Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
NekochanNyan
Nemesis
Level 159
God Stats
1W - 0L
1,326 SR
Queue Stats
34W - 45L
1,536 Elo+
Solo
Cliodhna
Cliodhna
Werekun
Cliodhna
Level 132
God Stats
7W - 3L
1,740 SR
Queue Stats
96W - 91L
1,648 Elo+
Solo
Thoth
Thoth
copyrightnenov
Thoth
Level 140
God Stats
12W - 13L
1,529 SR
Queue Stats
217W - 185L
1,588 Elo+
Solo
Medusa
Medusa
ibonlagos10
Medusa
Level 89
God Stats
3W - 0L
1,688 SR
Queue Stats
33W - 25L
1,548 Elo+
Solo
Team Averages
Level 121
1,557 SR
1,564 Elo+

VS

Team Averages
Level 132
1,524 SR
1,566 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Catmongo
Raijin
Level 157
God Stats
1W - 2L
1,638 SR
Queue Stats
414W - 386L
1,586 Elo+
Solo
Sylvanus
Sylvanus
RabidGorila
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,763 Elo+
Solo
Charybdis
Charybdis
Schaamhaarbaffer
Charybdis
Level 156
God Stats
4W - 6L
1,398 SR
Queue Stats
522W - 443L
1,544 Elo+
Solo
Nike
Nike
alidoran4030
Nike
Level 141
God Stats
2W - 2L
1,586 SR
Queue Stats
276W - 247L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
7
0 / 1 / 5
4,478
640
1,833
5,628
2,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
NekochanNyan
Nemesis
9
1 / 0 / 0
5,194
742
1,700
3,957
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Werekun
Cliodhna
8
2 / 0 / 3
4,927
704
2,482
3,844
1,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
1 / 1 / 3
4,841
692
2,235
2,499
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
8
2 / 1 / 3
4,640
663
3,268
3,034
552

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
1 / 1 / 1
4,808
687
1,606
4,039
1,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Raijin
Catmongo
Raijin
8
0 / 0 / 1
4,591
656
1,588
3,697
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
RabidGorila
Sylvanus
6
0 / 2 / 2
3,849
550
1,875
4,338
2,478
Charybdis
7
2 / 3 / 0
4,280
611
5,034
5,106
1,022
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 0 / 0
2,945
421
73
311
152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
7
6
Kills
3
3
Deaths
6
14
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
5
2.5
L
Ao Kuang
 
Ao Kuang
1
1
1
1.5
L
Raijin
Catmongo
Raijin
0
0
1
0.5
W
Nemesis
NekochanNyan
Nemesis
1
0
0
1
L
Sylvanus
RabidGorila
Sylvanus
0
2
2
0.5
L
Charybdis
2
3
0
0.67
W
Cliodhna
Werekun
Cliodhna
2
0
3
3.5
L
0
0
0
0
W
1
1
3
2.5
W
Medusa
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,518
Damage
10,176
18,962
Taken
17,491
5,860
Mitigated
5,622
7,222
Healing
6,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
1,833
343
183
1,746
5,628
2,073
0
1,562
4,066
11,165
0
L
Ao Kuang
 
Ao Kuang
1,606
96
0
2,439
4,039
1,084
0
587
3,430
21,149
0
L
Raijin
Catmongo
Raijin
1,588
160
0
1,310
3,697
886
0
744
2,813
24,789
0
W
Nemesis
NekochanNyan
Nemesis
1,700
709
0
1,796
3,957
1,500
0
687
3,226
0
26,226
L
Sylvanus
RabidGorila
Sylvanus
1,875
694
882
1,270
4,338
2,478
105
1,456
2,834
10,753
0
L
Charybdis
5,034
2,840
0
836
5,106
1,022
29
1,029
4,035
0
22,868
W
Cliodhna
Werekun
Cliodhna
2,482
278
0
2,191
3,844
1,003
0
252
3,552
0
23,569
L
73
0
0
210
311
152
0
0
311
0
1,062
W
2,235
39
0
450
2,499
732
0
1,759
584
21,235
0
W
Medusa
3,268
1,611
0
856
3,034
552
0
595
2,439
0
22,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,080
Gold Earned
20,473
258
Minions Killed
195
0
Camps Cleared
0
785,141
Distance Traveled
573,904
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,478
640
5
1
0
138,725
1
L
Ao Kuang
4,808
687
68
10
0
156,445
2
L
Raijin
4,591
656
67
10
0
138,864
1
W
Nemesis
5,194
742
64
9
0
176,435
3
L
Sylvanus
3,849
550
17
2
0
128,609
1
L
Charybdis
4,280
611
43
6
0
127,592
2
W
Cliodhna
4,927
704
60
9
0
170,178
4
L
Nike
2,945
421
0
0
0
22,394
0
W
Thoth
4,841
692
51
7
0
154,308
1
W
Medusa
4,640
663
78
11
0
145,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role