Player Matchup

Tsukuyomi
Tsukuyomi
AbsurdGlitch
Tsukuyomi
Level 154
God Stats
2W - 5L
1,575 SR
Queue Stats
164W - 152L
1,552 Elo+
Party 2
King Arthur
King Arthur
BloodMist Hanma
King Arthur
Level 143
God Stats
23W - 10L
1,720 SR
Queue Stats
85W - 53L
1,627 Elo+
Party 2
Khepri
Khepri
D00BaSaurus
Khepri
Level 28
God Stats
3W - 2L
1,549 SR
Queue Stats
19W - 6L
1,709 Elo+
Party 2
Team Averages
Level 108
1,615 SR
1,629 Elo+

VS

Team Averages
Level 86
1,472 SR
1,473 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Sumorii
Jing Wei
Level 78
God Stats
25W - 38L
1,415 SR
Queue Stats
84W - 97L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AbsurdGlitch
Tsukuyomi
10
2 / 9 / 2
7,211
601
9,892
12,851
9,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
BloodMist Hanma
King Arthur
11
2 / 4 / 2
8,428
702
4,449
12,995
12,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
11
1 / 6 / 5
7,843
654
6,788
9,439
3,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
8 / 2 / 11
10,021
835
15,905
12,144
5,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
13
7 / 2 / 10
9,362
780
6,943
13,112
6,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Sumorii
Jing Wei
13
4 / 2 / 15
9,468
789
9,335
9,424
3,060
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
55
5
Kills
19
19
Deaths
6
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
8
2
11
6.75
W
Fenrir
 
Fenrir
7
2
10
6
L
Tsukuyomi
AbsurdGlitch
Tsukuyomi
2
9
2
0.33
L
King Arthur
BloodMist Hanma
King Arthur
2
4
2
0.75
L
Khepri
1
6
5
0.58
W
Jing Wei
Sumorii
Jing Wei
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,129
Damage
32,183
35,285
Taken
34,680
25,506
Mitigated
15,392
1,842
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,905
2,168
2,704
6,220
12,144
5,335
701
2,334
9,571
41,107
0
W
Fenrir
 
Fenrir
6,943
2,072
894
4,041
13,112
6,997
454
2,293
10,515
0
21,703
L
Tsukuyomi
AbsurdGlitch
Tsukuyomi
9,892
3,593
0
256
12,851
9,067
0
5,058
7,260
0
20,103
L
King Arthur
BloodMist Hanma
King Arthur
4,449
776
0
960
12,995
12,564
0
5,444
6,925
0
10,832
L
Khepri
6,788
101
0
626
9,439
3,875
0
4,528
4,521
29,866
0
W
Jing Wei
Sumorii
Jing Wei
9,335
7,877
1,090
1,924
9,424
3,060
1,524
2,146
7,106
0
37,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,482
Gold Earned
28,851
90
Minions Killed
145
2
Camps Cleared
9
696,614
Distance Traveled
700,501
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,021
835
48
4
3
214,751
4
W
Fenrir
9,362
780
31
3
4
238,377
2
L
Tsukuyomi
7,211
601
14
1
0
215,442
5
L
King Arthur
8,428
702
19
2
2
247,393
5
L
Khepri
7,843
654
57
5
0
233,779
2
W
Jing Wei
9,468
789
66
6
2
247,373
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role