Player Matchup

Mercury
Mercury
C0baltCrusader
Mercury
Level 41
God Stats
1W - 2L
1,514 SR
Queue Stats
50W - 66L
1,436 Elo+
Solo
Merlin
Merlin
ConstantCat3903
Merlin
Level 147
God Stats
3W - 5L
1,376 SR
Queue Stats
236W - 237L
1,437 Elo+
Party 1
King Arthur
King Arthur
Richraquitiboy
King Arthur
Level 84
God Stats
5W - 7L
1,354 SR
Queue Stats
217W - 196L
1,439 Elo+
Solo
Apollo
Apollo
Skull4420
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,510 Elo+
Party 1
Sol
Sol
ismaelsd6666
Sol
Level 141
God Stats
0W - 1L
1,559 SR
Queue Stats
62W - 71L
1,453 Elo+
Solo
Team Averages
Level 96
1,461 SR
1,455 Elo+

VS

Team Averages
Level 94
1,550 SR
1,489 Elo+
Osiris
Osiris
EzekielHBennetts
Osiris
Level 83
God Stats
3W - 1L
1,624 SR
Queue Stats
224W - 204L
1,446 Elo+
Solo
Discordia
Discordia
SativaDream
Discordia
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 17L
1,515 Elo+
Solo
Merlin
Merlin
VS The Abyss
Merlin
Level 153
God Stats
3W - 1L
1,566 SR
Queue Stats
36W - 32L
1,483 Elo+
Party 2
Poseidon
Poseidon
cottro
Poseidon
Level 90
God Stats
3W - 2L
1,558 SR
Queue Stats
12W - 9L
1,490 Elo+
Party 2
Bacchus
Bacchus
mineeyes04
Bacchus
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 21L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 4
8,934
638
7,305
13,789
5,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 3 / 8
11,495
821
20,205
12,517
4,787
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Richraquitiboy
King Arthur
15
1 / 6 / 5
8,526
609
7,845
20,643
11,648
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
Skull4420
Apollo
11
0 / 8 / 4
7,602
543
1,065
9,761
3,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 5 / 4
11,270
805
11,311
15,520
11,244
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 12
9,647
689
6,629
21,697
28,935
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
SativaDream
Discordia
19
3 / 3 / 17
11,368
812
16,004
15,377
6,932
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Merlin
20
10 / 1 / 13
12,213
872
23,230
11,016
5,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
cottro
Poseidon
20
12 / 2 / 11
12,323
880
14,732
11,025
4,832
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
mineeyes04
Bacchus
16
3 / 5 / 13
10,142
724
6,264
11,831
14,028
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
96
15
Kills
30
30
Deaths
17
25
Assists
66
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
L
6
3
8
3.33
W
2
6
12
1.33
L
King Arthur
Richraquitiboy
King Arthur
1
6
5
0.58
W
Discordia
SativaDream
Discordia
3
3
17
3.83
L
Apollo
Skull4420
Apollo
0
8
4
0.25
W
Merlin
10
1
13
16.5
W
Poseidon
cottro
Poseidon
12
2
11
8.75
L
5
5
4
1.4
W
Bacchus
mineeyes04
Bacchus
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,731
Damage
66,859
72,230
Taken
70,946
36,014
Mitigated
60,208
19,483
Healing
21,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,305
810
1,318
1,210
13,789
5,001
0
12,276
1,513
0
14,899
L
20,205
155
615
3,304
12,517
4,787
0
10,624
1,893
43,325
0
W
6,629
1,042
1,320
1,243
21,697
28,935
163
6,816
13,890
0
8,773
L
King Arthur
Richraquitiboy
King Arthur
7,845
41
718
5,141
20,643
11,648
0
16,739
3,904
0
20,206
W
Discordia
SativaDream
Discordia
16,004
1,434
1,984
2,819
15,377
6,932
1,375
7,477
7,297
31,853
0
L
Apollo
Skull4420
Apollo
1,065
22
0
0
9,761
3,334
0
9,149
612
0
1,611
W
Merlin
23,230
1,819
3,676
2,374
11,016
5,481
1,536
4,976
5,582
57,687
0
W
Poseidon
cottro
Poseidon
14,732
834
2,380
1,630
11,025
4,832
1,285
4,939
5,545
42,084
0
L
11,311
3,794
1,526
5,651
15,520
11,244
0
11,442
4,078
26,507
0
W
Bacchus
mineeyes04
Bacchus
6,264
230
2,737
976
11,831
14,028
652
5,358
6,097
11,904
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,827
Gold Earned
55,693
142
Minions Killed
171
0
Camps Cleared
0
1,185,123
Distance Traveled
1,367,904
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,934
638
13
1
0
265,216
0
L
Merlin
11,495
821
69
5
0
264,055
0
W
Osiris
9,647
689
4
0
0
243,234
3
L
King Arthur
8,526
609
16
1
0
191,469
0
W
Discordia
11,368
812
41
3
0
253,318
0
L
Apollo
7,602
543
1
0
0
238,409
0
W
Merlin
12,213
872
60
4
0
276,787
0
W
Poseidon
12,323
880
57
4
0
295,081
0
L
Sol
11,270
805
43
3
0
225,974
0
W
Bacchus
10,142
724
9
1
0
299,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role