Player Matchup

Agni
Agni
 
Agni
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Cyber2100Dragon
Jing Wei
Level 157
God Stats
2W - 0L
1,866 SR
Queue Stats
131W - 99L
1,545 Elo+
Party 1
Charybdis
Charybdis
OhAle
Charybdis
Level 147
God Stats
1W - 0L
1,558 SR
Queue Stats
40W - 32L
1,592 Elo+
Party 1
Sobek
Sobek
angdr4
Sobek
Level 93
God Stats
1W - 2L
1,080 SR
Queue Stats
131W - 150L
1,468 Elo+
Party 1
Team Averages
Level 143
1,501 SR
1,521 Elo+

VS

Team Averages
Level 77
1,508 SR
1,524 Elo+
Cthulhu
Cthulhu
Falcon505
Cthulhu
Level 154
God Stats
3W - 2L
1,629 SR
Queue Stats
36W - 33L
1,536 Elo+
Solo
Ares
Ares
Inei2
Ares
Level 29
God Stats
0W - 1L
1,436 SR
Queue Stats
22W - 19L
1,567 Elo+
Party 2
Eset
Eset
Mocklet
Eset
Level 68
God Stats
0W - 1L
1,703 SR
Queue Stats
18W - 24L
1,433 Elo+
Solo
Set
Set
eaaem
Set
Level 87
God Stats
1W - 2L
1,476 SR
Queue Stats
60W - 48L
1,561 Elo+
Party 2
Mulan
Mulan
iamgoated
Mulan
Level 48
God Stats
1W - 3L
1,298 SR
Queue Stats
161W - 173L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
7 / 3 / 18
10,248
854
19,361
9,841
4,716
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
 
Cerberus
15
2 / 3 / 20
9,618
802
5,194
17,990
20,142
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
18
7 / 2 / 17
10,840
903
16,191
11,421
5,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
OhAle
Charybdis
19
10 / 2 / 15
10,782
899
14,932
6,391
3,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
angdr4
Sobek
15
3 / 3 / 22
10,027
836
8,014
14,588
19,015
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Falcon505
Cthulhu
15
1 / 6 / 5
8,565
714
9,483
17,267
20,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
Inei2
Ares
14
1 / 6 / 6
8,483
707
10,768
16,314
20,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Eset
Mocklet
Eset
13
0 / 8 / 5
7,523
627
9,831
12,169
4,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Set
eaaem
Set
14
4 / 6 / 4
8,127
677
11,314
11,452
6,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
iamgoated
Mulan
16
5 / 3 / 5
8,787
732
7,474
17,328
12,799
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
36
29
Kills
11
13
Deaths
29
92
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
3
18
5.33
W
Cerberus
 
Cerberus
2
3
20
4
W
Jing Wei
7
2
17
7.75
L
Cthulhu
Falcon505
Cthulhu
1
6
5
0.58
L
Ares
Inei2
Ares
1
6
6
0.67
L
Eset
Mocklet
Eset
0
8
5
0.31
W
Charybdis
OhAle
Charybdis
10
2
15
8.75
W
Sobek
angdr4
Sobek
3
3
22
4.67
L
Set
eaaem
Set
4
6
4
1
L
Mulan
iamgoated
Mulan
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,692
Damage
48,870
60,231
Taken
74,530
52,311
Mitigated
64,802
25,291
Healing
18,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
19,361
1,213
1,596
2,005
9,841
4,716
722
5,235
4,560
34,703
0
W
Cerberus
 
Cerberus
5,194
628
1,009
6,559
17,990
20,142
803
7,391
10,350
14,853
0
W
Jing Wei
16,191
8,861
2,164
3,962
11,421
5,024
1,990
6,595
4,747
0
38,027
L
Cthulhu
Falcon505
Cthulhu
9,483
153
1,765
2,188
17,267
20,553
0
7,773
9,494
27,260
0
L
Ares
Inei2
Ares
10,768
338
135
1,352
16,314
20,368
0
5,724
10,590
14,371
0
L
Eset
Mocklet
Eset
9,831
1,013
2,074
1,971
12,169
4,658
132
6,587
5,582
22,539
0
W
Charybdis
OhAle
Charybdis
14,932
6,897
1,180
1,580
6,391
3,414
2,842
2,575
3,739
0
31,408
W
Sobek
angdr4
Sobek
8,014
240
1,358
3,878
14,588
19,015
0
8,286
6,048
11,020
0
L
Set
eaaem
Set
11,314
3,628
385
2,548
11,452
6,424
62
5,676
5,776
0
15,906
L
Mulan
iamgoated
Mulan
7,474
708
727
5,159
17,328
12,799
0
6,809
10,519
0
15,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,515
Gold Earned
41,485
142
Minions Killed
98
0
Camps Cleared
0
1,044,243
Distance Traveled
1,032,381
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,248
854
24
2
0
235,664
3
W
Cerberus
9,618
802
29
2
0
203,079
2
W
Jing Wei
10,840
903
48
4
0
201,507
0
L
Cthulhu
8,565
714
27
2
0
219,722
1
L
Ares
8,483
707
7
1
0
206,979
0
L
Eset
7,523
627
30
3
0
220,311
1
W
Charybdis
10,782
899
32
3
0
183,444
2
W
Sobek
10,027
836
9
1
0
220,549
0
L
Set
8,127
677
17
1
0
206,218
0
L
Mulan
8,787
732
17
1
0
179,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role