Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jmister01
Morgan Le Fay
Level 127
God Stats
54W - 33L
1,609 SR
Queue Stats
444W - 437L
1,549 Elo+
Solo
Geb
Geb
Martings2793
Geb
Level 103
God Stats
12W - 12L
1,408 SR
Queue Stats
36W - 53L
1,265 Elo+
Solo
Chaac
Chaac
RaDKiDD
Chaac
Level 145
God Stats
38W - 13L
1,750 SR
Queue Stats
621W - 600L
1,557 Elo+
Solo
Izanami
Izanami
thirax
Izanami
Level 154
God Stats
42W - 26L
1,591 SR
Queue Stats
900W - 914L
1,494 Elo+
Solo
Team Averages
Level 130
1,572 SR
1,473 Elo+

VS

Team Averages
Level 133
1,509 SR
1,531 Elo+
Charybdis
Charybdis
M_Alexisster_B77
Charybdis
Level 126
God Stats
3W - 6L
1,484 SR
Queue Stats
294W - 278L
1,509 Elo+
Solo
Sylvanus
Sylvanus
TwistedDaedra
Sylvanus
Level 124
God Stats
5W - 9L
1,514 SR
Queue Stats
98W - 99L
1,614 Elo+
Solo
Janus
Janus
brandon390724
Janus
Level 147
God Stats
5W - 5L
1,610 SR
Queue Stats
91W - 73L
1,592 Elo+
Solo
Bastet
Bastet
greenforesthero
Bastet
Level 160
God Stats
5W - 5L
1,437 SR
Queue Stats
1,000W - 979L
1,558 Elo+
Solo
Aphrodite
Aphrodite
lvl_4_gastly
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
329W - 387L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 2 / 1
8,103
579
5,580
10,722
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Jmister01
Morgan Le Fay
15
5 / 3 / 0
8,744
625
8,989
8,348
3,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 6
6,257
447
5,958
9,573
7,690
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
RaDKiDD
Chaac
14
0 / 0 / 4
7,847
561
4,980
10,353
8,131
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
thirax
Izanami
15
4 / 1 / 3
8,842
632
11,549
9,709
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
9
0 / 6 / 3
5,607
401
6,505
11,225
2,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
TwistedDaedra
Sylvanus
12
1 / 3 / 1
7,189
514
5,983
11,394
8,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 2 / 1
8,425
602
7,986
9,676
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 1 / 4
5,796
414
2,197
4,890
1,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
lvl_4_gastly
Aphrodite
10
1 / 1 / 4
6,419
459
2,033
9,340
5,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
13
Kills
8
8
Deaths
13
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
1
2.25
W
Morgan Le Fay
Jmister01
Morgan Le Fay
5
3
0
1.67
L
Charybdis
0
6
3
0.25
W
0
2
6
1.5
W
Chaac
RaDKiDD
Chaac
0
0
4
2
L
Sylvanus
TwistedDaedra
Sylvanus
1
3
1
0.5
L
5
2
1
2.75
L
1
1
4
3
L
Aphrodite
lvl_4_gastly
Aphrodite
1
1
4
3
W
Izanami
thirax
Izanami
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,056
Damage
24,704
48,705
Taken
46,525
25,959
Mitigated
21,335
17,704
Healing
18,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,580
2,085
0
3,938
10,722
4,034
30
2,615
7,933
0
50,516
W
Morgan Le Fay
Jmister01
Morgan Le Fay
8,989
218
0
1,465
8,348
3,263
350
2,193
6,057
61,655
0
L
Charybdis
6,505
3,242
0
2,090
11,225
2,872
618
3,930
7,239
0
34,821
W
5,958
303
0
2,859
9,573
7,690
0
3,198
6,195
17,771
0
W
Chaac
RaDKiDD
Chaac
4,980
1,166
0
5,355
10,353
8,131
385
4,920
5,371
0
43,789
L
Sylvanus
TwistedDaedra
Sylvanus
5,983
924
566
4,292
11,394
8,509
0
2,474
8,843
34,571
8,077
L
7,986
602
147
1,524
9,676
2,947
0
3,753
5,745
51,577
0
L
2,197
784
0
2,470
4,890
1,203
0
1,800
2,994
0
15,306
L
Aphrodite
lvl_4_gastly
Aphrodite
2,033
835
1,400
5,523
9,340
5,804
156
2,503
6,757
21,461
0
W
Izanami
thirax
Izanami
11,549
8,207
0
4,087
9,709
2,841
4,636
2,079
7,532
0
83,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,793
Gold Earned
33,436
490
Minions Killed
341
0
Camps Cleared
0
1,379,279
Distance Traveled
1,152,161
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,103
579
91
7
0
312,241
3
W
Morgan Le Fay
8,744
625
118
8
0
277,284
4
L
Charybdis
5,607
401
61
4
0
237,853
2
W
Geb
6,257
447
23
2
0
286,199
1
W
Chaac
7,847
561
98
7
0
271,213
7
L
Sylvanus
7,189
514
88
6
0
221,189
2
L
Janus
8,425
602
124
9
0
329,415
5
L
Bastet
5,796
414
38
3
0
118,665
1
L
Aphrodite
6,419
459
30
2
0
245,039
8
W
Izanami
8,842
632
160
11
0
232,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role