Player Matchup

Danzaburou
Danzaburou
Silver I
Mrblac3k
Danzaburou
Silver I
Level 108
God Stats
16W - 14L
1,559 SR
Queue Stats
207W - 205L
1,175 MMR
Party 1
Hera
Hera
Silver III
j2xclusive525
Hera
Silver III
Level 121
God Stats
32W - 36L
1,473 SR
Queue Stats
502W - 517L
951 MMR
Solo
Achilles
Achilles
Gold IV
llllT_TlllllGDK
Achilles
Gold IV
Level 101
God Stats
4W - 7L
1,391 SR
Queue Stats
254W - 269L
1,316 MMR
Solo
Bacchus
Bacchus
Silver III
outlawsavage31
Bacchus
Silver III
Level 88
God Stats
41W - 33L
1,556 SR
Queue Stats
135W - 132L
832 MMR
Party 1
Nemesis
Nemesis
Gold V
zllap
Nemesis
Gold V
Level 75
God Stats
2W - 1L
1,298 SR
Queue Stats
71W - 71L
1,182 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,456 SR
1,091 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 95
1,506 SR
1,073 MMR
Charybdis
Charybdis
Silver III
IIJLOII
Charybdis
Silver III
Level 84
God Stats
5W - 3L
1,500 SR
Queue Stats
216W - 228L
943 MMR
Solo
Eset
Eset
Silver V
PostB
Eset
Silver V
Level 62
God Stats
0W - 4L
1,367 SR
Queue Stats
8W - 24L
1,089 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
TheMightyBean--
Cu Chulainn
Silver II
Level 101
God Stats
0W - 1L
1,687 SR
Queue Stats
23W - 36L
1,072 MMR
Solo
Fenrir
Fenrir
Silver II
obermenzing81247
Fenrir
Silver II
Level 89
God Stats
4W - 6L
1,484 SR
Queue Stats
297W - 331L
945 MMR
Solo
Fafnir
Fafnir
Silver I
xPufDaStUFx
Fafnir
Silver I
Level 140
God Stats
2W - 4L
1,494 SR
Queue Stats
50W - 53L
1,314 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mrblac3k
Danzaburou
14
7 / 1 / 3
9,256
712
7,294
8,580
2,928
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 4
8,111
624
8,143
4,810
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
13
2 / 1 / 0
7,392
569
6,553
9,021
5,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 2 / 9
8,235
633
5,045
9,667
10,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
zllap
Nemesis
14
3 / 1 / 2
8,303
639
6,046
8,525
3,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
IzanamiBastetTiamatOdin

VS

Bans
GebZeusMulanYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
IIJLOII
Charybdis
12
2 / 6 / 0
7,016
540
3,184
9,553
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Eset
PostB
Eset
10
1 / 4 / 1
6,498
500
3,396
6,720
1,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
TheMightyBean--
Cu Chulainn
13
1 / 1 / 1
7,237
557
5,917
11,434
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 7 / 1
6,198
477
4,025
12,258
2,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
9
0 / 2 / 3
6,177
475
2,130
7,357
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
20
Kills
5
6
Deaths
20
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
IIJLOII
Charybdis
2
6
0
0.33
W
Danzaburou
Mrblac3k
Danzaburou
7
1
3
8.5
L
Eset
PostB
Eset
1
4
1
0.38
L
Cu Chulainn
TheMightyBean--
Cu Chulainn
1
1
1
1.5
W
3
1
4
5
W
Achilles
2
1
0
2
L
1
7
1
0.21
W
5
2
9
4.75
L
Fafnir
0
2
3
0.75
W
Nemesis
zllap
Nemesis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,081
Damage
18,652
40,603
Taken
47,322
24,061
Mitigated
16,993
13,458
Healing
13,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
IIJLOII
Charybdis
3,184
1,585
0
2,452
9,553
1,895
0
2,391
7,162
0
39,770
W
Danzaburou
Mrblac3k
Danzaburou
7,294
3,227
0
3,871
8,580
2,928
3,669
1,483
7,097
0
59,375
L
Eset
PostB
Eset
3,396
281
0
535
6,720
1,986
0
4,191
2,529
32,904
0
L
Cu Chulainn
TheMightyBean--
Cu Chulainn
5,917
2,196
0
5,659
11,434
5,222
0
104
10,564
0
41,902
W
8,143
3,168
0
1,398
4,810
1,644
2,873
782
4,028
52,996
0
W
Achilles
6,553
2,351
0
3,282
9,021
5,337
0
0
8,226
623
37,277
L
4,025
714
0
2,982
12,258
2,942
0
2,691
9,567
0
27,236
W
5,045
668
380
1,704
9,667
10,662
792
2,560
7,107
16,153
0
L
Fafnir
2,130
446
200
1,536
7,357
4,948
0
3,915
3,442
14,827
0
W
Nemesis
zllap
Nemesis
6,046
2,571
0
2,823
8,525
3,490
708
766
7,716
0
56,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,297
Gold Earned
33,126
419
Minions Killed
321
0
Camps Cleared
0
1,307,168
Distance Traveled
1,132,759
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,016
540
81
6
0
227,992
7
W
Danzaburou
9,256
712
103
8
0
241,545
5
L
Eset
6,498
500
63
5
0
208,522
3
L
Cu Chulainn
7,237
557
88
7
0
235,930
3
W
Hera
8,111
624
103
8
0
260,384
3
W
Achilles
7,392
569
73
6
0
266,901
6
L
Fenrir
6,198
477
57
4
0
237,413
0
W
Bacchus
8,235
633
36
3
0
255,962
1
L
Fafnir
6,177
475
32
2
0
222,902
0
W
Nemesis
8,303
639
104
8
0
282,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role