Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Blighted-Beast
King Arthur
Level 103
God Stats
0W - 2L
1,258 SR
Queue Stats
89W - 122L
1,423 Elo+
Party 2
Cupid
Cupid
MidniteSuge
Cupid
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,427 Elo+
Solo
Zeus
Zeus
TAE KEETH
Zeus
Level 158
God Stats
24W - 27L
1,492 SR
Queue Stats
408W - 412L
1,519 Elo+
Solo
Merlin
Merlin
Xx73rdFearxX
Merlin
Level 149
God Stats
5W - 3L
1,797 SR
Queue Stats
100W - 100L
1,567 Elo+
Solo
Team Averages
Level 133
1,509 SR
1,487 Elo+

VS

Team Averages
Level 121
1,585 SR
1,359 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AvariceTheory
Nemesis
Level 87
God Stats
1W - 0L
1,737 SR
Queue Stats
4W - 11L
1,200 Elo+
Party 1
Ra
Ra
CynisterGrynn
Ra
Level 156
God Stats
1W - 0L
1,730 SR
Queue Stats
5W - 9L
1,297 Elo+
Party 1
Izanami
Izanami
Gaymer Trav
Izanami
Level 116
God Stats
1W - 3L
1,437 SR
Queue Stats
5W - 11L
1,253 Elo+
Party 1
Cerberus
Cerberus
LXA9
Cerberus
Level 88
God Stats
2W - 2L
1,520 SR
Queue Stats
263W - 251L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 0 / 0
6,716
611
1,231
7,730
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

King Arthur
Blighted-Beast
King Arthur
12
1 / 5 / 0
6,672
607
4,428
14,051
9,998
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 0 / 1
6,802
618
6,426
7,085
1,773
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
0 / 1 / 1
6,441
586
7,904
3,903
856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
15
0 / 2 / 0
7,269
661
2,948
6,471
2,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
1 / 0 / 5
7,780
707
8,158
6,715
4,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
12
1 / 1 / 3
7,282
662
2,602
5,116
2,308
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 0 / 5
7,987
726
6,537
4,919
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Gaymer Trav
Izanami
15
3 / 0 / 2
8,506
773
5,879
4,545
1,656
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
LXA9
Cerberus
13
1 / 0 / 3
7,658
696
10,493
11,090
11,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
8
8
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
0
0
0
W
Cu Chulainn
 
Cu Chulainn
1
0
5
3.5
W
Nemesis
1
1
3
2.5
L
King Arthur
Blighted-Beast
King Arthur
1
5
0
0.2
W
2
0
5
4.5
W
Izanami
Gaymer Trav
Izanami
3
0
2
4
W
Cerberus
LXA9
Cerberus
1
0
3
2.5
L
0
0
1
0.5
L
Zeus
0
1
1
0.5
L
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,937
Damage
33,669
39,240
Taken
32,385
18,651
Mitigated
22,531
11,361
Healing
7,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,231
257
3,231
2,026
7,730
3,666
0
5,163
2,449
5,344
0
W
Cu Chulainn
 
Cu Chulainn
8,158
301
0
780
6,715
4,526
0
2,628
4,021
2,030
32,359
W
Nemesis
2,602
379
0
719
5,116
2,308
0
966
4,090
0
12,618
L
King Arthur
Blighted-Beast
King Arthur
4,428
1,007
0
1,663
14,051
9,998
0
4,247
9,270
0
18,949
W
6,537
542
2,128
1,354
4,919
2,294
784
2,053
2,806
33,101
0
W
Izanami
Gaymer Trav
Izanami
5,879
4,250
0
48
4,545
1,656
163
1,318
3,181
0
35,157
W
Cerberus
LXA9
Cerberus
10,493
363
0
2,228
11,090
11,747
399
5,198
5,548
23,486
0
L
6,426
3,172
264
1,627
7,085
1,773
40
3,737
3,209
0
27,585
L
Zeus
7,904
549
0
250
3,903
856
0
2,734
1,169
18,495
0
L
Merlin
2,948
727
40
2,260
6,471
2,358
1
1,798
4,634
39,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,900
Gold Earned
39,213
221
Minions Killed
274
5
Camps Cleared
13
995,985
Distance Traveled
1,135,196
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,716
611
7
1
0
203,869
1
W
Cu Chulainn
7,780
707
74
7
5
237,523
1
W
Nemesis
7,282
662
24
2
2
232,470
0
L
King Arthur
6,672
607
33
3
2
201,167
1
W
Ra
7,987
726
68
6
0
205,622
1
W
Izanami
8,506
773
83
8
6
220,035
2
W
Cerberus
7,658
696
25
2
0
239,546
2
L
Cupid
6,802
618
49
4
1
198,876
2
L
Zeus
6,441
586
41
4
1
206,978
4
L
Merlin
7,269
661
91
8
1
185,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role