Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Sn0WWW
Ymir
Level 75
God Stats
2W - 1L
1,730 SR
Queue Stats
15W - 23L
1,469 Elo+
Party 1
Ra
Ra
spectrif15
Ra
Level 46
God Stats
1W - 2L
1,266 SR
Queue Stats
6W - 7L
1,597 Elo+
Solo
Team Averages
Level 93
1,499 SR
1,522 Elo+

VS

Team Averages
Level 117
1,341 SR
1,461 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
EvenSteven1999
Ares
Level 147
God Stats
1W - 1L
1,281 SR
Queue Stats
6W - 7L
1,385 Elo+
Party 2
Chang'e
Chang'e
TealTiru
Chang'e
Level 51
God Stats
2W - 5L
1,243 SR
Queue Stats
76W - 90L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
4 / 7 / 2
8,091
674
10,745
12,513
4,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
Sn0WWW
Ymir
10
3 / 5 / 4
7,881
657
3,746
13,768
14,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 7 / 4
7,227
602
5,688
9,679
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
11 / 4 / 7
10,303
859
15,341
10,378
3,933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
3 / 1 / 12
9,172
764
7,703
12,341
11,222
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
TealTiru
Chang'e
13
5 / 3 / 11
9,220
768
9,251
7,754
2,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
49
8
Kills
19
19
Deaths
8
10
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
7
2
0.71
W
Cliodhna
 
Cliodhna
11
4
7
3.63
W
3
1
12
9
L
Ymir
Sn0WWW
Ymir
3
5
4
1
W
Chang'e
TealTiru
Chang'e
5
3
11
3.5
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,179
Damage
32,295
35,960
Taken
30,473
21,293
Mitigated
17,286
5,464
Healing
9,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
10,745
5,010
0
1,425
12,513
4,486
490
6,664
5,849
0
24,389
W
Cliodhna
 
Cliodhna
15,341
2,365
0
686
10,378
3,933
1,087
2,452
7,686
0
35,171
W
7,703
210
0
3,370
12,341
11,222
535
4,343
7,679
14,749
0
L
Ymir
Sn0WWW
Ymir
3,746
608
0
647
13,768
14,095
75
6,527
7,241
4,966
0
W
Chang'e
TealTiru
Chang'e
9,251
960
1,799
3,349
7,754
2,131
630
2,806
4,835
34,438
0
L
5,688
522
997
2,395
9,679
2,712
0
3,891
5,788
26,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,199
Gold Earned
28,695
100
Minions Killed
112
6
Camps Cleared
5
587,063
Distance Traveled
669,590
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,091
674
49
4
5
189,165
2
W
Cliodhna
10,303
859
43
4
1
237,165
3
W
Ares
9,172
764
9
1
0
225,602
1
L
Ymir
7,881
657
1
0
0
190,354
2
W
Chang'e
9,220
768
60
5
4
206,823
3
L
Ra
7,227
602
50
4
1
207,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role