Player Matchup

Anhur
Anhur
Masters
 
Anhur
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Silver I
GebMakeMeWet
Hades
Silver I
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 33L
1,351 MMR
Party 3
Bastet
Bastet
Silver II
GoobisNuBis
Bastet
Silver II
Level 148
God Stats
1W - 1L
1,763 SR
Queue Stats
59W - 72L
822 MMR
Party 1
Athena
Athena
Silver II
GucciKitten
Athena
Silver II
Level 144
God Stats
3W - 1L
1,645 SR
Queue Stats
46W - 58L
840 MMR
Party 1
Janus
Janus
Gold V
bigjuicyweiner
Janus
Gold V
Level 61
God Stats
2W - 1L
1,631 SR
Queue Stats
21W - 17L
1,564 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,608 SR
1,215 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,531 SR
1,212 MMR
Hera
Hera
Silver I
Ectoplaxm
Hera
Silver I
Level 134
God Stats
0W - 1L
1,285 SR
Queue Stats
9W - 10L
1,475 MMR
Solo
Charybdis
Charybdis
Bronze III
HKKosGeo
Charybdis
Bronze III
Level 120
God Stats
0W - 1L
1,506 SR
Queue Stats
0W - 2L
1,460 MMR
Party 2
Awilix
Awilix
Bronze III
HkCharles
Awilix
Bronze III
Level 118
God Stats
0W - 1L
1,753 SR
Queue Stats
2W - 10L
1,133 MMR
Party 2
Mulan
Mulan
Gold V
Smithyalgo
Mulan
Gold V
Level 82
God Stats
1W - 2L
1,575 SR
Queue Stats
149W - 153L
1,320 MMR
Solo
Ymir
Ymir
Silver IV
owlking010067
Ymir
Silver IV
Level 160
God Stats
36W - 39L
1,535 SR
Queue Stats
871W - 882L
674 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
5
1 / 1 / 1
3,430
572
2,039
2,599
393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 0 / 0
3,695
616
1,164
2,955
1,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
6
2 / 0 / 1
3,985
664
2,482
3,828
889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
6
1 / 1 / 1
3,958
660
851
5,194
1,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 1 / 3
4,094
682
1,627
1,902
386
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
TsukuyomiFenrir

VS

Bans
GebGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
2
0 / 2 / 0
2,850
475
499
1,416
297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
HKKosGeo
Charybdis
6
2 / 2 / 0
3,689
615
2,630
2,931
444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Awilix
HkCharles
Awilix
7
1 / 0 / 0
3,893
649
1,993
2,993
895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
7
0 / 0 / 0
4,032
672
525
2,443
934
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

5
0 / 0 / 2
3,616
603
1,801
3,333
936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
5
4
Kills
3
3
Deaths
4
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
1
1.5
L
Hera
0
2
0
0
W
0
0
0
0
W
Bastet
2
0
1
2.5
W
Athena
1
1
1
1.5
L
Charybdis
HKKosGeo
Charybdis
2
2
0
1
L
Awilix
HkCharles
Awilix
1
0
0
1
L
Mulan
0
0
0
0
W
0
1
3
1.5
L
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,163
Damage
7,448
16,478
Taken
13,116
4,727
Mitigated
3,506
8,593
Healing
4,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,039
1,263
0
1,214
2,599
393
0
460
2,139
0
12,390
L
Hera
499
112
0
315
1,416
297
0
595
753
4,946
0
W
1,164
347
0
2,188
2,955
1,242
0
0
2,955
13,994
0
W
Bastet
2,482
663
0
2,242
3,828
889
410
656
3,146
0
15,520
W
Athena
851
460
0
2,192
5,194
1,817
34
890
4,304
12,102
0
L
Charybdis
HKKosGeo
Charybdis
2,630
1,831
0
925
2,931
444
0
965
1,898
0
17,053
L
Awilix
HkCharles
Awilix
1,993
839
0
962
2,993
895
0
140
2,820
0
14,070
L
Mulan
525
101
0
783
2,443
934
0
848
1,409
0
17,247
W
1,627
170
0
757
1,902
386
62
208
1,634
18,867
0
L
1,801
527
0
1,482
3,333
936
0
713
2,594
6,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,162
Gold Earned
18,080
160
Minions Killed
135
0
Camps Cleared
0
533,874
Distance Traveled
510,532
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,430
572
34
6
0
89,752
0
L
Hera
2,850
475
10
2
0
50,301
0
W
Hades
3,695
616
35
6
0
97,178
2
W
Bastet
3,985
664
33
6
0
122,406
3
W
Athena
3,958
660
21
4
0
106,988
3
L
Charybdis
3,689
615
38
6
0
107,556
1
L
Awilix
3,893
649
34
6
0
133,426
1
L
Mulan
4,032
672
45
8
0
108,504
4
W
Janus
4,094
682
37
6
0
117,550
2
L
Ymir
3,616
603
8
1
0
110,745
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role