Player Matchup

Janus
Janus
Autozone9406
Janus
Level 26
God Stats
2W - 2L
1,466 SR
Queue Stats
76W - 61L
1,538 Elo+
Party 1
Da Ji
Da Ji
Dank Souls 1337
Da Ji
Level 120
God Stats
5W - 1L
1,645 SR
Queue Stats
298W - 265L
1,542 Elo+
Party 1
Terra
Terra
xXDxDAWGx1000Xx
Terra
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 57L
1,538 Elo+
Party 1
Team Averages
Level 76
1,537 SR
1,539 Elo+

VS

Team Averages
Level 28
1,340 SR
1,327 Elo+
Kukulkan
Kukulkan
Astro9379
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Fenrir
Fenrir
Triggered75
Fenrir
Level 29
God Stats
0W - 2L
1,287 SR
Queue Stats
8W - 24L
1,164 Elo+
Party 2
Ares
Ares
Xexilia
Ares
Level 40
God Stats
0W - 3L
1,233 SR
Queue Stats
34W - 51L
1,316 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 11
8,273
827
8,931
3,816
1,083
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
9 / 3 / 7
8,185
819
10,692
7,942
2,718
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
2 / 0 / 16
7,314
731
4,592
8,023
5,073
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Astro9379
Kukulkan
10
2 / 6 / 0
6,554
655
5,744
8,572
3,456
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
10
1 / 8 / 2
6,550
655
5,385
10,024
4,884
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
Xexilia
Ares
10
0 / 5 / 3
6,652
665
2,812
10,474
10,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
19
Kills
3
3
Deaths
19
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Astro9379
Kukulkan
2
6
0
0.33
W
8
0
11
13.5
W
9
3
7
4.17
L
Fenrir
1
8
2
0.25
L
Ares
Xexilia
Ares
0
5
3
0.3
W
2
0
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,215
Damage
13,941
19,781
Taken
29,070
8,874
Mitigated
18,836
5,522
Healing
2,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Astro9379
Kukulkan
5,744
814
52
339
8,572
3,456
0
3,420
5,152
21,229
0
W
8,931
289
779
1,273
3,816
1,083
503
1,881
1,870
25,086
0
W
10,692
3,713
0
703
7,942
2,718
352
3,295
4,544
0
22,044
L
Fenrir
5,385
760
163
797
10,024
4,884
0
5,027
4,997
0
18,658
L
Ares
Xexilia
Ares
2,812
216
125
1,004
10,474
10,496
0
5,552
4,922
7,859
0
W
4,592
510
738
2,029
8,023
5,073
157
3,571
4,249
12,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,772
Gold Earned
19,756
82
Minions Killed
86
5
Camps Cleared
2
545,909
Distance Traveled
460,221
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,554
655
42
4
0
139,733
0
W
Janus
8,273
827
32
3
0
183,779
2
W
Da Ji
8,185
819
30
3
5
171,513
3
L
Fenrir
6,550
655
28
3
2
145,455
2
L
Ares
6,652
665
16
2
0
175,033
2
W
Terra
7,314
731
20
2
0
190,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role