Player Matchup

Skadi
Skadi
 
Skadi
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Tianshi07
Bellona
Level 69
God Stats
1W - 4L
1,311 SR
Queue Stats
324W - 340L
1,409 Elo+
Solo
Bacchus
Bacchus
chocapic_91
Bacchus
Level 31
God Stats
0W - 4L
1,926 SR
Queue Stats
19W - 34L
1,135 Elo+
Solo
Raijin
Raijin
ll-Akame-l
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,244 Elo+
Party 1
Awilix
Awilix
lockandloadd
Awilix
Level 78
God Stats
2W - 1L
1,725 SR
Queue Stats
13W - 15L
1,347 Elo+
Party 1
Team Averages
Level 60
1,592 SR
1,327 Elo+

VS

Team Averages
Level 79
1,584 SR
1,309 Elo+
Pele
Pele
ClutchDylan
Pele
Level 127
God Stats
3W - 1L
1,585 SR
Queue Stats
98W - 115L
1,373 Elo+
Party 2
Mulan
Mulan
DioSama169
Mulan
Level 83
God Stats
13W - 8L
1,521 SR
Queue Stats
323W - 386L
1,332 Elo+
Solo
Neith
Neith
EvilMercury8740
Neith
Level 100
God Stats
3W - 1L
1,845 SR
Queue Stats
66W - 62L
1,339 Elo+
Solo
Scylla
Scylla
Harbinger7515
Scylla
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,156 Elo+
Party 2
Hades
Hades
TheDarkSide7504
Hades
Level 58
God Stats
2W - 1L
1,468 SR
Queue Stats
22W - 22L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
7
1 / 5 / 2
5,127
513
3,557
6,195
1,138
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Tianshi07
Bellona
9
1 / 0 / 2
5,656
566
2,282
4,360
2,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
chocapic_91
Bacchus
6
0 / 4 / 2
4,439
444
2,195
6,234
2,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
ll-Akame-l
Raijin
8
0 / 3 / 1
5,004
500
1,673
4,966
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
10
8 / 2 / 0
6,287
629
5,126
6,326
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,578
558
3,041
6,670
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
8
4 / 2 / 3
6,069
607
3,870
7,397
2,919
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
6 / 2 / 1
5,908
591
5,639
5,717
2,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 2
5,870
587
3,722
2,132
547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 1
4,768
477
1,954
5,132
1,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
10
Kills
14
14
Deaths
11
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
5
2
0.4
W
2
3
1
0.83
W
Mulan
4
2
3
2.75
W
6
2
1
3.25
W
2
0
2
3
W
0
4
1
0.13
L
Bellona
Tianshi07
Bellona
1
0
2
2
L
Bacchus
chocapic_91
Bacchus
0
4
2
0.25
L
Raijin
ll-Akame-l
Raijin
0
3
1
0.17
L
Awilix
8
2
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,833
Damage
18,226
28,081
Taken
27,048
9,461
Mitigated
9,621
5,314
Healing
7,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,557
1,981
0
538
6,195
1,138
0
0
6,195
0
16,122
W
3,041
597
0
2,432
6,670
2,062
265
383
6,217
0
30,369
W
Mulan
3,870
652
831
1,405
7,397
2,919
0
1,093
6,304
0
14,119
W
5,639
3,153
0
1,654
5,717
2,246
157
1,102
4,615
0
25,676
W
3,722
271
0
250
2,132
547
92
962
964
25,654
0
W
1,954
411
0
1,174
5,132
1,847
588
52
4,820
14,654
2,650
L
Bellona
Tianshi07
Bellona
2,282
366
0
740
4,360
2,641
301
1,342
3,018
0
27,226
L
Bacchus
chocapic_91
Bacchus
2,195
158
0
251
6,234
2,505
0
0
6,234
11,759
0
L
Raijin
ll-Akame-l
Raijin
1,673
187
0
1,039
4,966
1,373
0
3,129
1,837
17,890
0
L
Awilix
5,126
2,140
0
2,746
6,326
1,804
391
1,037
5,289
0
24,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,513
Gold Earned
28,193
187
Minions Killed
226
0
Camps Cleared
0
884,788
Distance Traveled
851,100
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,127
513
35
4
0
187,916
2
W
Pele
5,578
558
60
6
0
198,838
2
W
Mulan
6,069
607
16
2
0
193,621
0
W
Neith
5,908
591
47
5
0
139,805
1
W
Scylla
5,870
587
65
7
0
181,552
4
W
Hades
4,768
477
38
4
0
137,284
0
L
Bellona
5,656
566
59
6
0
163,896
0
L
Bacchus
4,439
444
13
1
0
162,489
0
L
Raijin
5,004
500
39
4
0
160,315
0
L
Awilix
6,287
629
41
4
0
210,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role