Player Matchup

Izanami
Izanami
Google IKON
Izanami
Level 40
God Stats
1W - 5L
1,354 SR
Queue Stats
23W - 31L
1,427 Elo+
Party 2
Arachne
Arachne
Heavenly cosmic
Arachne
Level 95
God Stats
0W - 3L
1,198 SR
Queue Stats
57W - 66L
1,441 Elo+
Party 2
Hera
Hera
WendeyzBalls
Hera
Level 88
God Stats
2W - 2L
1,764 SR
Queue Stats
39W - 19L
1,585 Elo+
Solo
Ares
Ares
midnitewolf382
Ares
Level 87
God Stats
20W - 21L
1,542 SR
Queue Stats
36W - 56L
1,422 Elo+
Solo
King Arthur
King Arthur
postman201311
King Arthur
Level 65
God Stats
7W - 6L
1,522 SR
Queue Stats
250W - 280L
1,419 Elo+
Solo
Team Averages
Level 75
1,476 SR
1,459 Elo+

VS

Team Averages
Level 80
1,466 SR
1,393 Elo+
Janus
Janus
Danbuscas47
Janus
Level 107
God Stats
3W - 2L
1,472 SR
Queue Stats
285W - 299L
1,332 Elo+
Party 1
Bacchus
Bacchus
TheDonkeyReject
Bacchus
Level 29
God Stats
17W - 14L
1,534 SR
Queue Stats
48W - 44L
1,425 Elo+
Party 3
Fenrir
Fenrir
lII_Ray_IIl
Fenrir
Level 83
God Stats
3W - 2L
1,562 SR
Queue Stats
48W - 57L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
mobgripdamian-
Tsukuyomi
Level 118
God Stats
4W - 4L
1,491 SR
Queue Stats
290W - 334L
1,348 Elo+
Party 1
Neith
Neith
obeyynoe
Neith
Level 62
God Stats
1W - 1L
1,269 SR
Queue Stats
64W - 70L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Google IKON
Izanami
12
3 / 4 / 1
7,466
498
7,736
9,985
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 5 / 1
8,893
593
9,513
12,944
4,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 8 / 3
6,107
407
3,730
6,950
1,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 7
6,791
453
3,567
10,851
9,019
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
postman201311
King Arthur
13
1 / 7 / 2
7,778
519
6,828
13,134
6,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 5
8,130
542
8,051
9,133
2,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 3 / 4
6,888
459
3,922
9,352
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
14
5 / 2 / 3
8,198
547
8,058
12,781
6,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
mobgripdamian-
Tsukuyomi
14
10 / 3 / 5
8,851
590
10,823
11,272
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
obeyynoe
Neith
12
2 / 1 / 3
6,912
461
5,992
4,285
1,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
11
Kills
25
25
Deaths
12
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
L
Izanami
Google IKON
Izanami
3
4
1
0.88
L
7
5
1
1.5
W
1
3
4
1
L
0
8
3
0.19
W
Fenrir
5
2
3
3.25
L
0
1
7
3.5
W
Tsukuyomi
mobgripdamian-
Tsukuyomi
10
3
5
4.17
W
Neith
obeyynoe
Neith
2
1
3
3.5
L
King Arthur
postman201311
King Arthur
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,374
Damage
36,846
53,864
Taken
46,823
25,059
Mitigated
22,727
13,461
Healing
14,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,051
1,357
0
1,719
9,133
2,324
267
2,495
6,422
35,677
0
L
Izanami
Google IKON
Izanami
7,736
5,556
0
2,937
9,985
3,158
761
2,504
7,461
0
59,361
L
9,513
6,745
0
4,997
12,944
4,867
289
1,774
10,951
0
42,388
W
3,922
344
0
2,965
9,352
8,872
26
2,493
6,843
18,625
0
L
3,730
1,094
74
684
6,950
1,853
210
4,314
2,378
23,637
0
W
Fenrir
8,058
2,058
0
4,350
12,781
6,444
0
280
12,501
0
45,164
L
3,567
144
388
1,199
10,851
9,019
278
1,598
9,221
25,211
0
W
Tsukuyomi
mobgripdamian-
Tsukuyomi
10,823
2,927
0
3,911
11,272
4,039
169
850
10,400
0
53,350
W
Neith
obeyynoe
Neith
5,992
1,771
0
1,944
4,285
1,048
120
1,255
2,990
0
33,977
L
King Arthur
postman201311
King Arthur
6,828
45
36
3,146
13,134
6,162
44
1,304
11,209
1,728
39,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,035
Gold Earned
38,979
392
Minions Killed
341
0
Camps Cleared
0
1,310,999
Distance Traveled
1,526,641
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,130
542
73
5
0
283,195
2
L
Izanami
7,466
498
117
8
0
255,266
0
L
Arachne
8,893
593
86
6
0
310,524
1
W
Bacchus
6,888
459
15
1
0
323,223
0
L
Hera
6,107
407
49
3
0
180,384
2
W
Fenrir
8,198
547
94
6
0
302,537
4
L
Ares
6,791
453
38
3
0
280,388
10
W
Tsukuyomi
8,851
590
92
6
0
316,355
3
W
Neith
6,912
461
67
4
0
301,331
0
L
King Arthur
7,778
519
102
7
0
284,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role