Player Matchup

Sun Wukong
Sun Wukong
Gazereal
Sun Wukong
Level 160
God Stats
1W - 0L
1,659 SR
Queue Stats
23W - 20L
1,535 Elo+
Party 1
Merlin
Merlin
Ipsyc
Merlin
Level 148
God Stats
1W - 0L
1,188 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 1
Yemoja
Yemoja
Ithfenir
Yemoja
Level 153
God Stats
1W - 1L
1,444 SR
Queue Stats
56W - 55L
1,579 Elo+
Solo
Apollo
Apollo
JeremyM96
Apollo
Level 146
God Stats
20W - 12L
1,718 SR
Queue Stats
329W - 323L
1,555 Elo+
Solo
Ra
Ra
Nimao
Ra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,616 Elo+
Solo
Team Averages
Level 135
1,502 SR
1,557 Elo+

VS

Team Averages
Level 135
1,363 SR
1,483 Elo+
Erlang Shen
Erlang Shen
BOBR0B
Erlang Shen
Level 98
God Stats
0W - 1L
1,217 SR
Queue Stats
21W - 17L
1,550 Elo+
Solo
Thanatos
Thanatos
Deasti
Thanatos
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,309 Elo+
Party 2
Chronos
Chronos
MasquerainJones
Chronos
Level 140
God Stats
0W - 1L
1,157 SR
Queue Stats
92W - 76L
1,516 Elo+
Party 3
Aphrodite
Aphrodite
Nlopez13
Aphrodite
Level 145
God Stats
1W - 3L
1,566 SR
Queue Stats
98W - 82L
1,507 Elo+
Party 3
Bacchus
Bacchus
Topastic
Bacchus
Level 159
God Stats
1W - 3L
1,376 SR
Queue Stats
100W - 99L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gazereal
Sun Wukong
18
7 / 5 / 14
12,835
802
23,404
25,135
24,005
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
Ipsyc
Merlin
20
10 / 1 / 15
14,167
885
27,267
16,369
8,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Ithfenir
Yemoja
18
0 / 1 / 22
12,257
766
6,749
17,946
21,348
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
JeremyM96
Apollo
19
2 / 2 / 13
11,637
727
16,868
14,050
6,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ra
20
12 / 2 / 4
14,328
896
14,138
12,750
4,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BOBR0B
Erlang Shen
17
1 / 8 / 6
10,636
665
9,074
26,620
26,298
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Deasti
Thanatos
19
6 / 7 / 3
12,519
782
18,854
20,436
7,721
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

18
0 / 6 / 6
10,233
640
7,820
15,642
6,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Nlopez13
Aphrodite
17
2 / 7 / 4
10,163
635
10,725
17,353
9,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
Topastic
Bacchus
18
2 / 3 / 6
11,015
688
20,851
24,031
31,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
36
31
Kills
11
11
Deaths
31
68
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BOBR0B
Erlang Shen
1
8
6
0.5
L
Thanatos
Deasti
Thanatos
6
7
3
1.07
W
Sun Wukong
Gazereal
Sun Wukong
7
5
14
2.8
W
Merlin
Ipsyc
Merlin
10
1
15
17.5
W
Yemoja
Ithfenir
Yemoja
0
1
22
11
W
Apollo
JeremyM96
Apollo
2
2
13
4.25
L
0
6
6
0.5
W
Ra
12
2
4
7
L
Aphrodite
Nlopez13
Aphrodite
2
7
4
0.57
L
Bacchus
Topastic
Bacchus
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,426
Damage
67,324
86,250
Taken
104,082
65,134
Mitigated
80,881
35,949
Healing
29,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BOBR0B
Erlang Shen
9,074
2,022
1,471
4,435
26,620
26,298
2
12,608
13,291
4,795
20,177
L
Thanatos
Deasti
Thanatos
18,854
4,712
0
7,706
20,436
7,721
0
9,422
10,659
0
37,914
W
Sun Wukong
Gazereal
Sun Wukong
23,404
3,731
806
7,939
25,135
24,005
893
12,872
12,263
0
56,612
W
Merlin
Ipsyc
Merlin
27,267
2,144
885
4,992
16,369
8,898
1,060
7,323
9,046
70,375
0
W
Yemoja
Ithfenir
Yemoja
6,749
2,928
6,494
5,498
17,946
21,348
795
9,460
7,736
18,099
0
W
Apollo
JeremyM96
Apollo
16,868
7,581
0
2,422
14,050
6,125
4,146
7,207
6,843
0
50,916
L
7,820
3,635
0
1,508
15,642
6,046
1,251
8,150
7,125
55,947
0
W
Ra
14,138
1,646
3,000
3,913
12,750
4,758
328
5,294
7,456
64,288
0
L
Aphrodite
Nlopez13
Aphrodite
10,725
1,116
6,761
6,200
17,353
9,029
275
6,633
9,725
44,111
0
L
Bacchus
Topastic
Bacchus
20,851
3,039
0
1,777
24,031
31,787
0
9,332
13,416
46,395
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,224
Gold Earned
54,566
419
Minions Killed
349
11
Camps Cleared
6
1,585,955
Distance Traveled
1,535,525
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,636
665
34
2
1
283,590
1
L
Thanatos
12,519
782
60
4
0
335,954
0
W
Sun Wukong
12,835
802
78
5
4
330,096
0
W
Merlin
14,167
885
97
6
2
316,183
3
W
Yemoja
12,257
766
29
2
0
299,302
0
W
Apollo
11,637
727
93
6
0
334,652
3
L
Chronos
10,233
640
101
6
2
284,015
1
W
Ra
14,328
896
122
8
5
305,722
2
L
Aphrodite
10,163
635
94
6
0
275,049
1
L
Bacchus
11,015
688
60
4
3
356,917
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role