Player Matchup

Guan Yu
Guan Yu
Mattr3n
Guan Yu
Level 84
God Stats
1W - 1L
1,281 SR
Queue Stats
40W - 33L
1,527 Elo+
Party 1
Chronos
Chronos
Shrekadoodle
Chronos
Level 108
God Stats
5W - 3L
1,671 SR
Queue Stats
97W - 72L
1,543 Elo+
Party 1
Hun Batz
Hun Batz
TheTahat
Hun Batz
Level 121
God Stats
2W - 1L
1,609 SR
Queue Stats
221W - 212L
1,536 Elo+
Solo
Medusa
Medusa
porkey2
Medusa
Level 107
God Stats
1W - 1L
1,710 SR
Queue Stats
111W - 82L
1,566 Elo+
Party 1
Ares
Ares
thejonker69
Ares
Level 41
God Stats
4W - 1L
1,708 SR
Queue Stats
32W - 27L
1,549 Elo+
Solo
Team Averages
Level 92
1,596 SR
1,544 Elo+

VS

Team Averages
Level 61
1,460 SR
1,509 Elo+
Set
Set
 
Set
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
MKJ07
Skadi
Level 28
God Stats
7W - 11L
1,404 SR
Queue Stats
31W - 29L
1,508 Elo+
Party 2
Bacchus
Bacchus
SuperGnida
Bacchus
Level 42
God Stats
3W - 4L
1,515 SR
Queue Stats
39W - 34L
1,518 Elo+
Solo
Olorun
Olorun
Wallberg
Olorun
Level 34
God Stats
4W - 6L
1,400 SR
Queue Stats
17W - 14L
1,449 Elo+
Solo
Serqet
Serqet
goncm139g
Serqet
Level 116
God Stats
1W - 4L
1,479 SR
Queue Stats
344W - 342L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Mattr3n
Guan Yu
15
3 / 4 / 0
9,314
548
6,578
14,108
10,719
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
Shrekadoodle
Chronos
17
10 / 1 / 3
10,502
618
14,950
9,641
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hun Batz
TheTahat
Hun Batz
16
3 / 2 / 4
9,693
570
8,703
13,576
4,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
porkey2
Medusa
17
7 / 2 / 1
10,430
614
12,949
9,014
4,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
4 / 0 / 10
9,372
551
9,919
12,782
13,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
5 / 4 / 1
9,087
535
5,102
13,795
6,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Skadi
MKJ07
Skadi
11
1 / 9 / 0
7,018
413
4,724
12,359
2,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
SuperGnida
Bacchus
13
3 / 4 / 2
8,258
486
13,465
13,415
13,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Olorun
Wallberg
Olorun
12
0 / 4 / 1
7,590
446
6,465
13,958
4,228
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
goncm139g
Serqet
11
0 / 6 / 5
6,917
407
5,137
15,727
4,880
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
18
27
Kills
9
9
Deaths
27
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
5
4
1
1.38
L
Skadi
MKJ07
Skadi
1
9
0
0.11
W
Guan Yu
Mattr3n
Guan Yu
3
4
0
0.75
W
Chronos
Shrekadoodle
Chronos
10
1
3
11.5
L
Bacchus
SuperGnida
Bacchus
3
4
2
1
W
Hun Batz
TheTahat
Hun Batz
3
2
4
2.5
L
Olorun
Wallberg
Olorun
0
4
1
0.13
L
Serqet
goncm139g
Serqet
0
6
5
0.42
W
Medusa
porkey2
Medusa
7
2
1
3.75
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,099
Damage
34,893
59,121
Taken
69,254
37,865
Mitigated
31,771
21,180
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
5,102
2,318
0
906
13,795
6,464
0
2,910
10,885
0
54,382
L
Skadi
MKJ07
Skadi
4,724
1,930
0
879
12,359
2,840
0
6,949
5,410
0
34,022
W
Guan Yu
Mattr3n
Guan Yu
6,578
1,636
331
4,111
14,108
10,719
404
7,289
5,793
0
43,962
W
Chronos
Shrekadoodle
Chronos
14,950
6,605
0
5,240
9,641
4,578
3,510
1,628
7,809
72,018
7,982
L
Bacchus
SuperGnida
Bacchus
13,465
1,700
0
1,464
13,415
13,359
0
888
12,527
43,529
0
W
Hun Batz
TheTahat
Hun Batz
8,703
2,913
0
5,297
13,576
4,956
0
5,307
7,543
0
71,178
L
Olorun
Wallberg
Olorun
6,465
3,078
146
5,032
13,958
4,228
0
5,431
8,527
49,145
0
L
Serqet
goncm139g
Serqet
5,137
1,168
0
884
15,727
4,880
0
7,318
8,409
0
21,548
W
Medusa
porkey2
Medusa
12,949
6,266
0
2,753
9,014
4,463
839
2,097
6,917
0
84,891
W
9,919
608
395
3,053
12,782
13,149
67
2,555
10,137
28,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,311
Gold Earned
38,870
532
Minions Killed
366
0
Camps Cleared
0
1,676,846
Distance Traveled
1,630,929
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,087
535
87
5
0
345,235
6
L
Skadi
7,018
413
53
3
0
286,403
0
W
Guan Yu
9,314
548
98
6
0
311,985
1
W
Chronos
10,502
618
125
7
0
353,832
2
L
Bacchus
8,258
486
75
4
0
321,352
4
W
Hun Batz
9,693
570
123
7
0
343,127
1
L
Olorun
7,590
446
110
6
0
311,255
7
L
Serqet
6,917
407
41
2
0
366,684
4
W
Medusa
10,430
614
149
9
0
323,655
4
W
Ares
9,372
551
37
2
0
344,247
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role