Player Matchup

Bacchus
Bacchus
DMURR2
Bacchus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
333W - 392L
1,365 Elo+
Solo
Thanatos
Thanatos
Iced Draco
Thanatos
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
11W - 13L
1,456 Elo+
Solo
Chiron
Chiron
SER Tragic
Chiron
Level 80
God Stats
3W - 6L
1,437 SR
Queue Stats
279W - 299L
1,461 Elo+
Party 2
Achilles
Achilles
Yo pixul
Achilles
Level 49
God Stats
6W - 4L
1,570 SR
Queue Stats
125W - 136L
1,437 Elo+
Party 2
Zeus
Zeus
kirshman12
Zeus
Level 62
God Stats
53W - 59L
1,457 SR
Queue Stats
220W - 267L
1,386 Elo+
Solo
Team Averages
Level 69
1,493 SR
1,421 Elo+

VS

Team Averages
Level 74
1,329 SR
1,312 Elo+
Medusa
Medusa
CSinert
Medusa
Level 15
God Stats
5W - 3L
1,301 SR
Queue Stats
19W - 16L
1,303 Elo+
Party 1
Xing Tian
Xing Tian
IIIII-_beta610
Xing Tian
Level 98
God Stats
3W - 1L
1,518 SR
Queue Stats
174W - 175L
1,358 Elo+
Party 1
Baron Samedi
Baron Samedi
Oogabooga7443
Baron Samedi
Level 86
God Stats
10W - 20L
1,319 SR
Queue Stats
429W - 556L
1,362 Elo+
Solo
Bastet
Bastet
ScarletSheHulk
Bastet
Level 103
God Stats
1W - 0L
1,335 SR
Queue Stats
2W - 2L
1,246 Elo+
Party 3
Hercules
Hercules
geopr4life
Hercules
Level 68
God Stats
1W - 0L
1,173 SR
Queue Stats
2W - 3L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DMURR2
Bacchus
1
0 / 0 / 0
2,745
458
0
0
0
Thanatos
Iced Draco
Thanatos
7
3 / 2 / 1
4,447
741
3,202
4,461
1,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
SER Tragic
Chiron
8
2 / 1 / 0
4,547
758
3,342
3,411
698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Yo pixul
Achilles
7
0 / 1 / 0
4,038
673
2,200
3,644
1,477
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 0 / 2
4,044
674
1,620
1,752
458
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CSinert
Medusa
6
1 / 0 / 1
3,892
649
1,431
2,906
879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xing Tian
IIIII-_beta610
Xing Tian
5
0 / 2 / 2
3,743
624
1,079
6,138
2,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Oogabooga7443
Baron Samedi
7
1 / 2 / 0
4,082
680
1,271
3,755
1,075
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

4
1 / 1 / 1
3,748
625
1,722
3,391
421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
geopr4life
Hercules
5
1 / 0 / 0
3,718
620
881
2,418
1,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
8
5
Kills
4
4
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
CSinert
Medusa
1
0
1
1.5
L
Bacchus
DMURR2
Bacchus
0
0
0
0
W
Xing Tian
IIIII-_beta610
Xing Tian
0
2
2
0.5
L
Thanatos
Iced Draco
Thanatos
3
2
1
1.75
W
Baron Samedi
Oogabooga7443
Baron Samedi
1
2
0
0.5
L
Chiron
SER Tragic
Chiron
2
1
0
2
W
1
1
1
1.5
L
Achilles
Yo pixul
Achilles
0
1
0
0
W
Hercules
geopr4life
Hercules
1
0
0
1
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,364
Damage
6,384
13,268
Taken
18,608
3,723
Mitigated
5,703
5,663
Healing
4,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CSinert
Medusa
1,431
337
0
544
2,906
879
264
236
2,670
0
17,421
L
Bacchus
DMURR2
Bacchus
0
0
0
0
0
0
0
0
0
0
0
W
Xing Tian
IIIII-_beta610
Xing Tian
1,079
124
224
2,114
6,138
2,283
63
375
5,763
7,263
0
L
Thanatos
Iced Draco
Thanatos
3,202
1,131
0
2,258
4,461
1,090
0
850
3,611
0
16,158
W
Baron Samedi
Oogabooga7443
Baron Samedi
1,271
390
0
958
3,755
1,075
0
798
2,957
14,095
0
L
Chiron
SER Tragic
Chiron
3,342
1,098
0
1,444
3,411
698
0
652
2,759
0
23,767
W
1,722
1,135
0
572
3,391
421
0
0
3,324
0
5,655
L
Achilles
Yo pixul
Achilles
2,200
803
0
1,164
3,644
1,477
68
0
3,644
0
16,424
W
Hercules
geopr4life
Hercules
881
456
0
296
2,418
1,045
304
211
2,016
0
6,651
L
1,620
311
0
797
1,752
458
0
848
904
15,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,821
Gold Earned
19,183
159
Minions Killed
98
0
Camps Cleared
0
506,407
Distance Traveled
643,795
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,892
649
33
6
0
129,459
1
L
Bacchus
2,745
458
0
0
0
0
0
W
Xing Tian
3,743
624
9
2
0
134,532
1
L
Thanatos
4,447
741
38
6
0
131,081
0
W
Baron Samedi
4,082
680
26
4
0
120,319
0
L
Chiron
4,547
758
52
9
0
118,636
0
W
Bastet
3,748
625
18
3
0
127,434
0
L
Achilles
4,038
673
39
7
0
134,161
0
W
Hercules
3,718
620
12
2
0
132,051
1
L
Zeus
4,044
674
30
5
0
122,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role