Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
CrimsonInfernoX
Ares
Level 26
God Stats
2W - 1L
1,552 SR
Queue Stats
25W - 15L
1,562 Elo+
Party 2
Heimdallr
Heimdallr
KITTEN6635
Heimdallr
Level 67
God Stats
20W - 8L
1,718 SR
Queue Stats
241W - 202L
1,578 Elo+
Party 2
Zeus
Zeus
Morning Dew 3
Zeus
Level 151
God Stats
37W - 29L
1,607 SR
Queue Stats
476W - 411L
1,551 Elo+
Party 2
Fenrir
Fenrir
ProSparroww
Fenrir
Level 123
God Stats
2W - 1L
1,409 SR
Queue Stats
134W - 123L
1,437 Elo+
Solo
Team Averages
Level 102
1,557 SR
1,526 Elo+

VS

Team Averages
Level 81
1,416 SR
1,476 Elo+
Ra
Ra
ATMoney_
Ra
Level 16
God Stats
8W - 9L
1,400 SR
Queue Stats
13W - 14L
1,465 Elo+
Party 3
King Arthur
King Arthur
Funfxjr
King Arthur
Level 120
God Stats
48W - 51L
1,483 SR
Queue Stats
902W - 860L
1,509 Elo+
Party 3
Cabrakan
Cabrakan
Jockitches_
Cabrakan
Level 106
God Stats
3W - 3L
1,541 SR
Queue Stats
236W - 201L
1,568 Elo+
Party 1
Cerberus
Cerberus
SpookyVegeta
Cerberus
Level 127
God Stats
0W - 1L
1,128 SR
Queue Stats
56W - 61L
1,460 Elo+
Solo
Olorun
Olorun
Yobamos_910
Olorun
Level 35
God Stats
0W - 1L
1,528 SR
Queue Stats
42W - 59L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
4 / 1 / 3
9,286
580
11,651
12,232
11,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 2 / 3
6,776
424
2,493
9,496
6,004
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
KITTEN6635
Heimdallr
13
1 / 4 / 3
7,911
494
5,308
8,865
3,364
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
12 / 1 / 2
10,776
674
18,838
9,181
3,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
14
4 / 1 / 6
8,878
555
5,407
11,052
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 2
7,424
464
2,392
8,278
1,944
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Funfxjr
King Arthur
13
2 / 5 / 0
8,016
501
9,615
16,645
10,988
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
Jockitches_
Cabrakan
12
2 / 6 / 3
7,431
464
8,332
13,197
7,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
SpookyVegeta
Cerberus
12
3 / 2 / 3
8,275
517
5,045
12,816
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
12
0 / 5 / 0
6,576
411
2,267
9,717
3,181
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
22
Kills
9
9
Deaths
22
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
4
1
3
5.5
L
2
4
2
0.75
W
1
2
3
1.25
L
King Arthur
Funfxjr
King Arthur
2
5
0
0.4
L
Cabrakan
Jockitches_
Cabrakan
2
6
3
0.58
W
Heimdallr
KITTEN6635
Heimdallr
1
4
3
0.63
W
12
1
2
13
W
Fenrir
4
1
6
7
L
Cerberus
SpookyVegeta
Cerberus
3
2
3
2.25
L
Olorun
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,697
Damage
27,651
50,826
Taken
60,653
28,614
Mitigated
32,338
17,258
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
11,651
1,535
503
5,825
12,232
11,187
90
356
11,876
13,014
46,531
L
2,392
1,292
308
1,309
8,278
1,944
716
2,207
5,995
42,224
0
W
2,493
74
0
1,628
9,496
6,004
208
5,320
4,176
12,121
0
L
King Arthur
Funfxjr
King Arthur
9,615
1,563
0
2,880
16,645
10,988
0
3,462
12,015
0
47,591
L
Cabrakan
Jockitches_
Cabrakan
8,332
1,471
0
3,767
13,197
7,283
0
4,506
8,467
41,531
0
W
Heimdallr
KITTEN6635
Heimdallr
5,308
1,394
0
1,821
8,865
3,364
825
3,669
5,196
0
49,918
W
18,838
2,479
0
2,632
9,181
3,640
323
6,154
3,027
74,123
0
W
Fenrir
5,407
1,354
0
4,849
11,052
4,419
1,836
2,456
8,596
0
46,971
L
Cerberus
SpookyVegeta
Cerberus
5,045
421
0
1,647
12,816
8,942
0
6,036
6,594
31,219
0
L
Olorun
2,267
299
0
1,378
9,717
3,181
0
6,759
2,568
33,004
2,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,627
Gold Earned
37,722
476
Minions Killed
388
0
Camps Cleared
0
1,546,776
Distance Traveled
1,513,367
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,286
580
119
7
0
314,067
0
L
Ra
7,424
464
70
4
0
284,837
0
W
Ares
6,776
424
19
1
0
283,572
0
L
King Arthur
8,016
501
102
6
0
303,438
0
L
Cabrakan
7,431
464
74
5
0
289,161
7
W
Heimdallr
7,911
494
99
6
0
297,198
4
W
Zeus
10,776
674
142
9
0
317,146
4
W
Fenrir
8,878
555
97
6
0
334,793
1
L
Cerberus
8,275
517
82
5
0
356,460
8
L
Olorun
6,576
411
60
4
0
279,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role