Player Matchup

Fenrir
Fenrir
BravoBlaze
Fenrir
Level 149
God Stats
0W - 2L
1,282 SR
Queue Stats
142W - 136L
1,465 Elo+
Solo
Sol
Sol
PanDaZZiaN
Sol
Level 106
God Stats
1W - 1L
1,601 SR
Queue Stats
51W - 57L
1,415 Elo+
Solo
Hel
Hel
PurpleHoods
Hel
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,548 Elo+
Solo
Vulcan
Vulcan
Rangadaddyy
Vulcan
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,394 Elo+
Solo
Tiamat
Tiamat
dhkcoach
Tiamat
Level 149
God Stats
0W - 4L
1,150 SR
Queue Stats
308W - 331L
1,478 Elo+
Solo
Team Averages
Level 120
1,407 SR
1,460 Elo+

VS

Team Averages
Level 97
1,545 SR
1,489 Elo+
Eset
Eset
AutumnStrider
Eset
Level 85
God Stats
5W - 4L
1,438 SR
Queue Stats
245W - 264L
1,424 Elo+
Solo
Kumbhakarna
Kumbhakarna
Damodredi
Kumbhakarna
Level 125
God Stats
2W - 0L
1,709 SR
Queue Stats
58W - 57L
1,437 Elo+
Party 1
Susano
Susano
DmCstein43
Susano
Level 81
God Stats
1W - 2L
1,495 SR
Queue Stats
53W - 51L
1,567 Elo+
Party 2
Yemoja
Yemoja
TNT PorkMiester
Yemoja
Level 89
God Stats
1W - 0L
1,300 SR
Queue Stats
54W - 46L
1,596 Elo+
Party 2
Chiron
Chiron
The_Hooch
Chiron
Level 105
God Stats
6W - 0L
1,784 SR
Queue Stats
48W - 47L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BravoBlaze
Fenrir
20
8 / 6 / 5
12,170
716
17,070
21,909
27,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 7 / 3
10,659
627
19,104
20,868
8,712
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
1 / 4 / 5
10,650
626
7,941
23,132
14,064
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vulcan
16
1 / 10 / 9
10,225
601
18,887
20,427
8,161
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
dhkcoach
Tiamat
20
5 / 2 / 4
11,859
698
15,955
15,072
11,314
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 13
10,324
607
8,632
14,234
7,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Damodredi
Kumbhakarna
17
3 / 5 / 16
11,288
664
9,289
26,093
34,522
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
DmCstein43
Susano
20
17 / 3 / 8
14,106
830
40,221
38,053
30,885
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
1 / 3 / 23
13,094
770
7,678
22,489
31,018
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
The_Hooch
Chiron
20
8 / 2 / 10
12,861
757
29,494
15,475
8,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
99
17
Kills
29
29
Deaths
17
26
Assists
70
Player
Kills
Deaths
Assists
KDA
W
0
4
13
1.63
L
Fenrir
BravoBlaze
Fenrir
8
6
5
1.75
W
Kumbhakarna
Damodredi
Kumbhakarna
3
5
16
2.2
W
Susano
DmCstein43
Susano
17
3
8
7
L
2
7
3
0.5
L
1
4
5
0.88
L
Vulcan
1
10
9
0.55
W
1
3
23
4.17
W
Chiron
The_Hooch
Chiron
8
2
10
6.5
L
Tiamat
dhkcoach
Tiamat
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,957
Damage
95,314
101,408
Taken
116,344
70,210
Mitigated
112,294
46,304
Healing
54,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,632
317
3,520
2,080
14,234
7,401
977
8,714
5,520
24,293
0
L
Fenrir
BravoBlaze
Fenrir
17,070
3,061
1,258
2,990
21,909
27,959
270
7,505
14,404
4,672
20,602
W
Kumbhakarna
Damodredi
Kumbhakarna
9,289
665
2,186
1,986
26,093
34,522
235
14,182
11,911
20,755
0
W
Susano
DmCstein43
Susano
40,221
11,054
3,178
15,833
38,053
30,885
154
18,420
19,633
0
59,817
L
19,104
6,015
694
2,930
20,868
8,712
1,118
3,778
17,090
47,622
0
L
7,941
951
15,569
12,180
23,132
14,064
180
5,901
17,231
11,523
0
L
Vulcan
18,887
7,920
1,056
1,908
20,427
8,161
0
4,390
16,037
29,915
0
W
7,678
2,103
12,429
5,076
22,489
31,018
363
13,745
8,744
20,714
0
W
Chiron
The_Hooch
Chiron
29,494
7,247
4,380
3,945
15,475
8,468
4,319
10,140
5,335
0
63,774
L
Tiamat
dhkcoach
Tiamat
15,955
1,394
2,476
5,243
15,072
11,314
106
4,025
11,047
36,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,563
Gold Earned
61,673
149
Minions Killed
185
0
Camps Cleared
0
1,411,528
Distance Traveled
1,547,203
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
10,324
607
27
2
0
313,173
2
L
Fenrir
12,170
716
16
1
0
242,965
0
W
Kumbhakarna
11,288
664
20
1
0
311,115
0
W
Susano
14,106
830
31
2
0
345,516
0
L
Sol
10,659
627
61
4
0
244,960
1
L
Hel
10,650
626
6
0
0
322,191
0
L
Vulcan
10,225
601
25
1
0
244,821
1
W
Yemoja
13,094
770
29
2
0
277,062
3
W
Chiron
12,861
757
78
5
0
300,337
0
L
Tiamat
11,859
698
41
2
0
356,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role