Player Matchup

Chaac
Chaac
H0rN3t7670
Chaac
Level 88
God Stats
6W - 4L
1,501 SR
Queue Stats
347W - 360L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
Thunderous101
Ne Zha
Level 104
God Stats
3W - 10L
1,301 SR
Queue Stats
383W - 407L
1,519 Elo+
Party 1
Sol
Sol
Wheezer22
Sol
Level 102
God Stats
1W - 1L
1,275 SR
Queue Stats
176W - 158L
1,563 Elo+
Party 1
Khepri
Khepri
WorldlyDesires
Khepri
Level 121
God Stats
4W - 0L
1,874 SR
Queue Stats
396W - 354L
1,581 Elo+
Solo
Anhur
Anhur
codofox
Anhur
Level 123
God Stats
2W - 5L
1,332 SR
Queue Stats
289W - 286L
1,556 Elo+
Party 1
Team Averages
Level 108
1,457 SR
1,549 Elo+

VS

Team Averages
Level 86
1,542 SR
1,512 Elo+
Zhong Kui
Zhong Kui
CG SKarlet
Zhong Kui
Level 117
God Stats
0W - 2L
1,450 SR
Queue Stats
308W - 290L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
DoctorClapper
Baron Samedi
Level 64
God Stats
5W - 4L
1,654 SR
Queue Stats
269W - 247L
1,556 Elo+
Party 2
Cernunnos
Cernunnos
InfiniteCorn
Cernunnos
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
276W - 252L
1,559 Elo+
Party 2
Arachne
Arachne
Woodstock_408
Arachne
Level 48
God Stats
30W - 33L
1,491 SR
Queue Stats
38W - 55L
1,383 Elo+
Solo
Achilles
Achilles
kingzsk
Achilles
Level 137
God Stats
3W - 6L
1,615 SR
Queue Stats
239W - 220L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
4 / 0 / 4
8,649
577
11,230
8,664
7,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
4 / 2 / 4
8,290
553
7,482
11,717
3,952
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

15
8 / 1 / 3
9,291
619
10,249
7,047
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 6
6,352
423
4,134
10,828
6,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
codofox
Anhur
14
4 / 2 / 1
8,090
539
8,066
9,564
1,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CG SKarlet
Zhong Kui
10
0 / 5 / 2
6,288
419
3,669
7,912
4,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
DoctorClapper
Baron Samedi
10
0 / 4 / 2
6,410
427
3,933
11,065
6,609
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
InfiniteCorn
Cernunnos
13
5 / 3 / 0
8,213
548
8,419
13,363
3,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
12
3 / 6 / 2
7,484
499
7,886
13,850
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
kingzsk
Achilles
12
0 / 3 / 1
6,994
466
6,473
14,117
9,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
15
20
Kills
8
8
Deaths
21
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
CG SKarlet
Zhong Kui
0
5
2
0.2
L
Baron Samedi
DoctorClapper
Baron Samedi
0
4
2
0.25
W
Chaac
4
0
4
6
L
Cernunnos
InfiniteCorn
Cernunnos
5
3
0
1.67
W
4
2
4
3
W
8
1
3
9.5
L
Arachne
3
6
2
0.67
W
0
3
6
1
W
Anhur
codofox
Anhur
4
2
1
2.25
L
Achilles
kingzsk
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,161
Damage
30,380
47,820
Taken
60,307
22,813
Mitigated
28,189
21,555
Healing
18,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
CG SKarlet
Zhong Kui
3,669
407
0
2,048
7,912
4,375
204
3,621
4,291
29,612
0
L
Baron Samedi
DoctorClapper
Baron Samedi
3,933
1,105
583
3,689
11,065
6,609
0
3,448
7,047
21,605
0
W
Chaac
11,230
1,995
328
4,346
8,664
7,345
530
1,072
7,592
0
56,292
L
Cernunnos
InfiniteCorn
Cernunnos
8,419
3,799
0
6,482
13,363
3,417
1,173
1,845
11,360
0
58,926
W
7,482
2,662
0
5,388
11,717
3,952
0
973
10,744
0
52,505
W
10,249
3,710
0
4,488
7,047
2,764
500
2,590
4,457
63,714
5,303
L
Arachne
7,886
6,662
0
1,146
13,850
4,531
0
3,277
10,494
0
48,973
W
4,134
658
0
3,952
10,828
6,903
136
2,296
8,532
18,137
0
W
Anhur
codofox
Anhur
8,066
3,198
0
3,053
9,564
1,849
910
1,356
8,208
0
42,672
L
Achilles
kingzsk
Achilles
6,473
1,565
142
4,526
14,117
9,257
0
621
12,665
927
37,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,672
Gold Earned
35,389
468
Minions Killed
350
0
Camps Cleared
0
1,489,787
Distance Traveled
1,316,125
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,288
419
48
3
0
228,793
0
L
Baron Samedi
6,410
427
31
2
0
260,868
7
W
Chaac
8,649
577
126
8
0
284,577
0
L
Cernunnos
8,213
548
105
7
0
256,158
4
W
Ne Zha
8,290
553
88
6
0
328,543
0
W
Sol
9,291
619
136
9
0
304,960
1
L
Arachne
7,484
499
86
6
0
275,063
2
W
Khepri
6,352
423
27
2
0
290,337
3
W
Anhur
8,090
539
91
6
0
281,370
3
L
Achilles
6,994
466
80
5
0
295,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role