Player Matchup

Scylla
Scylla
JD Coziest
Scylla
Level 155
God Stats
2W - 2L
1,555 SR
Queue Stats
233W - 167L
1,678 Elo+
Party 1
Tyr
Tyr
Ra30n
Tyr
Level 116
God Stats
16W - 7L
1,558 SR
Queue Stats
166W - 108L
1,639 Elo+
Party 1
Yemoja
Yemoja
antbanks1003
Yemoja
Level 156
God Stats
0W - 1L
1,464 SR
Queue Stats
170W - 102L
1,746 Elo+
Party 1
Team Averages
Level 142
1,526 SR
1,688 Elo+

VS

Team Averages
Level 93
1,585 SR
1,562 Elo+
Ravana
Ravana
RACHUITO
Ravana
Level 107
God Stats
20W - 14L
1,689 SR
Queue Stats
59W - 54L
1,581 Elo+
Party 2
Ymir
Ymir
TheWeedCrack
Ymir
Level 69
God Stats
2W - 2L
1,493 SR
Queue Stats
30W - 30L
1,518 Elo+
Solo
Hel
Hel
fadedc0lor
Hel
Level 104
God Stats
2W - 0L
1,574 SR
Queue Stats
74W - 67L
1,587 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JD Coziest
Scylla
10
1 / 8 / 0
7,128
594
4,853
11,696
3,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
Ra30n
Tyr
10
0 / 4 / 0
6,588
549
7,692
15,696
8,178
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yemoja
11
0 / 2 / 1
6,901
575
3,735
9,059
8,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
RACHUITO
Ravana
13
9 / 0 / 5
9,333
778
18,859
9,648
6,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
3 / 0 / 9
9,233
769
5,643
18,000
20,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 1 / 9
8,308
692
8,639
7,834
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
37
1
Kills
14
14
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
JD Coziest
Scylla
1
8
0
0.13
W
Ravana
RACHUITO
Ravana
9
0
5
11.5
L
Tyr
Ra30n
Tyr
0
4
0
0
W
3
0
9
7.5
L
Yemoja
0
2
1
0.25
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,280
Damage
33,141
36,451
Taken
35,482
20,178
Mitigated
30,963
6,727
Healing
16,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
JD Coziest
Scylla
4,853
484
0
1,553
11,696
3,195
0
3,048
8,156
21,184
0
W
Ravana
RACHUITO
Ravana
18,859
5,638
0
2,862
9,648
6,592
1,383
1,945
7,608
0
27,075
L
Tyr
Ra30n
Tyr
7,692
712
0
1,254
15,696
8,178
0
8,491
6,900
0
20,315
W
5,643
989
0
4,451
18,000
20,497
241
4,169
13,545
20,699
0
L
Yemoja
3,735
1,044
2,254
1,666
9,059
8,805
0
3,077
5,430
8,674
0
W
8,639
845
5,019
4,086
7,834
3,874
339
2,469
5,245
39,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,617
Gold Earned
26,874
78
Minions Killed
136
2
Camps Cleared
9
569,024
Distance Traveled
715,356
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,128
594
34
3
2
180,913
4
W
Ravana
9,333
778
23
2
1
244,730
2
L
Tyr
6,588
549
30
3
0
219,872
3
W
Ymir
9,233
769
27
2
4
223,658
0
L
Yemoja
6,901
575
14
1
0
168,239
2
W
Hel
8,308
692
86
7
4
246,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role