Player Matchup

Awilix
Awilix
BigPapiMT
Awilix
Level 85
God Stats
5W - 5L
1,447 SR
Queue Stats
36W - 40L
1,485 Elo+
Solo
Chang'e
Chang'e
Hansiu12
Chang'e
Level 104
God Stats
4W - 0L
1,501 SR
Queue Stats
36W - 35L
1,481 Elo+
Solo
Zeus
Zeus
KarnaLJ
Zeus
Level 87
God Stats
9W - 2L
1,773 SR
Queue Stats
70W - 77L
1,499 Elo+
Solo
Neith
Neith
THE INFIDEL 0P
Neith
Level 43
God Stats
3W - 1L
1,729 SR
Queue Stats
72W - 70L
1,460 Elo+
Solo
King Arthur
King Arthur
WolfFang63
King Arthur
Level 100
God Stats
1W - 1L
1,296 SR
Queue Stats
46W - 57L
1,451 Elo+
Solo
Team Averages
Level 84
1,549 SR
1,475 Elo+

VS

Team Averages
Level 81
1,352 SR
1,500 Elo+
Charybdis
Charybdis
 
Charybdis
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AKAGAMI_BLADE99
Morgan Le Fay
Level 102
God Stats
17W - 34L
1,371 SR
Queue Stats
258W - 264L
1,535 Elo+
Solo
Pele
Pele
Aaskiell
Pele
Level 39
God Stats
27W - 30L
1,445 SR
Queue Stats
117W - 124L
1,435 Elo+
Party 1
Achilles
Achilles
Dw Cub
Achilles
Level 122
God Stats
2W - 10L
1,256 SR
Queue Stats
1,051W - 1,130L
1,521 Elo+
Solo
Nu Wa
Nu Wa
keno2804
Nu Wa
Level 95
God Stats
1W - 3L
1,190 SR
Queue Stats
105W - 98L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
BigPapiMT
Awilix
17
12 / 1 / 6
11,799
1,180
9,193
8,674
3,637
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Hansiu12
Chang'e
17
4 / 6 / 16
10,657
1,066
12,429
16,972
5,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zeus
KarnaLJ
Zeus
17
3 / 0 / 14
10,249
1,025
17,590
7,803
2,677
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 0 / 8
10,147
1,015
14,111
8,831
2,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
WolfFang63
King Arthur
17
2 / 2 / 13
9,949
995
8,908
18,224
16,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

254

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
15
1 / 4 / 6
9,021
902
6,535
10,575
4,058
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
AKAGAMI_BLADE99
Morgan Le Fay
16
1 / 7 / 7
9,510
951
15,376
14,464
5,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
15
2 / 9 / 7
9,231
923
8,929
17,414
6,674
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
Dw Cub
Achilles
15
4 / 2 / 4
9,477
948
14,117
16,978
18,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
keno2804
Nu Wa
15
1 / 3 / 7
9,083
908
11,937
7,982
4,166
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
40
25
Kills
9
9
Deaths
25
57
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
6
1
L
Morgan Le Fay
AKAGAMI_BLADE99
Morgan Le Fay
1
7
7
0.64
L
Pele
2
9
7
0.61
W
Awilix
BigPapiMT
Awilix
12
1
6
15
L
Achilles
Dw Cub
Achilles
4
2
4
3
W
Chang'e
Hansiu12
Chang'e
4
6
16
2
W
Zeus
KarnaLJ
Zeus
3
0
14
10
W
4
0
8
8
W
King Arthur
WolfFang63
King Arthur
2
2
13
4.25
L
Nu Wa
keno2804
Nu Wa
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,231
Damage
56,894
60,504
Taken
67,413
31,234
Mitigated
39,466
18,835
Healing
6,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
6,535
4,649
0
825
10,575
4,058
0
4,910
5,556
0
19,029
L
Morgan Le Fay
AKAGAMI_BLADE99
Morgan Le Fay
15,376
2,394
516
1,486
14,464
5,920
0
5,465
8,706
47,971
0
L
Pele
8,929
949
0
480
17,414
6,674
0
8,422
8,679
0
16,044
W
Awilix
BigPapiMT
Awilix
9,193
3,306
0
146
8,674
3,637
0
2,773
5,700
0
24,072
L
Achilles
Dw Cub
Achilles
14,117
2,854
0
1,457
16,978
18,648
0
6,550
9,810
0
19,566
W
Chang'e
Hansiu12
Chang'e
12,429
381
2,804
6,086
16,972
5,912
0
8,232
8,503
44,434
0
W
Zeus
KarnaLJ
Zeus
17,590
544
206
2,152
7,803
2,677
0
3,965
3,671
46,991
0
W
14,111
6,813
527
2,756
8,831
2,850
0
4,503
4,153
0
33,900
W
King Arthur
WolfFang63
King Arthur
8,908
682
0
4,158
18,224
16,158
0
7,840
9,992
0
16,801
L
Nu Wa
keno2804
Nu Wa
11,937
5,655
66
1,205
7,982
4,166
0
4,058
3,733
33,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,801
Gold Earned
46,322
226
Minions Killed
173
11
Camps Cleared
5
974,420
Distance Traveled
939,026
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,021
902
32
3
1
179,129
0
L
Morgan Le Fay
9,510
951
72
7
0
183,598
1
L
Pele
9,231
923
19
2
0
189,381
0
W
Awilix
11,799
1,180
28
3
2
220,497
1
L
Achilles
9,477
948
16
2
2
212,786
0
W
Chang'e
10,657
1,066
69
7
1
183,068
0
W
Zeus
10,249
1,025
75
8
2
196,899
0
W
Neith
10,147
1,015
42
4
6
186,307
0
W
King Arthur
9,949
995
12
1
0
187,649
0
L
Nu Wa
9,083
908
34
3
2
174,132
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role