Player Matchup

Horus
Horus
BlkUnicrn1
Horus
Level 88
God Stats
5W - 8L
1,414 SR
Queue Stats
182W - 186L
1,439 Elo+
Solo
Vulcan
Vulcan
Dr Caveman PhD
Vulcan
Level 146
God Stats
28W - 18L
1,578 SR
Queue Stats
229W - 225L
1,520 Elo+
Party 4
Atlas
Atlas
LumpyZkeet
Atlas
Level 119
God Stats
12W - 11L
1,533 SR
Queue Stats
285W - 286L
1,528 Elo+
Party 2
Danzaburou
Danzaburou
ShadowKing33396
Danzaburou
Level 141
God Stats
16W - 17L
1,552 SR
Queue Stats
289W - 309L
1,506 Elo+
Party 2
Kali
Kali
Swedish Theron
Kali
Level 160
God Stats
10W - 7L
1,542 SR
Queue Stats
432W - 423L
1,557 Elo+
Party 4
Team Averages
Level 131
1,524 SR
1,510 Elo+

VS

Team Averages
Level 85
1,525 SR
1,475 Elo+
Hades
Hades
AkirePB
Hades
Level 8
God Stats
7W - 7L
1,497 SR
Queue Stats
9W - 9L
1,427 Elo+
Party 3
Nox
Nox
AxelPH
Nox
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,498 Elo+
Party 3
Izanami
Izanami
Bro Glo
Izanami
Level 158
God Stats
8W - 6L
1,663 SR
Queue Stats
155W - 139L
1,535 Elo+
Solo
Ne Zha
Ne Zha
SadSkater
Ne Zha
Level 126
God Stats
1W - 3L
1,459 SR
Queue Stats
156W - 153L
1,508 Elo+
Party 1
Ymir
Ymir
divine_ledge
Ymir
Level 88
God Stats
17W - 18L
1,506 SR
Queue Stats
401W - 427L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
0 / 8 / 8
8,677
868
3,485
21,767
24,220
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 6 / 6
9,886
989
13,291
12,747
5,404
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
16
1 / 5 / 9
9,252
925
9,788
18,819
21,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ShadowKing33396
Danzaburou
16
1 / 3 / 7
9,739
974
8,985
7,875
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
4 / 4 / 5
10,169
1,017
9,646
14,719
7,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

161

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
AkirePB
Hades
17
3 / 3 / 15
9,948
995
7,754
11,010
7,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nox
AxelPH
Nox
18
8 / 1 / 16
11,290
1,129
11,736
6,600
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Bro Glo
Izanami
17
10 / 0 / 13
11,655
1,166
30,404
7,609
2,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
SadSkater
Ne Zha
16
2 / 5 / 15
9,629
963
13,023
11,163
5,698
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

17
3 / 1 / 20
10,238
1,024
7,830
12,105
11,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
105
10
Kills
26
26
Deaths
10
35
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Hades
AkirePB
Hades
3
3
15
3.5
W
Nox
AxelPH
Nox
8
1
16
16
L
Horus
0
8
8
0.5
W
Izanami
Bro Glo
Izanami
10
0
13
16.5
L
4
6
6
1.17
L
Atlas
1
5
9
1.1
W
Ne Zha
SadSkater
Ne Zha
2
5
15
1.9
L
Danzaburou
ShadowKing33396
Danzaburou
1
3
7
1.5
L
4
4
5
1.63
W
3
1
20
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,195
Damage
70,747
75,927
Taken
48,487
61,180
Mitigated
29,886
9,877
Healing
7,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
AkirePB
Hades
7,754
131
212
1,973
11,010
7,478
0
4,316
6,580
17,762
0
W
Nox
AxelPH
Nox
11,736
804
0
153
6,600
2,397
0
2,765
3,786
32,016
0
L
Horus
3,485
1,788
2,924
2,405
21,767
24,220
0
9,886
11,881
0
9,095
W
Izanami
Bro Glo
Izanami
30,404
17,086
0
954
7,609
2,560
0
3,241
4,160
0
64,129
L
13,291
4,709
0
0
12,747
5,404
0
3,762
8,985
28,938
0
L
Atlas
9,788
2,880
167
1,348
18,819
21,452
0
5,902
12,917
22,328
0
W
Ne Zha
SadSkater
Ne Zha
13,023
3,313
686
1,528
11,163
5,698
0
5,845
5,090
0
22,840
L
Danzaburou
ShadowKing33396
Danzaburou
8,985
3,898
0
1,179
7,875
2,620
0
3,319
4,556
0
37,860
L
9,646
3,555
0
1,854
14,719
7,484
0
4,451
10,268
0
25,857
W
7,830
303
679
1,522
12,105
11,753
0
5,950
5,792
13,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,723
Gold Earned
52,760
170
Minions Killed
192
6
Camps Cleared
7
909,536
Distance Traveled
911,368
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,948
995
27
3
1
197,609
0
W
Nox
11,290
1,129
58
6
4
189,865
0
L
Horus
8,677
868
20
2
0
166,332
1
W
Izanami
11,655
1,166
77
8
0
173,543
1
L
Vulcan
9,886
989
26
3
1
203,253
0
L
Atlas
9,252
925
23
2
0
173,809
1
W
Ne Zha
9,629
963
13
1
2
174,897
0
L
Danzaburou
9,739
974
68
7
1
178,927
1
L
Kali
10,169
1,017
33
3
4
187,215
1
W
Ymir
10,238
1,024
17
2
0
175,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role