Player Matchup

Cthulhu
Cthulhu
Maltradox
Cthulhu
Level 146
God Stats
1W - 1L
1,678 SR
Queue Stats
14W - 7L
1,625 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Willdawg101
Ah Muzen Cab
Level 109
God Stats
0W - 1L
1,899 SR
Queue Stats
1W - 2L
1,581 Elo+
Party 1
Merlin
Merlin
iReetso
Merlin
Level 67
God Stats
0W - 1L
1,336 SR
Queue Stats
11W - 7L
1,666 Elo+
Party 1
Team Averages
Level 107
1,637 SR
1,624 Elo+

VS

Team Averages
Level 105
1,770 SR
1,554 Elo+
Xbalanque
Xbalanque
Snipes53
Xbalanque
Level 86
God Stats
13W - 5L
1,629 SR
Queue Stats
32W - 31L
1,556 Elo+
Party 2
Vulcan
Vulcan
TheNiceGuy32
Vulcan
Level 87
God Stats
8W - 3L
2,082 SR
Queue Stats
117W - 107L
1,559 Elo+
Party 2
Sylvanus
Sylvanus
Wolfy477
Sylvanus
Level 141
God Stats
7W - 4L
1,600 SR
Queue Stats
340W - 292L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Maltradox
Cthulhu
18
6 / 3 / 2
13,585
679
22,975
36,332
31,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Willdawg101
Ah Muzen Cab
15
2 / 5 / 5
11,797
590
19,695
15,809
5,428
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
iReetso
Merlin
15
0 / 6 / 5
11,457
573
13,236
12,352
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Snipes53
Xbalanque
18
10 / 4 / 1
14,596
730
22,080
22,226
7,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
17
3 / 2 / 9
13,040
652
27,378
14,089
4,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Wolfy477
Sylvanus
17
1 / 2 / 13
13,130
657
8,744
30,415
23,907
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
37
8
Kills
14
14
Deaths
8
12
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Maltradox
Cthulhu
6
3
2
2.33
W
Xbalanque
Snipes53
Xbalanque
10
4
1
2.63
W
Vulcan
3
2
9
3.75
L
Ah Muzen Cab
Willdawg101
Ah Muzen Cab
2
5
5
0.9
W
Sylvanus
Wolfy477
Sylvanus
1
2
13
3.75
L
Merlin
iReetso
Merlin
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,906
Damage
58,202
64,493
Taken
66,730
40,330
Mitigated
35,344
16,089
Healing
32,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Maltradox
Cthulhu
22,975
417
76
11,395
36,332
31,178
36
19,898
16,434
52,554
0
W
Xbalanque
Snipes53
Xbalanque
22,080
14,483
0
7,128
22,226
7,209
2,914
11,023
10,594
0
95,072
W
Vulcan
27,378
10,064
0
1,431
14,089
4,228
469
8,919
4,766
69,637
0
L
Ah Muzen Cab
Willdawg101
Ah Muzen Cab
19,695
6,844
0
3,688
15,809
5,428
618
9,027
6,782
0
61,423
W
Sylvanus
Wolfy477
Sylvanus
8,744
1,952
8,259
15,200
30,415
23,907
449
14,478
14,724
26,555
0
L
Merlin
iReetso
Merlin
13,236
273
0
930
12,352
3,724
612
7,414
4,938
56,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,839
Gold Earned
40,766
243
Minions Killed
294
4
Camps Cleared
14
1,144,956
Distance Traveled
1,164,509
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,585
679
64
3
1
409,644
0
W
Xbalanque
14,596
730
151
8
11
340,618
1
W
Vulcan
13,040
652
105
5
3
440,783
2
L
Ah Muzen Cab
11,797
590
76
4
2
383,384
1
W
Sylvanus
13,130
657
38
2
0
383,108
4
L
Merlin
11,457
573
103
5
1
351,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role