Player Matchup

Artio
Artio
BalrogSlayer
Artio
Level 158
God Stats
1W - 0L
1,628 SR
Queue Stats
34W - 13L
1,810 Elo+
Party 2
Chaac
Chaac
DadThinksImMOM
Chaac
Level 141
God Stats
1W - 1L
1,721 SR
Queue Stats
122W - 58L
1,777 Elo+
Party 2
Zhong Kui
Zhong Kui
Grundlee
Zhong Kui
Level 84
God Stats
1W - 3L
1,632 SR
Queue Stats
69W - 43L
1,637 Elo+
Party 2
Fenrir
Fenrir
TheGigaChadLad
Fenrir
Level 107
God Stats
5W - 1L
1,712 SR
Queue Stats
194W - 96L
1,789 Elo+
Party 2
Team Averages
Level 123
1,673 SR
1,753 Elo+

VS

Team Averages
Level 51
1,516 SR
1,000 Elo+
Hun Batz
Hun Batz
ArcticMonkeyz1Do
Hun Batz
Level 22
God Stats
0W - 1L
1,560 SR
Queue Stats
0W - 5L
880 Elo+
Party 1
Kuzenbo
Kuzenbo
EAGQ00
Kuzenbo
Level 88
God Stats
0W - 1L
1,522 SR
Queue Stats
5W - 14L
1,236 Elo+
Party 1
Ao Kuang
Ao Kuang
Mikeyx48
Ao Kuang
Level 60
God Stats
0W - 2L
1,505 SR
Queue Stats
0W - 8L
1,005 Elo+
Party 1
Pele
Pele
NG3Zone
Pele
Level 34
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 5L
880 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 10
9,682
1,076
7,580
7,677
6,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 2 / 8
9,820
1,091
10,326
10,369
7,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Grundlee
Zhong Kui
14
3 / 3 / 5
8,939
993
9,066
6,566
4,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 2 / 12
9,225
1,025
6,002
10,787
9,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,280
698
2,574
8,150
2,654
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
EAGQ00
Kuzenbo
14
4 / 4 / 1
8,227
914
6,367
10,270
9,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
Mikeyx48
Ao Kuang
12
3 / 6 / 2
7,511
835
6,499
11,671
4,232
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
NG3Zone
Pele
12
1 / 3 / 3
7,032
781
2,936
8,035
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
16
21
Kills
8
8
Deaths
21
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
6
1
10
11
W
8
2
8
6
L
Kuzenbo
EAGQ00
Kuzenbo
4
4
1
1.13
W
Zhong Kui
Grundlee
Zhong Kui
3
3
5
1.83
L
Ao Kuang
Mikeyx48
Ao Kuang
3
6
2
0.67
L
Pele
NG3Zone
Pele
1
3
3
0.83
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,974
Damage
18,376
35,399
Taken
38,126
27,574
Mitigated
19,521
13,278
Healing
4,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,574
250
0
0
8,150
2,654
0
1,360
6,179
0
8,081
W
7,580
739
1,282
4,011
7,677
6,825
967
2,959
4,608
29,513
0
W
10,326
3,061
0
4,426
10,369
7,080
1,773
3,845
6,298
0
33,636
L
Kuzenbo
EAGQ00
Kuzenbo
6,367
1,215
99
1,075
10,270
9,744
0
5,664
4,208
18,526
0
W
Zhong Kui
Grundlee
Zhong Kui
9,066
3,292
295
806
6,566
4,127
1,947
3,097
3,303
37,719
0
L
Ao Kuang
Mikeyx48
Ao Kuang
6,499
2,017
0
2,253
11,671
4,232
0
6,569
4,893
13,934
0
L
Pele
NG3Zone
Pele
2,936
690
0
1,062
8,035
2,891
0
2,948
4,922
0
19,646
W
6,002
1,118
0
2,458
10,787
9,542
81
2,878
7,772
603
14,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,666
Gold Earned
29,050
196
Minions Killed
103
11
Camps Cleared
5
793,776
Distance Traveled
621,977
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,280
698
16
2
1
124,918
0
W
Artio
9,682
1,076
46
5
4
220,244
0
W
Chaac
9,820
1,091
67
7
3
205,947
2
L
Kuzenbo
8,227
914
30
3
1
161,293
0
W
Zhong Kui
8,939
993
66
7
2
155,660
3
L
Ao Kuang
7,511
835
23
3
1
138,194
1
L
Pele
7,032
781
34
4
2
197,572
1
W
Fenrir
9,225
1,025
17
2
2
211,925
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role