Player Matchup

Persephone
Persephone
Amalure
Persephone
Level 142
God Stats
2W - 2L
1,571 SR
Queue Stats
183W - 190L
1,518 Elo+
Solo
Sol
Sol
ElKods
Sol
Level 160
God Stats
4W - 2L
1,631 SR
Queue Stats
172W - 152L
1,568 Elo+
Party 1
Xbalanque
Xbalanque
fahmiac5
Xbalanque
Level 160
God Stats
2W - 1L
1,621 SR
Queue Stats
103W - 102L
1,514 Elo+
Party 1
Ymir
Ymir
narakino
Ymir
Level 56
God Stats
11W - 12L
1,497 SR
Queue Stats
34W - 32L
1,469 Elo+
Party 2
Bastet
Bastet
īndαrα
Bastet
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,461 Elo+
Party 2
Team Averages
Level 128
1,564 SR
1,506 Elo+

VS

Team Averages
Level 101
1,528 SR
1,483 Elo+
Hera
Hera
 
Hera
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DaniMP
Ao Kuang
Level 135
God Stats
0W - 3L
1,459 SR
Queue Stats
32W - 36L
1,513 Elo+
Solo
Izanami
Izanami
Polypoker513
Izanami
Level 67
God Stats
1W - 3L
1,499 SR
Queue Stats
35W - 38L
1,472 Elo+
Solo
Sun Wukong
Sun Wukong
RoNNu66
Sun Wukong
Level 79
God Stats
2W - 5L
1,468 SR
Queue Stats
54W - 71L
1,439 Elo+
Solo
Athena
Athena
dandi0099
Athena
Level 69
God Stats
1W - 2L
1,714 SR
Queue Stats
1W - 5L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Amalure
Persephone
16
1 / 2 / 13
10,214
730
8,292
8,160
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
ElKods
Sol
20
15 / 2 / 5
13,732
981
28,591
17,393
6,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
fahmiac5
Xbalanque
17
5 / 1 / 11
11,418
816
17,737
12,373
5,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
14
1 / 4 / 9
9,016
644
3,039
10,265
10,791
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
īndαrα
Bastet
18
5 / 2 / 10
11,760
840
10,966
10,724
5,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
2 / 5 / 3
9,468
676
9,319
10,163
4,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ao Kuang
DaniMP
Ao Kuang
15
2 / 5 / 3
9,172
655
5,497
13,647
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Polypoker513
Izanami
18
6 / 7 / 2
11,316
808
11,582
15,838
5,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
RoNNu66
Sun Wukong
15
1 / 4 / 4
8,681
620
10,455
18,391
15,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
dandi0099
Athena
15
0 / 6 / 6
9,241
660
6,863
19,230
17,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
29
27
Kills
11
11
Deaths
27
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
5
3
0.7
W
Persephone
Amalure
Persephone
1
2
13
3.75
L
Ao Kuang
DaniMP
Ao Kuang
2
5
3
0.7
W
Sol
ElKods
Sol
15
2
5
8.75
L
Izanami
Polypoker513
Izanami
6
7
2
1
L
Sun Wukong
RoNNu66
Sun Wukong
1
4
4
0.75
L
Athena
dandi0099
Athena
0
6
6
0.5
W
Xbalanque
fahmiac5
Xbalanque
5
1
11
10.5
W
Ymir
1
4
9
1.38
W
Bastet
īndαrα
Bastet
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,625
Damage
43,716
58,915
Taken
77,269
31,999
Mitigated
49,176
11,077
Healing
14,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
9,319
1,367
0
500
10,163
4,300
205
3,757
6,300
39,992
0
W
Persephone
Amalure
Persephone
8,292
553
0
1,195
8,160
3,463
129
3,470
4,434
29,760
0
L
Ao Kuang
DaniMP
Ao Kuang
5,497
461
0
3,275
13,647
5,487
342
5,170
8,323
15,971
0
W
Sol
ElKods
Sol
28,591
15,999
0
8,029
17,393
6,885
5,157
5,560
11,667
83,037
0
L
Izanami
Polypoker513
Izanami
11,582
7,233
0
3,813
15,838
5,726
309
11,221
4,473
0
51,304
L
Sun Wukong
RoNNu66
Sun Wukong
10,455
950
0
3,800
18,391
15,891
0
9,820
8,531
0
32,814
L
Athena
dandi0099
Athena
6,863
1,230
291
2,540
19,230
17,772
99
9,775
9,275
18,404
0
W
Xbalanque
fahmiac5
Xbalanque
17,737
5,200
0
237
12,373
5,578
667
4,945
7,196
0
47,435
W
Ymir
3,039
464
0
0
10,265
10,791
0
3,299
6,686
6,058
0
W
Bastet
īndαrα
Bastet
10,966
1,709
0
1,616
10,724
5,282
544
3,548
6,956
0
34,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,140
Gold Earned
47,878
330
Minions Killed
327
6
Camps Cleared
12
1,384,388
Distance Traveled
1,243,483
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,468
676
99
7
3
263,037
2
W
Persephone
10,214
730
54
4
0
282,446
2
L
Ao Kuang
9,172
655
40
3
2
226,441
3
W
Sol
13,732
981
138
10
2
251,232
1
L
Izanami
11,316
808
110
8
6
229,733
4
L
Sun Wukong
8,681
620
42
3
0
256,194
3
L
Athena
9,241
660
36
3
1
268,078
0
W
Xbalanque
11,418
816
71
5
0
295,634
3
W
Ymir
9,016
644
6
0
0
238,775
2
W
Bastet
11,760
840
61
4
4
316,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role