Player Matchup

Hou Yi
Hou Yi
CFBreathe
Hou Yi
Level 129
God Stats
6W - 4L
1,615 SR
Queue Stats
243W - 207L
1,627 Elo+
Party 1
Scylla
Scylla
RedWinterAFR
Scylla
Level 128
God Stats
2W - 1L
1,915 SR
Queue Stats
120W - 98L
1,618 Elo+
Party 1
Pele
Pele
SpawnSlays
Pele
Level 63
God Stats
0W - 6L
1,695 SR
Queue Stats
97W - 111L
1,483 Elo+
Solo
Bellona
Bellona
TheMilman98
Bellona
Level 129
God Stats
42W - 30L
1,667 SR
Queue Stats
119W - 117L
1,598 Elo+
Party 1
Ymir
Ymir
hitmeharderdad
Ymir
Level 42
God Stats
29W - 5L
1,822 SR
Queue Stats
52W - 31L
1,636 Elo+
Party 1
Team Averages
Level 98
1,743 SR
1,593 Elo+

VS

Team Averages
Level 79
1,698 SR
1,613 Elo+
Ganesha
Ganesha
ItsmeImBarry
Ganesha
Level 88
God Stats
7W - 10L
1,641 SR
Queue Stats
158W - 135L
1,641 Elo+
Party 2
Ao Kuang
Ao Kuang
Opoponax
Ao Kuang
Level 159
God Stats
6W - 4L
1,715 SR
Queue Stats
340W - 330L
1,622 Elo+
Party 2
Nike
Nike
S-3sfoR
Nike
Level 100
God Stats
3W - 5L
1,361 SR
Queue Stats
41W - 49L
1,338 Elo+
Solo
Chiron
Chiron
Supportapotty
Chiron
Level 25
God Stats
1W - 0L
1,901 SR
Queue Stats
24W - 10L
1,671 Elo+
Party 2
Thanatos
Thanatos
xbox2pcscrub
Thanatos
Level 24
God Stats
5W - 1L
1,872 SR
Queue Stats
41W - 11L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CFBreathe
Hou Yi
10
1 / 4 / 1
5,764
576
5,359
7,768
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
9
1 / 5 / 1
5,717
572
2,372
4,487
583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 4 / 0
5,205
521
1,706
8,646
1,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
TheMilman98
Bellona
11
0 / 2 / 0
6,122
612
3,732
7,362
5,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 5 / 0
4,597
460
1,590
8,460
3,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ItsmeImBarry
Ganesha
9
0 / 1 / 12
6,131
613
2,351
9,613
6,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Opoponax
Ao Kuang
12
5 / 0 / 3
6,782
678
4,670
7,196
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nike
S-3sfoR
Nike
10
1 / 1 / 2
5,947
595
2,426
6,034
2,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
5 / 0 / 5
6,039
604
7,200
3,779
1,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
xbox2pcscrub
Thanatos
10
9 / 2 / 5
7,054
705
8,736
8,524
3,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
20
20
Deaths
4
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
CFBreathe
Hou Yi
1
4
1
0.38
W
Ganesha
ItsmeImBarry
Ganesha
0
1
12
6
W
Ao Kuang
Opoponax
Ao Kuang
5
0
3
6.5
L
Scylla
1
5
1
0.3
W
Nike
S-3sfoR
Nike
1
1
2
2
L
1
4
0
0.25
W
5
0
5
7.5
L
Bellona
TheMilman98
Bellona
0
2
0
0
L
1
5
0
0.2
W
Thanatos
xbox2pcscrub
Thanatos
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,759
Damage
25,383
36,723
Taken
35,146
12,655
Mitigated
16,918
8,900
Healing
18,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
CFBreathe
Hou Yi
5,359
2,452
0
1,909
7,768
1,678
0
1,439
6,329
0
34,290
W
Ganesha
ItsmeImBarry
Ganesha
2,351
408
1,448
2,429
9,613
6,759
75
841
8,772
11,255
0
W
Ao Kuang
Opoponax
Ao Kuang
4,670
1,489
0
4,144
7,196
2,753
0
191
7,005
31,332
8,111
L
Scylla
2,372
721
0
417
4,487
583
24
361
4,126
26,035
0
W
Nike
S-3sfoR
Nike
2,426
35
86
2,042
6,034
2,855
334
125
5,883
0
28,146
L
1,706
774
0
2,862
8,646
1,791
0
995
7,651
0
19,035
W
7,200
3,035
1,009
1,480
3,779
1,169
1,899
376
3,403
0
33,042
L
Bellona
TheMilman98
Bellona
3,732
1,668
0
2,896
7,362
5,399
0
2,155
5,207
0
37,914
L
1,590
199
0
816
8,460
3,204
0
1,573
6,887
7,301
0
W
Thanatos
xbox2pcscrub
Thanatos
8,736
2,706
0
6,219
8,524
3,382
1,276
2,241
6,121
0
31,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,405
Gold Earned
31,953
269
Minions Killed
266
0
Camps Cleared
0
985,681
Distance Traveled
1,090,711
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,764
576
65
7
0
177,896
0
W
Ganesha
6,131
613
8
1
0
197,179
2
W
Ao Kuang
6,782
678
80
8
0
241,100
0
L
Scylla
5,717
572
60
6
0
186,186
4
W
Nike
5,947
595
63
6
0
225,918
0
L
Pele
5,205
521
45
5
0
236,457
0
W
Chiron
6,039
604
69
7
0
208,814
0
L
Bellona
6,122
612
88
9
0
207,513
0
L
Ymir
4,597
460
11
1
0
177,629
1
W
Thanatos
7,054
705
46
5
0
217,700
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role