Player Matchup

Thanatos
Thanatos
CTS73
Thanatos
Level 63
God Stats
1W - 1L
1,351 SR
Queue Stats
4W - 9L
1,296 Elo+
Party 2
Nu Wa
Nu Wa
DraconicDrakaina
Nu Wa
Level 105
God Stats
1W - 1L
1,424 SR
Queue Stats
26W - 45L
1,319 Elo+
Solo
Xing Tian
Xing Tian
SarmsF
Xing Tian
Level 58
God Stats
2W - 3L
1,392 SR
Queue Stats
18W - 23L
1,345 Elo+
Solo
Ares
Ares
ThinkitsTime2OD
Ares
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Vamana
Vamana
sertifiedtroll
Vamana
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 51
1,434 SR
1,392 Elo+

VS

Team Averages
Level 71
1,431 SR
1,371 Elo+
Zeus
Zeus
Ahroused
Zeus
Level 67
God Stats
12W - 8L
1,561 SR
Queue Stats
111W - 122L
1,428 Elo+
Party 1
Bastet
Bastet
Jacob dabs
Bastet
Level 28
God Stats
28W - 18L
1,598 SR
Queue Stats
42W - 42L
1,426 Elo+
Party 1
Hades
Hades
Miropele90
Hades
Level 125
God Stats
37W - 43L
1,498 SR
Queue Stats
155W - 175L
1,391 Elo+
Solo
Pele
Pele
TrippyHippieAce
Pele
Level 82
God Stats
8W - 16L
1,338 SR
Queue Stats
143W - 199L
1,326 Elo+
Solo
King Arthur
King Arthur
dizzy_footman9
King Arthur
Level 53
God Stats
3W - 8L
1,161 SR
Queue Stats
28W - 56L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CTS73
Thanatos
8
2 / 5 / 0
5,894
393
4,632
7,847
2,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 8 / 0
6,145
410
5,165
7,392
1,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SarmsF
Xing Tian
9
1 / 3 / 2
6,379
425
1,430
13,221
7,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
0 / 11 / 0
4,885
326
1,882
15,326
10,999
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

6
0 / 8 / 1
5,024
335
1,265
11,755
2,568
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
13 / 1 / 5
9,772
651
17,030
6,076
1,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
Jacob dabs
Bastet
13
12 / 1 / 5
9,428
629
12,201
8,463
4,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Hades
13
5 / 1 / 7
8,412
561
6,716
7,561
2,988
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 1 / 4
8,914
594
2,764
6,381
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
dizzy_footman9
King Arthur
12
1 / 1 / 6
7,723
515
5,524
10,461
4,378
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
4
Kills
35
35
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Zeus
13
1
5
15.5
L
Thanatos
CTS73
Thanatos
2
5
0
0.4
L
1
8
0
0.13
W
Bastet
Jacob dabs
Bastet
12
1
5
14.5
W
Hades
5
1
7
8.5
L
Xing Tian
SarmsF
Xing Tian
1
3
2
0.67
L
0
11
0
0
W
4
1
4
6
W
King Arthur
dizzy_footman9
King Arthur
1
1
6
4
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,374
Damage
44,235
55,541
Taken
38,942
24,646
Mitigated
15,624
5,903
Healing
19,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
17,030
1,997
0
2,552
6,076
1,878
3,010
1,883
4,193
60,518
0
L
Thanatos
CTS73
Thanatos
4,632
1,659
0
3,780
7,847
2,120
0
2,008
5,668
0
17,854
L
5,165
939
0
279
7,392
1,693
0
5,210
1,905
28,233
0
W
Bastet
Jacob dabs
Bastet
12,201
4,466
0
3,864
8,463
4,278
2,384
1,758
6,705
0
45,755
W
Hades
6,716
1,090
1,011
4,648
7,561
2,988
2,119
1,332
6,229
43,397
0
L
Xing Tian
SarmsF
Xing Tian
1,430
24
0
1,408
13,221
7,266
0
5,763
7,207
17,371
0
L
1,882
481
0
45
15,326
10,999
0
5,901
8,902
7,497
0
W
2,764
938
0
3,328
6,381
2,102
426
1,332
5,049
0
62,094
W
King Arthur
dizzy_footman9
King Arthur
5,524
1,825
99
4,064
10,461
4,378
755
2,172
8,289
0
35,850
L
1,265
215
0
391
11,755
2,568
0
4,033
7,310
0
9,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,327
Gold Earned
44,249
144
Minions Killed
447
0
Camps Cleared
0
1,155,534
Distance Traveled
1,445,587
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,772
651
124
8
0
264,341
0
L
Thanatos
5,894
393
30
2
0
210,927
1
L
Nu Wa
6,145
410
52
3
0
201,136
2
W
Bastet
9,428
629
76
5
0
296,713
4
W
Hades
8,412
561
84
6
0
244,764
6
L
Xing Tian
6,379
425
32
2
0
266,812
1
L
Ares
4,885
326
12
1
0
228,172
0
W
Pele
8,914
594
119
8
0
347,608
0
W
King Arthur
7,723
515
44
3
0
292,161
6
L
Vamana
5,024
335
18
1
0
248,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role