Player Matchup

Anhur
Anhur
HaroinFather69
Anhur
Level 5
God Stats
1W - 1L
1,770 SR
Queue Stats
6W - 8L
1,554 Elo+
Party 1
Ganesha
Ganesha
Highly Raged
Ganesha
Level 86
God Stats
46W - 25L
1,667 SR
Queue Stats
62W - 61L
1,495 Elo+
Party 1
Nemesis
Nemesis
Orcrist Salt
Nemesis
Level 88
God Stats
0W - 1L
1,858 SR
Queue Stats
3W - 19L
1,087 Elo+
Solo
Sol
Sol
jpchamp187
Sol
Level 106
God Stats
1W - 4L
1,346 SR
Queue Stats
116W - 113L
1,491 Elo+
Party 1
King Arthur
King Arthur
martingartin69
King Arthur
Level 109
God Stats
3W - 4L
1,433 SR
Queue Stats
85W - 74L
1,551 Elo+
Party 1
Team Averages
Level 79
1,615 SR
1,436 Elo+

VS

Team Averages
Level 103
1,554 SR
1,472 Elo+
Medusa
Medusa
Breachyyy
Medusa
Level 88
God Stats
5W - 3L
1,622 SR
Queue Stats
250W - 224L
1,513 Elo+
Solo
Guan Yu
Guan Yu
DEK_antwaer
Guan Yu
Level 96
God Stats
5W - 2L
1,716 SR
Queue Stats
214W - 301L
1,332 Elo+
Solo
Ra
Ra
LordJulia
Ra
Level 65
God Stats
1W - 1L
1,456 SR
Queue Stats
62W - 64L
1,479 Elo+
Solo
Thanatos
Thanatos
T7 MrWhite Jr
Thanatos
Level 126
God Stats
2W - 1L
1,507 SR
Queue Stats
45W - 29L
1,575 Elo+
Solo
Baron Samedi
Baron Samedi
xXFatalHymnXx
Baron Samedi
Level 142
God Stats
11W - 12L
1,469 SR
Queue Stats
609W - 593L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 2
11,318
435
9,100
19,043
5,563
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Highly Raged
Ganesha
16
0 / 3 / 12
11,288
434
11,424
24,403
33,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Orcrist Salt
Nemesis
17
2 / 6 / 11
12,029
463
7,874
14,364
4,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 9 / 4
11,546
444
28,921
25,001
6,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
martingartin69
King Arthur
17
8 / 5 / 4
12,057
464
17,816
29,363
28,999
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Breachyyy
Medusa
20
13 / 2 / 8
14,863
572
26,577
20,677
8,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
DEK_antwaer
Guan Yu
17
2 / 7 / 11
12,006
462
15,337
35,682
27,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
6 / 2 / 13
14,115
543
18,618
16,787
6,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
T7 MrWhite Jr
Thanatos
20
9 / 4 / 8
14,124
543
17,108
24,766
14,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
xXFatalHymnXx
Baron Samedi
15
0 / 4 / 13
10,861
418
8,280
20,590
15,678
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
83
19
Kills
30
30
Deaths
19
33
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Medusa
Breachyyy
Medusa
13
2
8
8.5
W
Guan Yu
DEK_antwaer
Guan Yu
2
7
11
1.07
L
4
7
2
0.71
L
Ganesha
Highly Raged
Ganesha
0
3
12
2
W
6
2
13
6.25
L
Nemesis
Orcrist Salt
Nemesis
2
6
11
1.25
W
Thanatos
T7 MrWhite Jr
Thanatos
9
4
8
3.25
L
5
9
4
0.78
L
King Arthur
martingartin69
King Arthur
8
5
4
2
W
Baron Samedi
xXFatalHymnXx
Baron Samedi
0
4
13
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,135
Damage
85,920
112,174
Taken
118,502
79,718
Mitigated
73,083
28,795
Healing
71,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Breachyyy
Medusa
26,577
13,110
0
10,800
20,677
8,317
6,093
7,768
12,909
0
130,816
W
Guan Yu
DEK_antwaer
Guan Yu
15,337
2,115
3,367
11,548
35,682
27,572
2,599
9,404
26,278
6,224
51,956
L
9,100
2,731
0
4,734
19,043
5,563
919
4,796
14,247
0
56,442
L
Ganesha
Highly Raged
Ganesha
11,424
284
1,586
3,749
24,403
33,433
194
8,107
16,296
46,421
0
W
18,618
1,636
8,244
8,216
16,787
6,577
1,758
7,507
9,280
110,662
0
L
Nemesis
Orcrist Salt
Nemesis
7,874
2,098
0
3,884
14,364
4,809
426
1,050
13,314
0
65,265
W
Thanatos
T7 MrWhite Jr
Thanatos
17,108
5,334
0
21,336
24,766
14,939
1,210
10,929
13,837
0
88,022
L
28,921
10,433
0
9,339
25,001
6,914
1,845
4,981
20,020
94,668
0
L
King Arthur
martingartin69
King Arthur
17,816
1,933
0
5,503
29,363
28,999
0
9,860
19,503
0
62,736
W
Baron Samedi
xXFatalHymnXx
Baron Samedi
8,280
545
1,591
6,735
20,590
15,678
186
9,537
11,053
33,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,238
Gold Earned
65,969
505
Minions Killed
542
0
Camps Cleared
0
2,181,198
Distance Traveled
2,494,220
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,863
572
153
6
0
487,723
9
W
Guan Yu
12,006
462
84
3
0
466,390
3
L
Anhur
11,318
435
112
4
0
380,674
3
L
Ganesha
11,288
434
21
1
0
478,986
2
W
Ra
14,115
543
160
6
0
564,638
0
L
Nemesis
12,029
463
110
4
0
434,037
4
W
Thanatos
14,124
543
107
4
0
535,944
5
L
Sol
11,546
444
142
5
0
406,929
0
L
King Arthur
12,057
464
120
5
0
480,572
1
W
Baron Samedi
10,861
418
38
1
0
439,525
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role