Player Matchup

Loki
Loki
ADD1CT1ONZz
Loki
Level 99
God Stats
4W - 6L
1,426 SR
Queue Stats
19W - 20L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
AssassinMan237
Sun Wukong
Level 121
God Stats
1W - 1L
1,675 SR
Queue Stats
25W - 31L
1,463 Elo+
Party 1
Medusa
Medusa
BigBoyMcCoy7985
Medusa
Level 104
God Stats
2W - 1L
1,447 SR
Queue Stats
25W - 25L
1,448 Elo+
Party 1
Athena
Athena
CKB Burst
Athena
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 25L
1,439 Elo+
Party 1
Kukulkan
Kukulkan
SkumLord999
Kukulkan
Level 28
God Stats
2W - 1L
1,683 SR
Queue Stats
3W - 7L
1,332 Elo+
Party 1
Team Averages
Level 91
1,546 SR
1,427 Elo+

VS

Team Averages
Level 104
1,548 SR
1,582 Elo+
Fenrir
Fenrir
Jukessss5263
Fenrir
Level 24
God Stats
2W - 2L
1,426 SR
Queue Stats
19W - 10L
1,661 Elo+
Party 2
Set
Set
KINAYDUH
Set
Level 38
God Stats
3W - 3L
1,500 SR
Queue Stats
96W - 102L
1,458 Elo+
Solo
Chang'e
Chang'e
SatansGossip
Chang'e
Level 137
God Stats
3W - 3L
1,597 SR
Queue Stats
83W - 85L
1,573 Elo+
Party 2
Persephone
Persephone
Sinful LoveX
Persephone
Level 159
God Stats
10W - 8L
1,736 SR
Queue Stats
239W - 198L
1,684 Elo+
Party 2
Medusa
Medusa
greenforesthero
Medusa
Level 160
God Stats
60W - 63L
1,483 SR
Queue Stats
1,000W - 979L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 2
9,774
543
4,460
12,994
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
AssassinMan237
Sun Wukong
16
6 / 6 / 3
9,739
541
10,468
16,331
15,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 5 / 1
7,686
427
8,417
11,486
3,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Athena
CKB Burst
Athena
11
2 / 5 / 5
7,803
434
5,197
16,657
16,566
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
SkumLord999
Kukulkan
13
3 / 7 / 1
8,015
445
5,984
10,967
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 0 / 12
9,912
551
8,074
14,880
13,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
3 / 4 / 5
9,058
503
5,021
12,406
5,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SatansGossip
Chang'e
16
8 / 5 / 11
10,771
598
13,315
15,659
6,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
Sinful LoveX
Persephone
17
10 / 4 / 4
11,234
624
17,236
12,148
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
4 / 3 / 3
9,905
550
9,811
10,651
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
16
Kills
30
30
Deaths
16
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
5
7
2
0.86
L
Sun Wukong
AssassinMan237
Sun Wukong
6
6
3
1.25
L
0
5
1
0.1
L
Athena
CKB Burst
Athena
2
5
5
0.9
W
Fenrir
5
0
12
11
W
3
4
5
1.38
W
Chang'e
SatansGossip
Chang'e
8
5
11
2.7
W
Persephone
Sinful LoveX
Persephone
10
4
4
3
L
Kukulkan
SkumLord999
Kukulkan
3
7
1
0.5
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,526
Damage
53,457
68,435
Taken
65,744
44,821
Mitigated
34,054
5,882
Healing
22,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,460
1,383
0
1,387
12,994
5,578
0
4,399
8,545
0
52,550
L
Sun Wukong
AssassinMan237
Sun Wukong
10,468
2,052
0
1,672
16,331
15,003
549
10,320
5,831
0
39,342
L
8,417
3,056
0
1,307
11,486
3,619
0
1,733
9,727
0
52,829
L
Athena
CKB Burst
Athena
5,197
1,770
0
1,232
16,657
16,566
0
5,995
10,444
16,978
0
W
Fenrir
8,074
2,677
0
1,686
14,880
13,514
427
2,203
12,644
1,916
38,302
W
5,021
1,953
0
5,196
12,406
5,540
73
2,567
9,737
0
56,380
W
Chang'e
SatansGossip
Chang'e
13,315
723
1,590
6,271
15,659
6,397
1,104
1,499
13,578
53,560
0
W
Persephone
Sinful LoveX
Persephone
17,236
739
224
2,297
12,148
4,626
592
3,174
8,835
80,388
0
L
Kukulkan
SkumLord999
Kukulkan
5,984
716
0
284
10,967
4,055
0
7,552
3,079
34,991
0
W
9,811
3,674
0
4,919
10,651
3,977
2,304
1,737
8,871
0
71,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,017
Gold Earned
50,880
378
Minions Killed
521
0
Camps Cleared
0
1,625,518
Distance Traveled
1,662,911
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,774
543
97
5
0
353,428
1
L
Sun Wukong
9,739
541
67
4
0
313,142
2
L
Medusa
7,686
427
112
6
0
309,593
1
L
Athena
7,803
434
33
2
0
369,150
4
W
Fenrir
9,912
551
68
4
0
346,238
2
W
Set
9,058
503
98
5
0
359,852
1
W
Chang'e
10,771
598
93
5
0
305,990
2
W
Persephone
11,234
624
138
8
0
346,822
4
L
Kukulkan
8,015
445
69
4
0
280,205
0
W
Medusa
9,905
550
124
7
0
304,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role