Player Matchup

Nu Wa
Nu Wa
Lore Akuma
Nu Wa
Level 31
God Stats
0W - 4L
1,284 SR
Queue Stats
1W - 7L
1,148 Elo+
Party 2
Fenrir
Fenrir
Not Sparda
Fenrir
Level 108
God Stats
3W - 4L
1,528 SR
Queue Stats
165W - 212L
1,315 Elo+
Party 3
Khepri
Khepri
Sagitta Noctis
Khepri
Level 60
God Stats
0W - 1L
1,641 SR
Queue Stats
0W - 6L
1,048 Elo+
Party 2
Gilgamesh
Gilgamesh
Xel Naga Void
Gilgamesh
Level 94
God Stats
0W - 3L
1,481 SR
Queue Stats
168W - 214L
1,316 Elo+
Party 3
Hachiman
Hachiman
skyvux
Hachiman
Level 42
God Stats
0W - 1L
1,419 SR
Queue Stats
1W - 7L
1,148 Elo+
Party 2
Team Averages
Level 67
1,470 SR
1,195 Elo+

VS

Team Averages
Level 82
1,538 SR
1,279 Elo+
Artemis
Artemis
 
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DeJaVl1
Merlin
Level 67
God Stats
1W - 1L
1,603 SR
Queue Stats
3W - 9L
1,191 Elo+
Solo
Anubis
Anubis
Ijustbefartin
Anubis
Level 123
God Stats
1W - 0L
1,602 SR
Queue Stats
10W - 10L
1,303 Elo+
Solo
Ganesha
Ganesha
TrinityyVexx
Ganesha
Level 44
God Stats
1W - 1L
1,418 SR
Queue Stats
2W - 3L
1,200 Elo+
Party 1
Cernunnos
Cernunnos
Z0MBIEF0LYFE
Cernunnos
Level 48
God Stats
1W - 0L
1,568 SR
Queue Stats
2W - 3L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
2 / 0 / 1
7,405
741
5,696
6,176
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Not Sparda
Fenrir
13
3 / 3 / 2
7,808
781
5,567
10,514
4,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

13
0 / 4 / 3
7,023
702
2,447
11,490
8,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
Xel Naga Void
Gilgamesh
12
0 / 1 / 2
6,168
617
2,316
7,206
4,019
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hachiman
skyvux
Hachiman
13
1 / 5 / 1
6,793
679
3,254
10,247
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 1 / 5
8,153
815
7,197
5,177
1,749
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
DeJaVl1
Merlin
13
2 / 0 / 5
7,249
725
6,290
3,300
988
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 2 / 4
8,696
870
13,024
6,506
3,348
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
TrinityyVexx
Ganesha
14
0 / 0 / 6
6,979
698
2,524
2,743
1,128
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Z0MBIEF0LYFE
Cernunnos
15
2 / 3 / 3
8,167
817
9,281
8,296
3,209
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
6
Kills
13
13
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
5
5.5
W
Merlin
DeJaVl1
Merlin
2
0
5
4.5
W
6
2
4
4
L
Nu Wa
2
0
1
2.5
L
Fenrir
Not Sparda
Fenrir
3
3
2
1.33
L
0
4
3
0.38
W
Ganesha
TrinityyVexx
Ganesha
0
0
6
3
L
Gilgamesh
Xel Naga Void
Gilgamesh
0
1
2
1
W
Cernunnos
Z0MBIEF0LYFE
Cernunnos
2
3
3
1.17
L
Hachiman
skyvux
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,280
Damage
38,316
45,633
Taken
26,022
21,382
Mitigated
10,422
8,385
Healing
6,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,197
1,728
0
20
5,177
1,749
1,016
1,554
3,539
0
31,637
W
Merlin
DeJaVl1
Merlin
6,290
286
42
1,021
3,300
988
240
1,425
1,841
22,458
0
W
13,024
244
0
2,841
6,506
3,348
365
1,503
4,827
34,712
0
L
Nu Wa
5,696
2,500
0
1,407
6,176
2,043
0
3,997
2,179
17,658
0
L
Fenrir
Not Sparda
Fenrir
5,567
1,726
0
2,157
10,514
4,030
0
3,995
6,519
0
9,329
L
2,447
318
0
1,199
11,490
8,783
0
5,618
5,872
13,817
0
W
Ganesha
TrinityyVexx
Ganesha
2,524
39
238
213
2,743
1,128
71
1,364
1,265
15,942
0
L
Gilgamesh
Xel Naga Void
Gilgamesh
2,316
554
0
1,856
7,206
4,019
0
1,652
5,554
0
14,126
W
Cernunnos
Z0MBIEF0LYFE
Cernunnos
9,281
3,850
0
1,780
8,296
3,209
1,077
2,579
5,639
0
38,712
L
Hachiman
skyvux
Hachiman
3,254
2,151
0
1,766
10,247
2,507
1
6,576
3,671
0
20,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,197
Gold Earned
39,244
142
Minions Killed
262
3
Camps Cleared
12
897,474
Distance Traveled
957,912
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,153
815
63
6
5
201,972
2
W
Merlin
7,249
725
34
3
0
178,919
0
W
Anubis
8,696
870
75
8
4
180,295
3
L
Nu Wa
7,405
741
34
3
1
191,245
0
L
Fenrir
7,808
781
7
1
0
195,111
1
L
Khepri
7,023
702
29
3
0
173,684
0
W
Ganesha
6,979
698
12
1
1
209,556
2
L
Gilgamesh
6,168
617
25
3
0
175,353
2
W
Cernunnos
8,167
817
78
8
2
187,170
6
L
Hachiman
6,793
679
47
5
2
162,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role