Player Matchup

Neith
Neith
Gebism
Neith
Level 44
God Stats
1W - 5L
1,319 SR
Queue Stats
44W - 55L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
NotDenied
Morgan Le Fay
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 51L
1,572 Elo+
Party 1
Thanatos
Thanatos
Tsupremacy
Thanatos
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
59W - 40L
1,666 Elo+
Solo
Ymir
Ymir
so blowndank12
Ymir
Level 24
God Stats
6W - 10L
1,576 SR
Queue Stats
6W - 14L
1,376 Elo+
Party 1
Sun Wukong
Sun Wukong
waynewock
Sun Wukong
Level 65
God Stats
6W - 4L
1,636 SR
Queue Stats
192W - 144L
1,545 Elo+
Party 1
Team Averages
Level 48
1,506 SR
1,526 Elo+

VS

Team Averages
Level 58
1,625 SR
1,620 Elo+
Bakasura
Bakasura
 
Bakasura
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
BlackOpalDwarf
Janus
Level 46
God Stats
2W - 1L
1,818 SR
Queue Stats
18W - 11L
1,686 Elo+
Solo
Baron Samedi
Baron Samedi
Fkerrd
Baron Samedi
Level 107
God Stats
21W - 14L
1,716 SR
Queue Stats
237W - 187L
1,594 Elo+
Party 2
Cupid
Cupid
IamNotaSmurf420
Cupid
Level 20
God Stats
2W - 3L
1,479 SR
Queue Stats
32W - 18L
1,643 Elo+
Party 2
Bastet
Bastet
KingXand3r
Bastet
Level 65
God Stats
9W - 7L
1,614 SR
Queue Stats
270W - 235L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gebism
Neith
16
0 / 4 / 4
9,687
440
8,324
16,755
5,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
NotDenied
Morgan Le Fay
14
3 / 9 / 0
9,576
435
6,301
12,178
4,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Tsupremacy
Thanatos
18
4 / 6 / 1
11,003
500
7,461
18,589
7,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 4 / 1
7,425
338
1,537
10,754
6,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
waynewock
Sun Wukong
11
1 / 3 / 1
8,624
392
6,637
10,343
6,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
19
8 / 3 / 5
12,615
573
7,408
17,388
6,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 1 / 12
12,056
548
8,969
9,412
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
Fkerrd
Baron Samedi
17
4 / 0 / 13
11,294
513
9,982
9,465
9,375
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
4 / 3 / 5
14,426
656
9,103
13,492
4,086
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
KingXand3r
Bastet
20
7 / 1 / 1
13,620
619
11,711
14,697
10,304
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
62
8
Kills
26
26
Deaths
8
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
3
5
3.5
W
3
1
12
9
W
Baron Samedi
Fkerrd
Baron Samedi
4
0
13
10.5
L
Neith
Gebism
Neith
0
4
4
0.5
W
4
3
5
2.17
W
Bastet
KingXand3r
Bastet
7
1
1
7.5
L
Morgan Le Fay
NotDenied
Morgan Le Fay
3
9
0
0.33
L
Thanatos
Tsupremacy
Thanatos
4
6
1
0.75
L
0
4
1
0.13
L
Sun Wukong
waynewock
Sun Wukong
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,260
Damage
47,173
68,619
Taken
64,454
30,955
Mitigated
32,906
27,071
Healing
32,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,408
4,626
0
4,559
17,388
6,058
385
2,365
14,907
0
95,430
W
8,969
761
0
3,657
9,412
3,083
1,135
2,696
6,716
75,817
0
W
Baron Samedi
Fkerrd
Baron Samedi
9,982
662
1,518
5,534
9,465
9,375
607
1,647
7,818
43,144
0
L
Neith
Gebism
Neith
8,324
2,953
0
6,087
16,755
5,663
602
4,843
11,707
0
77,744
W
9,103
6,189
136
6,842
13,492
4,086
0
817
12,675
0
125,899
W
Bastet
KingXand3r
Bastet
11,711
2,219
129
10,349
14,697
10,304
1,024
1,836
12,220
0
101,447
L
Morgan Le Fay
NotDenied
Morgan Le Fay
6,301
544
0
590
12,178
4,391
128
4,153
7,832
50,564
0
L
Thanatos
Tsupremacy
Thanatos
7,461
1,407
0
15,477
18,589
7,433
0
4,071
14,141
0
76,445
L
1,537
206
139
2,096
10,754
6,845
0
5,280
5,348
12,508
0
L
Sun Wukong
waynewock
Sun Wukong
6,637
877
0
2,682
10,343
6,623
0
682
8,957
1,614
41,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,315
Gold Earned
64,011
481
Minions Killed
684
0
Camps Cleared
0
1,782,826
Distance Traveled
2,371,911
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,615
573
144
7
0
550,342
2
W
Janus
12,056
548
117
5
0
457,080
6
W
Baron Samedi
11,294
513
38
2
0
449,552
8
L
Neith
9,687
440
117
5
0
387,771
5
W
Cupid
14,426
656
220
10
0
431,880
5
W
Bastet
13,620
619
165
8
0
483,057
2
L
Morgan Le Fay
9,576
435
107
5
0
346,743
4
L
Thanatos
11,003
500
131
6
0
434,361
4
L
Ymir
7,425
338
17
1
0
311,458
0
L
Sun Wukong
8,624
392
109
5
0
302,493
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role