Player Matchup

Ao Kuang
Ao Kuang
GoZzDu
Ao Kuang
Level 130
God Stats
5W - 9L
1,377 SR
Queue Stats
161W - 176L
1,462 Elo+
Party 1
Fenrir
Fenrir
PapaBearPapito
Fenrir
Level 125
God Stats
1W - 3L
1,373 SR
Queue Stats
130W - 149L
1,338 Elo+
Party 1
Discordia
Discordia
Pharaon4ikon
Discordia
Level 23
God Stats
0W - 2L
1,174 SR
Queue Stats
7W - 12L
1,419 Elo+
Party 2
Ra
Ra
Terionny
Ra
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 41L
1,448 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
jamieg1894
Ah Muzen Cab
Level 88
God Stats
14W - 25L
1,293 SR
Queue Stats
228W - 255L
1,420 Elo+
Solo
Team Averages
Level 85
1,343 SR
1,417 Elo+

VS

Team Averages
Level 94
1,473 SR
1,522 Elo+
Merlin
Merlin
ASHUTOSH
Merlin
Level 126
God Stats
3W - 2L
1,422 SR
Queue Stats
44W - 36L
1,505 Elo+
Solo
Neith
Neith
HHHHHAN
Neith
Level 93
God Stats
1W - 1L
1,365 SR
Queue Stats
27W - 25L
1,503 Elo+
Solo
Raijin
Raijin
Mystquie
Raijin
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 65L
1,538 Elo+
Party 3
Odin
Odin
THAWARDU
Odin
Level 13
God Stats
2W - 1L
1,576 SR
Queue Stats
17W - 16L
1,557 Elo+
Party 3
Cu Chulainn
Cu Chulainn
heyhoqfo
Cu Chulainn
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 56L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GoZzDu
Ao Kuang
20
23 / 9 / 10
18,863
1,258
41,940
27,936
9,628
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 11 / 16
16,666
1,111
27,329
33,733
14,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Pharaon4ikon
Discordia
20
0 / 3 / 21
13,152
877
13,916
13,423
5,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
2 / 8 / 23
14,609
974
20,298
16,926
6,712
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
jamieg1894
Ah Muzen Cab
20
3 / 5 / 24
15,202
1,013
20,649
18,419
7,649
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ASHUTOSH
Merlin
20
8 / 5 / 19
15,354
1,024
13,484
15,259
6,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
HHHHHAN
Neith
20
10 / 10 / 17
16,454
1,097
26,007
29,193
11,548
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Mystquie
Raijin
20
4 / 9 / 19
14,890
993
20,067
23,534
8,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
20
6 / 7 / 28
15,396
1,026
20,288
27,633
32,043
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
heyhoqfo
Cu Chulainn
20
8 / 10 / 22
15,688
1,046
25,486
34,447
38,049
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
141
41
Kills
36
36
Deaths
41
94
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Merlin
ASHUTOSH
Merlin
8
5
19
3.5
L
Ao Kuang
GoZzDu
Ao Kuang
23
9
10
3.11
W
Neith
HHHHHAN
Neith
10
10
17
1.85
W
Raijin
Mystquie
Raijin
4
9
19
1.5
L
13
11
16
1.91
L
Discordia
Pharaon4ikon
Discordia
0
3
21
3.5
W
Odin
6
7
28
2.86
L
2
8
23
1.69
W
Cu Chulainn
heyhoqfo
Cu Chulainn
8
10
22
1.9
L
Ah Muzen Cab
jamieg1894
Ah Muzen Cab
3
5
24
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,132
Damage
105,332
110,437
Taken
130,066
43,431
Mitigated
96,583
17,443
Healing
9,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ASHUTOSH
Merlin
13,484
435
388
732
15,259
6,000
0
10,825
4,176
38,839
0
L
Ao Kuang
GoZzDu
Ao Kuang
41,940
12,072
0
5,069
27,936
9,628
0
10,082
17,854
57,701
0
W
Neith
HHHHHAN
Neith
26,007
14,437
0
4,518
29,193
11,548
0
17,310
11,581
0
44,711
W
Raijin
Mystquie
Raijin
20,067
2,219
0
2,612
23,534
8,943
0
14,715
8,581
69,066
0
L
27,329
9,674
0
3,113
33,733
14,362
0
13,734
19,999
0
50,356
L
Discordia
Pharaon4ikon
Discordia
13,916
707
516
671
13,423
5,080
0
5,360
8,063
23,802
0
W
Odin
20,288
5,592
0
174
27,633
32,043
0
12,722
14,694
1,994
33,235
L
20,298
768
2,122
1,685
16,926
6,712
0
5,109
11,817
46,578
0
W
Cu Chulainn
heyhoqfo
Cu Chulainn
25,486
5,872
289
522
34,447
38,049
0
19,244
14,763
12,145
32,543
L
Ah Muzen Cab
jamieg1894
Ah Muzen Cab
20,649
8,790
0
4,267
18,419
7,649
0
6,648
11,771
0
76,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,492
Gold Earned
77,782
291
Minions Killed
311
17
Camps Cleared
6
1,471,160
Distance Traveled
1,369,504
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,354
1,024
54
4
0
264,100
0
L
Ao Kuang
18,863
1,258
37
2
3
284,705
0
W
Neith
16,454
1,097
46
3
2
269,349
1
W
Raijin
14,890
993
133
9
1
261,746
0
L
Fenrir
16,666
1,111
46
3
7
296,270
2
L
Discordia
13,152
877
18
1
0
279,132
1
W
Odin
15,396
1,026
44
3
1
283,948
0
L
Ra
14,609
974
74
5
3
299,018
1
W
Cu Chulainn
15,688
1,046
34
2
2
290,361
0
L
Ah Muzen Cab
15,202
1,013
116
8
4
312,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role