Player Matchup

Cerberus
Cerberus
Diamond IV
ANGELJULIAN
Cerberus
Diamond IV
Level 128
God Stats
7W - 1L
1,746 SR
Queue Stats
105W - 67L
2,118 MMR
Party 2
Baron Samedi
Baron Samedi
Diamond II
Drewz03
Baron Samedi
Diamond II
Level 154
God Stats
1W - 0L
1,557 SR
Queue Stats
114W - 75L
2,123 MMR
Party 2
Bastet
Bastet
Diamond III
stupid random11
Bastet
Diamond III
Level 58
God Stats
1W - 1L
1,264 SR
Queue Stats
34W - 13L
2,353 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 113
1,522 SR
2,198 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,841 SR
2,110 MMR
Khepri
Khepri
Platinum II
GALSTRON9306
Khepri
Platinum II
Level 158
God Stats
0W - 1L
2,045 SR
Queue Stats
45W - 27L
1,949 MMR
Party 1
Chang'e
Chang'e
Platinum I
GalletaOreoO
Chang'e
Platinum I
Level 144
God Stats
0W - 1L
1,713 SR
Queue Stats
34W - 17L
2,051 MMR
Party 1
Camazotz
Camazotz
Masters
PiÑkÑips18TTV
Camazotz
Masters
Level 144
God Stats
66W - 45L
1,766 SR
Queue Stats
295W - 254L
2,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ANGELJULIAN
Cerberus
12
2 / 0 / 9
7,913
719
7,703
9,440
8,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Drewz03
Baron Samedi
12
3 / 2 / 7
8,176
743
11,346
8,189
4,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
6 / 0 / 5
8,475
770
14,486
9,469
4,261
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
AchillesFenrirMorgan Le FayGebOdin

VS

Bans
Ah Muzen CabArtioThothCabrakanScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 4 / 2
7,047
641
2,490
11,653
10,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
GalletaOreoO
Chang'e
10
0 / 4 / 2
6,554
596
8,695
10,672
4,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Camazotz
11
2 / 3 / 0
7,396
672
7,820
14,933
6,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
11
Kills
2
2
Deaths
11
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ANGELJULIAN
Cerberus
2
0
9
6.5
W
Baron Samedi
Drewz03
Baron Samedi
3
2
7
3.25
L
Khepri
0
4
2
0.25
L
Chang'e
GalletaOreoO
Chang'e
0
4
2
0.25
L
Camazotz
2
3
0
0.67
W
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,535
Damage
19,005
27,098
Taken
37,258
16,973
Mitigated
21,531
15,129
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ANGELJULIAN
Cerberus
7,703
570
612
4,485
9,440
8,197
598
3,849
5,202
18,361
0
W
Baron Samedi
Drewz03
Baron Samedi
11,346
655
1,743
4,365
8,189
4,515
277
3,900
4,103
33,031
0
L
Khepri
2,490
234
0
1,196
11,653
10,279
0
6,409
4,559
13,234
0
L
Chang'e
GalletaOreoO
Chang'e
8,695
489
2,057
3,075
10,672
4,407
0
5,270
4,767
22,654
0
L
Camazotz
7,820
2,773
0
3,391
14,933
6,845
0
6,367
7,935
0
22,268
W
14,486
3,392
0
3,924
9,469
4,261
1,570
3,677
5,553
0
35,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,564
Gold Earned
20,997
149
Minions Killed
115
8
Camps Cleared
1
676,255
Distance Traveled
623,187
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,913
719
41
4
2
224,297
1
W
Baron Samedi
8,176
743
58
5
3
205,370
5
L
Khepri
7,047
641
21
2
0
186,179
3
L
Chang'e
6,554
596
63
6
1
207,265
2
L
Camazotz
7,396
672
31
3
0
229,743
3
W
Bastet
8,475
770
50
5
3
246,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role