Player Matchup

Olorun
Olorun
Platinum III
 
Olorun
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Gold II
Davidvgr
Mulan
Gold II
Level 158
God Stats
3W - 6L
1,563 SR
Queue Stats
187W - 199L
1,462 MMR
Party 2
Medusa
Medusa
Silver I
creoledagoat
Medusa
Silver I
Level 83
God Stats
5W - 7L
1,485 SR
Queue Stats
20W - 27L
1,598 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 133
1,516 SR
1,520 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,538 SR
1,501 MMR
Baron Samedi
Baron Samedi
Platinum I
Trev42301
Baron Samedi
Platinum I
Level 150
God Stats
20W - 17L
1,603 SR
Queue Stats
309W - 344L
1,686 MMR
Party 1
Horus
Horus
Gold II
TrueFundRaiser
Horus
Gold II
Level 110
God Stats
10W - 19L
1,548 SR
Queue Stats
209W - 274L
1,251 MMR
Solo
Chaac
Chaac
Platinum V
nin64ja
Chaac
Platinum V
Level 151
God Stats
5W - 16L
1,462 SR
Queue Stats
221W - 267L
1,567 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
5 / 5 / 9
12,000
750
15,636
15,032
4,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
Davidvgr
Mulan
17
10 / 3 / 6
12,721
795
17,668
20,105
17,543
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
14
1 / 1 / 10
10,591
662
9,801
10,691
5,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
GilgameshOdinBastetGebFenrir

VS

Bans
ZeusAchillesCabrakanDanzaburouCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Trev42301
Baron Samedi
13
3 / 7 / 3
10,093
631
10,204
12,884
6,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 4 / 6
11,449
716
9,296
23,712
28,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
nin64ja
Chaac
14
3 / 5 / 5
10,122
633
18,672
22,370
17,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
16
Kills
9
9
Deaths
16
25
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
5
9
1.9
W
Mulan
Davidvgr
Mulan
10
3
6
4.33
L
Baron Samedi
Trev42301
Baron Samedi
3
7
3
0.64
L
3
4
6
1.5
W
Medusa
1
1
10
6
L
Chaac
nin64ja
Chaac
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,105
Damage
38,172
45,828
Taken
58,966
28,158
Mitigated
52,439
14,418
Healing
22,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
15,636
8,769
1,913
5,866
15,032
4,853
1,406
2,509
12,030
50,549
0
W
Mulan
Davidvgr
Mulan
17,668
3,260
0
6,584
20,105
17,543
350
6,052
13,393
12,012
36,172
L
Baron Samedi
Trev42301
Baron Samedi
10,204
496
972
1,541
12,884
6,033
29
4,123
8,761
40,317
0
L
9,296
3,764
2,684
10,537
23,712
28,849
193
7,271
16,441
3,847
21,944
W
Medusa
9,801
4,003
0
55
10,691
5,762
840
4,150
6,428
0
32,140
L
Chaac
nin64ja
Chaac
18,672
3,731
0
7,263
22,370
17,557
171
10,399
11,971
137
50,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,312
Gold Earned
31,664
173
Minions Killed
172
7
Camps Cleared
7
846,416
Distance Traveled
838,998
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,000
750
78
5
5
269,220
3
W
Mulan
12,721
795
66
4
2
294,225
0
L
Baron Samedi
10,093
631
72
5
4
242,644
4
L
Horus
11,449
716
26
2
0
317,365
5
W
Medusa
10,591
662
29
2
0
282,971
5
L
Chaac
10,122
633
74
5
3
278,989
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role