Stats
7W - 9L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Sepaldo
Nemesis
15
0 / 4 / 4
10,600
589
12,103
17,140
7,293
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atlas
16
2 / 4 / 3
12,254
681
15,107
21,760
15,412
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 4 / 2
12,068
670
14,001
18,958
12,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 3 / 2
12,468
693
27,930
15,280
5,088
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Riskokaren_
Xing Tian
16
2 / 1 / 8
10,620
590
8,928
25,599
18,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
yokrantz
Medusa
8
0 / 3 / 3
9,053
503
1,375
5,334
1,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
12
12
Deaths
7
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
10
3
2
3.67
L
Xing Tian
Riskokaren_
Xing Tian
2
1
8
6
W
Nemesis
Sepaldo
Nemesis
0
4
4
0.5
W
Atlas
2
4
3
0.88
W
5
4
2
1.5
L
Medusa
yokrantz
Medusa
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,211
Damage
38,233
57,858
Taken
46,213
35,178
Mitigated
24,757
23,503
Healing
11,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
27,930
9,666
493
3,565
15,280
5,088
0
8,436
6,678
67,545
0
L
Xing Tian
Riskokaren_
Xing Tian
8,928
791
0
7,654
25,599
18,042
0
14,850
9,790
24,149
0
W
Nemesis
Sepaldo
Nemesis
12,103
5,208
0
3,337
17,140
7,293
1,608
12,406
4,734
0
48,394
W
Atlas
15,107
4,347
563
8,125
21,760
15,412
255
13,175
8,585
57,110
0
W
14,001
1,482
1,485
9,993
18,958
12,473
1,427
13,122
5,836
53,368
0
L
Medusa
yokrantz
Medusa
1,375
221
0
64
5,334
1,627
0
4,602
637
0
5,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,922
Gold Earned
32,141
225
Minions Killed
156
14
Camps Cleared
1
939,809
Distance Traveled
774,444
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,468
693
118
7
1
276,749
0
L
Xing Tian
10,620
590
23
1
0
336,862
0
W
Nemesis
10,600
589
72
4
10
319,158
1
W
Atlas
12,254
681
63
4
1
300,117
7
W
Hades
12,068
670
90
5
3
320,534
1
L
Medusa
9,053
503
15
1
0
160,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role