Player Matchup

Izanami
Izanami
 
Izanami
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
KyKoLD
Xing Tian
Level 121
God Stats
1W - 3L
1,574 SR
Queue Stats
424W - 422L
1,519 Elo+
Solo
Osiris
Osiris
Muhhamed
Osiris
Level 108
God Stats
1W - 1L
1,754 SR
Queue Stats
74W - 82L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
Vadous
Gilgamesh
Level 67
God Stats
1W - 3L
1,354 SR
Queue Stats
36W - 32L
1,492 Elo+
Solo
Team Averages
Level 120
1,536 SR
1,482 Elo+

VS

Team Averages
Level 120
1,554 SR
1,464 Elo+
Ra
Ra
 
Ra
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Miji666
Geb
Level 88
God Stats
20W - 19L
1,464 SR
Queue Stats
48W - 61L
1,423 Elo+
Solo
Thanatos
Thanatos
贝尔格里尔斯
Thanatos
Level 107
God Stats
3W - 3L
1,808 SR
Queue Stats
21W - 27L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
1 / 3 / 1
3,695
739
3,093
4,198
716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
 
Discordia
6
1 / 2 / 1
3,403
681
1,554
1,885
605
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
KyKoLD
Xing Tian
5
0 / 1 / 0
3,278
656
817
3,675
1,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Osiris
Muhhamed
Osiris
1
0 / 0 / 0
2,508
502
0
0
0
Gilgamesh
Vadous
Gilgamesh
6
0 / 1 / 0
3,257
651
2,725
3,546
1,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
4 / 1 / 1
4,463
893
1,855
2,653
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
 
Bellona
6
0 / 0 / 1
3,835
767
1,787
3,668
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
 
Danzaburou
6
1 / 0 / 2
3,814
763
3,201
2,325
499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Geb
6
1 / 0 / 2
3,903
781
917
3,259
1,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 1 / 2
3,785
757
1,527
3,642
1,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
7
7
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
1
3
1
0.5
L
Discordia
 
Discordia
1
2
1
0.75
W
Ra
 
Ra
4
1
1
4.5
W
Bellona
 
Bellona
0
0
1
0.5
W
Danzaburou
 
Danzaburou
1
0
2
2
L
Xing Tian
KyKoLD
Xing Tian
0
1
0
0
W
Geb
1
0
2
2
L
Osiris
Muhhamed
Osiris
0
0
0
0
L
Gilgamesh
Vadous
Gilgamesh
0
1
0
0
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,189
Damage
9,287
13,304
Taken
15,547
3,952
Mitigated
5,441
2,917
Healing
8,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,093
2,379
0
1,360
4,198
716
0
640
3,558
0
18,986
L
Discordia
 
Discordia
1,554
250
0
250
1,885
605
0
1,405
480
10,265
0
W
Ra
 
Ra
1,855
312
180
1,094
2,653
834
0
1,128
1,441
20,586
0
W
Bellona
 
Bellona
1,787
697
0
2,232
3,668
1,910
183
0
3,668
0
16,332
W
Danzaburou
 
Danzaburou
3,201
1,562
0
1,076
2,325
499
0
330
1,995
0
18,796
L
Xing Tian
KyKoLD
Xing Tian
817
148
0
253
3,675
1,272
0
727
2,948
7,197
0
W
Geb
917
121
0
1,258
3,259
1,042
0
366
2,893
5,137
0
L
Osiris
Muhhamed
Osiris
0
0
0
0
0
0
0
0
0
0
0
L
Gilgamesh
Vadous
Gilgamesh
2,725
767
0
1,054
3,546
1,359
0
0
3,546
0
11,589
W
1,527
408
0
3,000
3,642
1,156
0
381
3,179
0
15,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,141
Gold Earned
19,800
87
Minions Killed
173
0
Camps Cleared
0
371,976
Distance Traveled
537,214
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
3,695
739
45
9
0
85,442
2
L
Discordia
3,403
681
13
3
0
72,039
1
W
Ra
4,463
893
42
8
0
107,253
1
W
Bellona
3,835
767
39
8
0
116,938
2
W
Danzaburou
3,814
763
44
9
0
96,746
2
L
Xing Tian
3,278
656
12
2
0
109,990
0
W
Geb
3,903
781
8
2
0
105,916
1
L
Osiris
2,508
502
0
0
0
0
0
L
Gilgamesh
3,257
651
17
3
0
104,505
1
W
Thanatos
3,785
757
40
8
0
110,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role