Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
 
Nu Wa
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
AuntieYulija
Gilgamesh
Level 29
God Stats
4W - 5L
1,342 SR
Queue Stats
11W - 15L
1,328 Elo+
Party 1
Neith
Neith
Kenxì
Neith
Level 80
God Stats
1W - 1L
1,309 SR
Queue Stats
68W - 96L
1,379 Elo+
Solo
Bakasura
Bakasura
Viaproolano
Bakasura
Level 114
God Stats
1W - 1L
1,307 SR
Queue Stats
39W - 41L
1,430 Elo+
Solo
Team Averages
Level 65
1,392 SR
1,427 Elo+

VS

Team Averages
Level 70
1,551 SR
1,393 Elo+
Thanatos
Thanatos
CerealKillerlol
Thanatos
Level 67
God Stats
8W - 7L
1,548 SR
Queue Stats
167W - 195L
1,378 Elo+
Party 2
Charybdis
Charybdis
DaRavingPanda12-
Charybdis
Level 29
God Stats
1W - 2L
1,302 SR
Queue Stats
40W - 54L
1,334 Elo+
Party 2
Chaac
Chaac
Mafadox
Chaac
Level 98
God Stats
4W - 4L
1,576 SR
Queue Stats
20W - 31L
1,330 Elo+
Solo
Agni
Agni
SSeidzi
Agni
Level 117
God Stats
9W - 4L
1,619 SR
Queue Stats
404W - 437L
1,426 Elo+
Solo
Yemoja
Yemoja
Zaldjin
Yemoja
Level 37
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
3 / 1 / 8
7,092
591
6,706
11,890
7,319
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
 
Nu Wa
12
3 / 2 / 5
6,775
565
6,322
5,189
1,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
AuntieYulija
Gilgamesh
9
1 / 3 / 1
5,606
467
3,125
9,732
4,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Kenxì
Neith
12
2 / 0 / 2
6,755
563
2,647
3,493
1,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Viaproolano
Bakasura
12
5 / 1 / 2
6,886
574
6,312
8,400
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
2 / 5 / 2
5,912
493
5,069
9,222
2,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
10
3 / 3 / 0
6,399
533
3,374
6,763
1,737
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
Mafadox
Chaac
10
0 / 2 / 4
6,142
512
7,065
8,695
4,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Agni
SSeidzi
Agni
12
2 / 2 / 0
6,927
577
4,290
7,895
2,237
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Zaldjin
Yemoja
8
0 / 2 / 2
5,118
427
1,669
5,080
2,542
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
7
7
Deaths
14
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
8
7
W
Nu Wa
 
Nu Wa
3
2
5
2.75
W
Gilgamesh
AuntieYulija
Gilgamesh
1
3
1
0.5
L
Thanatos
2
5
2
0.6
L
Charybdis
3
3
0
1
W
Neith
Kenxì
Neith
2
0
2
3
L
Chaac
Mafadox
Chaac
0
2
4
1
L
Agni
SSeidzi
Agni
2
2
0
1
W
Bakasura
Viaproolano
Bakasura
5
1
2
6
L
Yemoja
Zaldjin
Yemoja
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,112
Damage
21,467
38,704
Taken
37,655
17,700
Mitigated
13,425
10,791
Healing
13,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
6,706
613
1,657
2,258
11,890
7,319
187
1,834
9,880
23,427
0
W
Nu Wa
 
Nu Wa
6,322
1,438
0
964
5,189
1,383
241
1,957
3,193
37,079
0
W
Gilgamesh
AuntieYulija
Gilgamesh
3,125
720
0
2,924
9,732
4,863
310
224
9,202
0
20,796
L
Thanatos
5,069
1,192
0
6,559
9,222
2,668
32
3,044
5,669
0
26,057
L
Charybdis
3,374
2,140
0
890
6,763
1,737
0
1,635
4,878
0
24,927
W
Neith
Kenxì
Neith
2,647
538
0
1,286
3,493
1,319
205
179
3,314
0
41,136
L
Chaac
Mafadox
Chaac
7,065
1,114
0
3,152
8,695
4,241
0
1,490
6,002
0
39,205
L
Agni
SSeidzi
Agni
4,290
714
0
1,746
7,895
2,237
399
3,256
4,142
48,759
0
W
Bakasura
Viaproolano
Bakasura
6,312
3,819
0
1,702
8,400
2,816
611
1,765
6,595
0
30,356
L
Yemoja
Zaldjin
Yemoja
1,669
314
410
343
5,080
2,542
104
3,087
1,919
9,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,114
Gold Earned
30,498
303
Minions Killed
301
0
Camps Cleared
0
1,140,173
Distance Traveled
1,100,496
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,092
591
44
4
0
258,743
1
W
Nu Wa
6,775
565
69
6
0
206,689
2
W
Gilgamesh
5,606
467
46
4
0
222,240
1
L
Thanatos
5,912
493
54
5
0
228,205
3
L
Charybdis
6,399
533
52
4
0
216,685
0
W
Neith
6,755
563
73
6
0
207,682
6
L
Chaac
6,142
512
70
6
0
230,997
4
L
Agni
6,927
577
104
9
0
215,500
5
W
Bakasura
6,886
574
71
6
0
244,819
2
L
Yemoja
5,118
427
21
2
0
209,109
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role