Player Matchup

Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
LiquiSauce
Chaac
Level 107
God Stats
1W - 1L
1,418 SR
Queue Stats
9W - 19L
1,389 Elo+
Party 2
Scylla
Scylla
NTHIRSTQUENCHER
Scylla
Level 104
God Stats
0W - 1L
1,309 SR
Queue Stats
10W - 24L
1,309 Elo+
Party 2
Chernobog
Chernobog
Talynn13
Chernobog
Level 83
God Stats
3W - 7L
1,314 SR
Queue Stats
361W - 404L
1,405 Elo+
Party 1
Mercury
Mercury
ryder3345556
Mercury
Level 43
God Stats
0W - 1L
1,705 SR
Queue Stats
2W - 10L
1,195 Elo+
Party 2
Team Averages
Level 93
1,449 SR
1,360 Elo+

VS

Team Averages
Level 73
1,635 SR
1,507 Elo+
Ganesha
Ganesha
Mr S3xy Forge
Ganesha
Level 87
God Stats
13W - 5L
1,665 SR
Queue Stats
134W - 105L
1,549 Elo+
Party 3
Ra
Ra
NiteShade04
Ra
Level 64
God Stats
10W - 10L
1,458 SR
Queue Stats
17W - 19L
1,417 Elo+
Solo
Gilgamesh
Gilgamesh
SavageJohnnyray
Gilgamesh
Level 108
God Stats
10W - 4L
1,668 SR
Queue Stats
326W - 282L
1,542 Elo+
Party 3
Neith
Neith
SugarNpz66
Neith
Level 81
God Stats
18W - 12L
1,614 SR
Queue Stats
261W - 216L
1,550 Elo+
Party 3
Sylvanus
Sylvanus
j0shR15
Sylvanus
Level 24
God Stats
4W - 0L
1,769 SR
Queue Stats
29W - 33L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
2 / 7 / 0
8,751
875
10,671
8,991
2,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
14
0 / 9 / 1
8,726
873
10,332
20,657
15,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 4 / 1
8,600
860
10,400
7,593
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Talynn13
Chernobog
14
0 / 4 / 1
8,447
845
7,293
8,728
1,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
ryder3345556
Mercury
14
0 / 9 / 0
7,835
784
1,065
11,906
2,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

88

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
18
0 / 1 / 29
10,704
1,070
18,417
11,246
5,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 6
9,073
907
3,782
2,967
1,090
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
SavageJohnnyray
Gilgamesh
17
8 / 0 / 22
11,161
1,116
14,032
12,770
13,179
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
18
20 / 0 / 6
12,223
1,222
14,274
5,172
1,988
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
j0shR15
Sylvanus
17
3 / 1 / 17
10,628
1,063
2,258
10,693
7,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
113
2
Kills
33
33
Deaths
2
3
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
2
7
0
0.29
L
Chaac
0
9
1
0.06
W
Ganesha
0
1
29
14.5
L
0
4
1
0.13
W
2
0
6
5
W
Gilgamesh
SavageJohnnyray
Gilgamesh
8
0
22
19
W
Neith
20
0
6
23
L
Chernobog
Talynn13
Chernobog
0
4
1
0.13
W
Sylvanus
j0shR15
Sylvanus
3
1
17
11.5
L
Mercury
ryder3345556
Mercury
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,761
Damage
52,763
57,875
Taken
42,848
24,517
Mitigated
28,506
7,744
Healing
12,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
10,671
2,062
0
0
8,991
2,082
0
4,885
4,106
25,769
0
L
Chaac
10,332
1,016
80
6,107
20,657
15,928
0
6,930
13,727
0
40,237
W
Ganesha
18,417
249
0
37
11,246
5,100
0
5,267
5,597
47,050
0
L
10,400
76
0
250
7,593
1,875
0
3,009
4,584
25,320
0
W
3,782
385
2,236
497
2,967
1,090
0
1,580
1,307
25,441
0
W
Gilgamesh
SavageJohnnyray
Gilgamesh
14,032
3,564
0
32
12,770
13,179
0
5,979
6,173
276
24,966
W
Neith
14,274
6,820
0
1,805
5,172
1,988
0
2,185
2,862
0
38,357
L
Chernobog
Talynn13
Chernobog
7,293
3,062
0
1,307
8,728
1,847
0
4,635
4,093
0
19,973
W
Sylvanus
j0shR15
Sylvanus
2,258
903
4,763
3,626
10,693
7,149
0
5,314
5,118
5,356
0
L
Mercury
ryder3345556
Mercury
1,065
628
0
0
11,906
2,785
0
5,274
6,632
0
7,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,359
Gold Earned
53,789
190
Minions Killed
206
3
Camps Cleared
10
816,327
Distance Traveled
940,034
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,751
875
38
4
1
152,377
1
L
Chaac
8,726
873
75
8
0
192,514
0
W
Ganesha
10,704
1,070
5
1
5
206,670
1
L
Scylla
8,600
860
37
4
1
178,279
0
W
Ra
9,073
907
68
7
2
166,453
8
W
Gilgamesh
11,161
1,116
40
4
2
211,356
0
W
Neith
12,223
1,222
73
7
1
192,587
0
L
Chernobog
8,447
845
30
3
1
155,652
0
W
Sylvanus
10,628
1,063
20
2
0
162,968
0
L
Mercury
7,835
784
10
1
0
137,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role