Player Matchup

Fenrir
Fenrir
Gold IV
 
Fenrir
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
SlateBiscuit
Tsukuyomi
Platinum II
Level 142
God Stats
34W - 25L
1,690 SR
Queue Stats
144W - 130L
1,857 MMR
Solo
Hou Yi
Hou Yi
Gold I
TavoA18
Hou Yi
Gold I
Level 89
God Stats
2W - 2L
1,689 SR
Queue Stats
56W - 51L
1,703 MMR
Solo
Athena
Athena
Gold IV
Uphigh
Athena
Gold IV
Level 160
God Stats
6W - 6L
1,591 SR
Queue Stats
431W - 432L
1,444 MMR
Party 1
The Morrigan
The Morrigan
Platinum IV
Xaele
The Morrigan
Platinum IV
Level 144
God Stats
69W - 65L
1,587 SR
Queue Stats
420W - 414L
1,708 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,611 SR
1,643 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 90
1,625 SR
1,550 MMR
Charybdis
Charybdis
Platinum II
KOBECJZ
Charybdis
Platinum II
Level 139
God Stats
8W - 1L
1,793 SR
Queue Stats
173W - 170L
1,858 MMR
Party 2
Bellona
Bellona
Silver IV
Nisivoccia
Bellona
Silver IV
Level 65
God Stats
1W - 1L
1,478 SR
Queue Stats
4W - 8L
1,162 MMR
Party 3
Ra
Ra
Platinum I
TotalKraken
Ra
Platinum I
Level 57
God Stats
1W - 0L
1,717 SR
Queue Stats
90W - 78L
1,857 MMR
Solo
Arachne
Arachne
Silver V
Valorince
Arachne
Silver V
Level 87
God Stats
3W - 5L
1,491 SR
Queue Stats
7W - 13L
1,090 MMR
Party 3
Khepri
Khepri
Gold I
高ping战士
Khepri
Gold I
Level 102
God Stats
8W - 5L
1,647 SR
Queue Stats
40W - 32L
1,786 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
3 / 9 / 3
11,736
435
16,276
31,862
30,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Tsukuyomi
SlateBiscuit
Tsukuyomi
20
4 / 6 / 4
13,536
501
21,209
19,873
8,947
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
TavoA18
Hou Yi
19
3 / 5 / 2
12,453
461
14,080
20,013
7,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Uphigh
Athena
16
4 / 7 / 8
12,511
463
11,057
35,555
47,230
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Xaele
The Morrigan
19
0 / 7 / 7
12,424
460
20,591
17,300
6,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
CamazotzCliodhnaGeb

VS

Bans
BastetArtioMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KOBECJZ
Charybdis
20
13 / 2 / 14
16,364
606
38,076
22,074
11,897
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
Nisivoccia
Bellona
20
6 / 3 / 13
14,936
553
22,075
20,627
31,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 2 / 13
16,655
617
20,872
21,277
12,406
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Arachne
Valorince
Arachne
20
3 / 6 / 10
14,186
525
7,740
27,760
12,015
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
2 / 1 / 27
14,202
526
9,403
30,129
54,014
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
111
14
Kills
34
34
Deaths
14
24
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
9
3
0.5
W
Charybdis
KOBECJZ
Charybdis
13
2
14
10
W
Bellona
Nisivoccia
Bellona
6
3
13
4.17
L
Tsukuyomi
SlateBiscuit
Tsukuyomi
4
6
4
1
L
Hou Yi
TavoA18
Hou Yi
3
5
2
0.8
W
10
2
13
8.25
L
Athena
Uphigh
Athena
4
7
8
1.14
W
Arachne
Valorince
Arachne
3
6
10
1.33
L
The Morrigan
Xaele
The Morrigan
0
7
7
0.5
W
2
1
27
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,213
Damage
98,166
124,603
Taken
121,867
101,017
Mitigated
121,430
21,607
Healing
55,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
16,276
2,379
0
3,975
31,862
30,952
0
6,764
24,149
0
68,710
W
Charybdis
KOBECJZ
Charybdis
38,076
23,311
0
10,649
22,074
11,897
8,228
5,596
15,964
0
157,385
W
Bellona
Nisivoccia
Bellona
22,075
7,130
0
3,336
20,627
31,098
1,625
4,454
15,693
5,042
82,203
L
Tsukuyomi
SlateBiscuit
Tsukuyomi
21,209
3,439
0
3,362
19,873
8,947
0
4,785
14,727
0
128,240
L
Hou Yi
TavoA18
Hou Yi
14,080
7,018
0
7,094
20,013
7,122
0
5,311
14,498
0
101,312
W
20,872
2,222
8,223
12,206
21,277
12,406
1,262
8,362
12,553
143,676
0
L
Athena
Uphigh
Athena
11,057
1,688
2,865
3,580
35,555
47,230
133
9,581
25,311
34,071
0
W
Arachne
Valorince
Arachne
7,740
4,360
1,205
11,325
27,760
12,015
1,935
2,868
24,403
0
100,537
L
The Morrigan
Xaele
The Morrigan
20,591
3,391
14
717
17,300
6,766
0
5,974
10,800
98,896
4,788
W
9,403
887
1,408
7,441
30,129
54,014
473
9,438
20,424
36,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,660
Gold Earned
76,343
696
Minions Killed
747
0
Camps Cleared
0
2,417,761
Distance Traveled
2,647,558
40
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,736
435
131
5
0
451,413
6
W
Charybdis
16,364
606
180
7
0
498,954
10
W
Bellona
14,936
553
150
6
0
534,757
8
L
Tsukuyomi
13,536
501
195
7
0
575,016
8
L
Hou Yi
12,453
461
149
6
0
457,399
9
W
Ra
16,655
617
237
9
0
572,504
10
L
Athena
12,511
463
39
1
0
499,070
8
W
Arachne
14,186
525
144
5
0
511,426
1
L
The Morrigan
12,424
460
182
7
0
434,863
9
W
Khepri
14,202
526
36
1
0
529,917
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role