Player Matchup

Izanami
Izanami
 
Izanami
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
RikaTem
Merlin
Level 107
God Stats
9W - 6L
1,549 SR
Queue Stats
145W - 136L
1,479 Elo+
Solo
Mulan
Mulan
Ŧαρx
Mulan
Level 154
God Stats
23W - 12L
1,697 SR
Queue Stats
233W - 191L
1,655 Elo+
Solo
Team Averages
Level 123
1,582 SR
1,545 Elo+

VS

Team Averages
Level 106
1,523 SR
1,503 Elo+
Hel
Hel
 
Hel
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Rashed1
Pele
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hercules
Hercules
malfnctn
Hercules
Level 143
God Stats
4W - 6L
1,568 SR
Queue Stats
88W - 93L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
1 / 2 / 12
10,162
677
7,030
9,597
3,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
RikaTem
Merlin
15
6 / 0 / 8
11,337
756
14,262
9,320
3,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Ŧαρx
Mulan
16
9 / 1 / 7
11,552
770
22,068
14,125
12,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
1 / 6 / 1
8,496
566
7,658
13,711
5,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
Rashed1
Pele
12
0 / 9 / 2
8,556
570
4,093
15,085
4,841
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
malfnctn
Hercules
14
2 / 1 / 0
9,486
632
9,620
24,535
22,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
16
Kills
3
3
Deaths
16
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
1
2
12
3.5
L
Hel
 
Hel
1
6
1
0.25
L
Pele
Rashed1
Pele
0
9
2
0.11
W
Merlin
RikaTem
Merlin
6
0
8
10
L
Hercules
malfnctn
Hercules
2
1
0
2
W
Mulan
Ŧαρx
Mulan
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,360
Damage
21,371
33,042
Taken
53,331
19,564
Mitigated
32,770
14,854
Healing
15,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,030
3,884
0
2,193
9,597
3,710
1,619
2,783
6,749
0
53,295
L
Hel
 
Hel
7,658
289
3,653
3,919
13,711
5,557
0
3,785
9,649
26,201
0
L
Pele
Rashed1
Pele
4,093
504
0
338
15,085
4,841
0
5,120
9,507
0
21,958
W
Merlin
RikaTem
Merlin
14,262
66
28
3,532
9,320
3,269
464
1,982
6,969
41,832
0
L
Hercules
malfnctn
Hercules
9,620
1,636
0
7,419
24,535
22,372
0
5,744
18,168
7,479
30,497
W
Mulan
Ŧαρx
Mulan
22,068
3,699
537
8,564
14,125
12,585
891
4,989
8,516
0
43,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,051
Gold Earned
26,538
175
Minions Killed
134
9
Camps Cleared
3
868,969
Distance Traveled
849,827
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,162
677
71
5
4
262,792
4
L
Hel
8,496
566
44
3
1
250,069
2
L
Pele
8,556
570
35
2
1
258,663
2
W
Merlin
11,337
756
52
3
1
294,699
2
L
Hercules
9,486
632
55
4
1
341,095
2
W
Mulan
11,552
770
52
3
4
311,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role