Player Matchup

Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
BeasKnees
Thor
Level 86
God Stats
2W - 7L
1,395 SR
Queue Stats
234W - 216L
1,527 Elo+
Solo
Charybdis
Charybdis
DreamLessNA
Charybdis
Level 107
God Stats
9W - 10L
1,498 SR
Queue Stats
191W - 201L
1,475 Elo+
Party 1
King Arthur
King Arthur
Snub
King Arthur
Level 57
God Stats
0W - 1L
1,320 SR
Queue Stats
12W - 18L
1,397 Elo+
Party 3
Anubis
Anubis
clampzix
Anubis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,323 Elo+
Party 3
Team Averages
Level 74
1,443 SR
1,444 Elo+

VS

Team Averages
Level 86
1,518 SR
1,459 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
AngelThaSniper
Thanatos
Level 29
God Stats
4W - 2L
1,586 SR
Queue Stats
23W - 32L
1,412 Elo+
Party 2
Charybdis
Charybdis
Getuhm
Charybdis
Level 128
God Stats
7W - 8L
1,453 SR
Queue Stats
859W - 856L
1,481 Elo+
Party 4
Sol
Sol
MiguelTooWavy
Sol
Level 56
God Stats
15W - 17L
1,459 SR
Queue Stats
57W - 76L
1,369 Elo+
Party 2
Nox
Nox
MonkeyĐLuffy
Nox
Level 129
God Stats
19W - 10L
1,591 SR
Queue Stats
952W - 953L
1,532 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 3 / 7
6,326
527
4,397
11,163
6,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
12
2 / 1 / 0
6,677
556
3,373
5,037
1,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
DreamLessNA
Charybdis
12
7 / 4 / 0
7,157
596
10,620
10,166
2,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
Snub
King Arthur
9
0 / 2 / 0
5,332
444
1,828
8,814
3,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
clampzix
Anubis
7
0 / 6 / 1
5,224
435
2,995
8,091
3,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
3 / 1 / 1
6,939
578
5,487
6,811
3,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
11
5 / 1 / 5
7,005
584
5,648
6,088
1,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Getuhm
Charybdis
12
5 / 3 / 2
7,168
597
5,407
8,470
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 6
6,280
523
6,214
6,879
1,409
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 3 / 8
6,543
545
5,045
7,136
3,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
10
Kills
16
16
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
7
1.5
W
Ah Puch
 
Ah Puch
3
1
1
3.5
W
Thanatos
5
1
5
7.5
L
Thor
2
1
0
2
L
Charybdis
DreamLessNA
Charybdis
7
4
0
1.75
W
Charybdis
Getuhm
Charybdis
5
3
2
2
W
2
2
6
2.5
W
1
3
8
1.67
L
King Arthur
Snub
King Arthur
0
2
0
0
L
Anubis
clampzix
Anubis
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,213
Damage
27,801
43,271
Taken
35,384
17,892
Mitigated
12,372
12,838
Healing
17,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,397
296
217
3,169
11,163
6,374
0
4,728
6,435
15,863
0
W
Ah Puch
 
Ah Puch
5,487
689
0
3,241
6,811
3,656
364
0
6,644
43,074
0
W
Thanatos
5,648
1,660
0
5,279
6,088
1,980
0
2,111
3,977
0
27,670
L
Thor
3,373
270
0
2,490
5,037
1,598
0
178
4,820
0
42,757
L
Charybdis
DreamLessNA
Charybdis
10,620
4,975
0
3,176
10,166
2,831
0
2,937
7,229
0
49,540
W
Charybdis
Getuhm
Charybdis
5,407
2,144
0
2,882
8,470
1,533
0
1,397
7,034
0
37,056
W
6,214
2,027
0
3,150
6,879
1,409
184
1,658
5,221
33,835
0
W
5,045
1,125
757
2,380
7,136
3,794
0
2,226
4,887
16,638
0
L
King Arthur
Snub
King Arthur
1,828
296
0
1,404
8,814
3,983
0
4,469
3,794
0
21,337
L
Anubis
clampzix
Anubis
2,995
432
0
2,382
8,091
3,106
1,165
3,759
4,247
22,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,716
Gold Earned
33,935
302
Minions Killed
305
0
Camps Cleared
0
1,078,500
Distance Traveled
1,145,893
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,326
527
26
2
0
233,744
2
W
Ah Puch
6,939
578
84
7
0
218,309
8
W
Thanatos
7,005
584
53
4
0
253,229
5
L
Thor
6,677
556
89
7
0
240,328
3
L
Charybdis
7,157
596
87
7
0
195,368
2
W
Charybdis
7,168
597
75
6
0
232,243
4
W
Sol
6,280
523
60
5
0
204,511
4
W
Nox
6,543
545
33
3
0
237,601
3
L
King Arthur
5,332
444
54
5
0
245,505
1
L
Anubis
5,224
435
46
4
0
163,555
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role