Player Matchup

Chernobog
Chernobog
ADD1CT1ONZz
Chernobog
Level 99
God Stats
1W - 0L
1,570 SR
Queue Stats
5W - 10L
1,239 Elo+
Party 1
Ganesha
Ganesha
AssassinMan237
Ganesha
Level 121
God Stats
4W - 5L
1,531 SR
Queue Stats
11W - 23L
1,349 Elo+
Party 1
Hun Batz
Hun Batz
BigBoyMcCoy7985
Hun Batz
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,215 Elo+
Party 1
Horus
Horus
CKB Burst
Horus
Level 103
God Stats
3W - 3L
1,611 SR
Queue Stats
5W - 12L
1,215 Elo+
Party 1
Kukulkan
Kukulkan
SkumLord999
Kukulkan
Level 28
God Stats
1W - 2L
1,671 SR
Queue Stats
1W - 5L
1,075 Elo+
Party 1
Team Averages
Level 91
1,577 SR
1,219 Elo+

VS

Team Averages
Level 26
1,512 SR
1,379 Elo+
Khepri
Khepri
CapnFluffles
Khepri
Level 17
God Stats
0W - 2L
1,303 SR
Queue Stats
2W - 9L
1,200 Elo+
Solo
Fenrir
Fenrir
anticlock3455e77
Fenrir
Level 16
God Stats
1W - 3L
1,596 SR
Queue Stats
4W - 8L
1,517 Elo+
Solo
Kuzenbo
Kuzenbo
iFuZ_GoNix
Kuzenbo
Level 49
God Stats
6W - 3L
1,597 SR
Queue Stats
24W - 28L
1,476 Elo+
Solo
Hou Yi
Hou Yi
koldur
Hou Yi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,406 Elo+
Solo
Zeus
Zeus
lI-imShadow-Il
Zeus
Level 34
God Stats
8W - 4L
1,562 SR
Queue Stats
25W - 29L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ADD1CT1ONZz
Chernobog
17
13 / 1 / 7
11,251
1,125
14,179
8,405
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 1 / 14
8,528
853
7,704
8,603
8,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
15
6 / 3 / 6
9,392
939
7,256
8,908
3,924
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
CKB Burst
Horus
14
4 / 2 / 14
9,608
961
7,444
10,199
8,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
SkumLord999
Kukulkan
14
2 / 0 / 5
7,793
779
8,601
3,855
1,721
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
12
0 / 4 / 4
6,647
665
1,645
10,848
10,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
3 / 6 / 2
8,072
807
6,275
12,686
4,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
iFuZ_GoNix
Kuzenbo
12
0 / 3 / 5
6,523
652
4,700
15,232
11,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
koldur
Hou Yi
11
0 / 7 / 2
5,903
590
5,841
9,015
2,394
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 5 / 0
8,175
818
8,349
7,451
2,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
20
25
Kills
7
7
Deaths
25
46
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chernobog
ADD1CT1ONZz
Chernobog
13
1
7
16.5
W
0
1
14
7
W
Hun Batz
6
3
6
3
W
Horus
CKB Burst
Horus
4
2
14
5.5
L
Khepri
0
4
4
0.5
W
Kukulkan
SkumLord999
Kukulkan
2
0
5
4.5
L
3
6
2
0.67
L
Kuzenbo
iFuZ_GoNix
Kuzenbo
0
3
5
0.83
L
Hou Yi
koldur
Hou Yi
0
7
2
0.14
L
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,184
Damage
26,810
39,970
Taken
55,232
26,665
Mitigated
31,792
10,047
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
ADD1CT1ONZz
Chernobog
14,179
8,183
0
2,912
8,405
3,859
4,080
2,346
5,683
0
38,151
W
7,704
243
0
1,102
8,603
8,401
289
3,164
4,975
18,340
0
W
Hun Batz
7,256
2,242
0
952
8,908
3,924
704
2,493
6,152
0
29,227
W
Horus
CKB Burst
Horus
7,444
3,187
817
3,542
10,199
8,760
677
3,627
6,150
0
14,947
L
Khepri
1,645
235
0
528
10,848
10,425
190
3,872
6,976
7,045
0
W
Kukulkan
SkumLord999
Kukulkan
8,601
866
0
722
3,855
1,721
830
1,732
1,891
23,183
0
L
6,275
1,765
0
1,141
12,686
4,607
0
2,291
10,395
0
14,707
L
Kuzenbo
iFuZ_GoNix
Kuzenbo
4,700
1,425
892
5,064
15,232
11,767
0
6,094
9,138
16,176
0
L
Hou Yi
koldur
Hou Yi
5,841
1,162
0
410
9,015
2,394
423
2,983
6,032
0
16,549
L
8,349
677
252
1,121
7,451
2,599
176
1,065
6,386
22,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,572
Gold Earned
35,320
200
Minions Killed
126
12
Camps Cleared
2
970,775
Distance Traveled
794,362
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,251
1,125
74
7
3
199,013
0
W
Ganesha
8,528
853
1
0
0
184,217
0
W
Hun Batz
9,392
939
52
5
8
194,417
0
W
Horus
9,608
961
20
2
1
198,527
0
L
Khepri
6,647
665
15
2
0
145,652
0
W
Kukulkan
7,793
779
53
5
0
194,601
0
L
Fenrir
8,072
807
17
2
0
164,080
1
L
Kuzenbo
6,523
652
20
2
0
183,695
1
L
Hou Yi
5,903
590
26
3
2
151,219
0
L
Zeus
8,175
818
48
5
0
149,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role