Player Matchup

Chaac
Chaac
Jeffelelele
Chaac
Level 144
God Stats
14W - 17L
1,515 SR
Queue Stats
510W - 522L
1,627 Elo+
Party 1
Mulan
Mulan
LoneWolf42
Mulan
Level 160
God Stats
9W - 5L
1,584 SR
Queue Stats
279W - 194L
1,575 Elo+
Party 1
Sobek
Sobek
RooIsLost
Sobek
Level 140
God Stats
25W - 21L
1,581 SR
Queue Stats
91W - 71L
1,606 Elo+
Party 1
Artemis
Artemis
buffaloben
Artemis
Level 159
God Stats
9W - 3L
1,737 SR
Queue Stats
330W - 311L
1,577 Elo+
Party 1
Fenrir
Fenrir
hankythepoo
Fenrir
Level 108
God Stats
14W - 12L
1,649 SR
Queue Stats
487W - 398L
1,597 Elo+
Party 1
Team Averages
Level 142
1,613 SR
1,596 Elo+

VS

Team Averages
Level 117
1,516 SR
1,555 Elo+
Chiron
Chiron
ChoclateRoulade
Chiron
Level 102
God Stats
0W - 1L
1,239 SR
Queue Stats
1W - 3L
1,453 Elo+
Party 2
Ne Zha
Ne Zha
DoctorFloop
Ne Zha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Scylla
Scylla
MajesticGrim
Scylla
Level 82
God Stats
2W - 1L
1,739 SR
Queue Stats
3W - 4L
1,581 Elo+
Party 2
Set
Set
sleebees
Set
Level 134
God Stats
2W - 1L
1,633 SR
Queue Stats
310W - 273L
1,659 Elo+
Solo
Terra
Terra
sodpaz27
Terra
Level 156
God Stats
0W - 2L
1,468 SR
Queue Stats
6W - 6L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 6
11,123
654
6,924
8,624
6,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mulan
17
4 / 0 / 3
10,292
605
8,735
9,778
7,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
RooIsLost
Sobek
15
2 / 0 / 11
9,455
556
2,976
7,160
8,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
buffaloben
Artemis
17
7 / 3 / 3
10,053
591
12,489
11,742
5,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
17
8 / 3 / 8
10,224
601
10,411
15,336
6,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,051
415
3,337
7,594
1,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Ne Zha
14
2 / 6 / 2
8,346
491
6,085
12,989
4,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
13
0 / 4 / 1
7,889
464
2,873
7,540
1,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 5 / 0
9,131
537
6,080
14,396
7,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Terra
sodpaz27
Terra
11
3 / 4 / 1
8,083
475
3,514
12,810
10,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
25
Kills
5
6
Deaths
25
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Ne Zha
2
6
2
0.5
W
4
0
6
7
W
Mulan
4
0
3
5.5
L
Scylla
0
4
1
0.13
W
Sobek
RooIsLost
Sobek
2
0
11
7.5
W
Artemis
buffaloben
Artemis
7
3
3
2.83
W
Fenrir
8
3
8
4
L
0
5
0
0
L
Terra
sodpaz27
Terra
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,535
Damage
21,889
52,640
Taken
55,329
34,192
Mitigated
25,197
21,457
Healing
10,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,337
1,090
296
1,056
7,594
1,291
0
1,021
6,554
0
39,840
L
Ne Zha
6,085
1,784
0
4,000
12,989
4,277
0
146
12,843
0
51,127
W
6,924
2,055
0
3,188
8,624
6,073
322
935
7,571
0
98,855
W
Mulan
8,735
1,163
0
3,408
9,778
7,436
328
0
9,252
6,208
64,503
L
Scylla
2,873
309
0
324
7,540
1,706
0
606
6,934
46,917
0
W
Sobek
RooIsLost
Sobek
2,976
324
165
2,297
7,160
8,874
58
1,513
5,569
21,135
0
W
Artemis
buffaloben
Artemis
12,489
6,623
0
5,760
11,742
5,196
1,025
2,280
9,462
0
91,727
W
Fenrir
10,411
2,791
0
6,639
15,336
6,613
0
1,668
13,524
0
75,576
L
6,080
2,363
0
2,147
14,396
7,387
939
363
14,033
0
76,786
L
Terra
sodpaz27
Terra
3,514
354
332
2,459
12,810
10,536
0
1,236
11,574
18,950
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,147
Gold Earned
40,500
669
Minions Killed
480
0
Camps Cleared
0
1,771,559
Distance Traveled
1,637,977
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,051
415
92
5
0
315,595
4
L
Ne Zha
8,346
491
92
5
0
354,366
0
W
Chaac
11,123
654
204
12
0
385,111
2
W
Mulan
10,292
605
161
9
0
369,839
8
L
Scylla
7,889
464
111
7
0
317,231
4
W
Sobek
9,455
556
33
2
0
373,599
8
W
Artemis
10,053
591
165
10
0
291,548
1
W
Fenrir
10,224
601
106
6
0
351,462
3
L
Set
9,131
537
156
9
0
305,465
2
L
Terra
8,083
475
29
2
0
345,320
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role