Player Matchup

Morgan Le Fay
Morgan Le Fay
JackHunterRomeo
Morgan Le Fay
Level 89
God Stats
3W - 0L
1,484 SR
Queue Stats
123W - 128L
1,424 Elo+
Solo
Ne Zha
Ne Zha
QIOIIIechka
Ne Zha
Level 153
God Stats
4W - 2L
1,586 SR
Queue Stats
132W - 139L
1,519 Elo+
Solo
Cabrakan
Cabrakan
Sentr
Cabrakan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 54L
1,463 Elo+
Solo
Horus
Horus
fistszek
Horus
Level 152
God Stats
1W - 1L
1,594 SR
Queue Stats
38W - 42L
1,432 Elo+
Party 1
Sol
Sol
jimmythc
Sol
Level 114
God Stats
1W - 1L
1,346 SR
Queue Stats
45W - 47L
1,445 Elo+
Party 1
Team Averages
Level 127
1,502 SR
1,457 Elo+

VS

Team Averages
Level 98
1,542 SR
1,487 Elo+
Serqet
Serqet
Auralae
Serqet
Level 109
God Stats
1W - 1L
1,816 SR
Queue Stats
39W - 34L
1,568 Elo+
Solo
Janus
Janus
HerraBagg
Janus
Level 68
God Stats
0W - 2L
1,320 SR
Queue Stats
102W - 108L
1,451 Elo+
Solo
Hera
Hera
I-QL_Q-I
Hera
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 56L
1,520 Elo+
Solo
Achilles
Achilles
MonKey-RyDer
Achilles
Level 125
God Stats
4W - 6L
1,418 SR
Queue Stats
648W - 673L
1,439 Elo+
Party 2
Guan Yu
Guan Yu
QuadOpe_
Guan Yu
Level 104
God Stats
8W - 7L
1,657 SR
Queue Stats
377W - 381L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JackHunterRomeo
Morgan Le Fay
20
15 / 3 / 7
12,532
835
27,388
15,978
9,222
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
19
7 / 2 / 14
11,676
778
21,658
11,429
5,705
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
Sentr
Cabrakan
16
3 / 4 / 15
10,152
677
10,171
20,145
26,858
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
fistszek
Horus
18
3 / 3 / 18
10,699
713
11,351
23,295
24,713
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 1 / 18
10,963
731
15,911
14,817
7,372
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Auralae
Serqet
15
1 / 9 / 9
9,451
630
9,757
15,638
6,179
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Janus
HerraBagg
Janus
18
1 / 4 / 4
10,072
671
16,008
11,570
5,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
18
2 / 5 / 7
10,605
707
15,116
13,684
5,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
MonKey-RyDer
Achilles
17
5 / 6 / 5
11,111
741
14,876
26,060
40,151
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
QuadOpe_
Guan Yu
16
4 / 7 / 4
10,238
683
11,812
29,164
22,444
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
42
31
Kills
13
13
Deaths
31
72
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Serqet
Auralae
Serqet
1
9
9
0.61
L
Janus
HerraBagg
Janus
1
4
4
0.75
L
Hera
2
5
7
1.1
W
Morgan Le Fay
JackHunterRomeo
Morgan Le Fay
15
3
7
6.17
L
Achilles
MonKey-RyDer
Achilles
5
6
5
1.25
W
Ne Zha
7
2
14
7
L
Guan Yu
QuadOpe_
Guan Yu
4
7
4
0.86
W
Cabrakan
Sentr
Cabrakan
3
4
15
2.63
W
Horus
fistszek
Horus
3
3
18
4
W
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,479
Damage
67,569
85,664
Taken
96,116
73,870
Mitigated
79,092
38,443
Healing
37,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Auralae
Serqet
9,757
3,193
2,933
1,446
15,638
6,179
285
8,437
7,019
0
13,365
L
Janus
HerraBagg
Janus
16,008
756
1,821
1,804
11,570
5,057
130
8,078
3,447
41,736
0
L
Hera
15,116
3,793
1,681
2,237
13,684
5,261
385
7,034
6,472
37,685
0
W
Morgan Le Fay
JackHunterRomeo
Morgan Le Fay
27,388
3,822
1,483
2,339
15,978
9,222
426
4,997
10,311
51,867
0
L
Achilles
MonKey-RyDer
Achilles
14,876
3,784
1,275
3,837
26,060
40,151
141
14,038
11,426
0
23,603
W
Ne Zha
21,658
3,655
1,489
3,120
11,429
5,705
407
2,491
8,408
0
50,759
L
Guan Yu
QuadOpe_
Guan Yu
11,812
569
8,767
11,314
29,164
22,444
0
15,883
12,902
0
18,143
W
Cabrakan
Sentr
Cabrakan
10,171
1,130
1,858
3,110
20,145
26,858
78
8,049
11,040
14,740
0
W
Horus
fistszek
Horus
11,351
4,751
8,595
9,590
23,295
24,713
1,134
9,256
13,040
0
17,642
W
15,911
4,663
2,417
4,442
14,817
7,372
3,607
5,343
9,001
43,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,022
Gold Earned
51,477
166
Minions Killed
144
0
Camps Cleared
0
1,482,045
Distance Traveled
1,329,196
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
9,451
630
7
0
0
271,799
0
L
Janus
10,072
671
55
4
0
276,433
0
L
Hera
10,605
707
61
4
0
253,469
0
W
Morgan Le Fay
12,532
835
47
3
0
293,963
0
L
Achilles
11,111
741
15
1
0
261,031
0
W
Ne Zha
11,676
778
31
2
0
325,064
3
L
Guan Yu
10,238
683
6
0
0
266,464
0
W
Cabrakan
10,152
677
8
1
0
269,486
0
W
Horus
10,699
713
14
1
0
292,197
1
W
Sol
10,963
731
66
4
0
301,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role